Player Matchup

Baron Samedi
Baron Samedi
Iam-DB-amI
Baron Samedi
Level 160
God Stats
3W - 0L
1,793 SR
Queue Stats
432W - 46L
2,171 Elo+
Party 1
Mercury
Mercury
Oisift
Mercury
Level 160
God Stats
5W - 0L
2,133 SR
Queue Stats
1,288W - 55L
2,350 Elo+
Party 1
Hercules
Hercules
x_Akashi-Seijuro
Hercules
Level 160
God Stats
42W - 2L
2,240 SR
Queue Stats
1,662W - 69L
2,393 Elo+
Party 1
Team Averages
Level 160
2,055 SR
2,304 Elo+

VS

Team Averages
Level 126
1,454 SR
1,658 Elo+
Jing Wei
Jing Wei
Yusakii_Sama
Jing Wei
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 44L
1,439 Elo+
Solo
Cerberus
Cerberus
v Kitsune
Cerberus
Level 158
God Stats
4W - 3L
1,467 SR
Queue Stats
543W - 309L
1,744 Elo+
Party 2
Ra
Ra
v Prophezy
Ra
Level 159
God Stats
9W - 9L
1,396 SR
Queue Stats
683W - 379L
1,792 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Iam-DB-amI
Baron Samedi
14
6 / 2 / 16
10,254
789
12,160
10,483
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Oisift
Mercury
15
13 / 0 / 11
11,671
898
20,116
12,507
4,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
8 / 2 / 16
11,143
857
10,843
18,584
18,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Yusakii_Sama
Jing Wei
7
0 / 15 / 0
6,884
530
4,669
16,845
4,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
v Kitsune
Cerberus
10
2 / 4 / 2
8,966
690
10,945
16,591
14,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 8 / 1
8,495
653
9,379
12,127
4,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
7
27
Kills
4
4
Deaths
27
43
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Iam-DB-amI
Baron Samedi
6
2
16
7
W
Mercury
Oisift
Mercury
13
0
11
18.5
L
Jing Wei
Yusakii_Sama
Jing Wei
0
15
0
0
L
Cerberus
v Kitsune
Cerberus
2
4
2
0.75
L
2
8
1
0.31
W
8
2
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,119
Damage
24,993
41,574
Taken
45,563
25,457
Mitigated
23,768
20,087
Healing
8,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Iam-DB-amI
Baron Samedi
12,160
1,721
2,272
4,812
10,483
2,688
1,641
6,463
4,020
45,510
0
W
Mercury
Oisift
Mercury
20,116
11,277
0
3,336
12,507
4,572
496
5,586
6,921
0
77,596
L
Jing Wei
Yusakii_Sama
Jing Wei
4,669
3,200
554
957
16,845
4,710
0
5,457
11,388
0
10,436
L
Cerberus
v Kitsune
Cerberus
10,945
390
0
4,125
16,591
14,830
0
4,538
12,053
18,123
0
L
9,379
644
1,476
1,502
12,127
4,228
0
2,168
9,959
46,233
0
W
10,843
5,142
0
9,667
18,584
18,197
294
8,431
9,987
0
19,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,068
Gold Earned
24,345
169
Minions Killed
112
0
Camps Cleared
0
726,577
Distance Traveled
627,057
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,254
789
63
5
0
209,416
3
W
Mercury
11,671
898
93
7
0
295,415
4
L
Jing Wei
6,884
530
10
1
0
212,216
1
L
Cerberus
8,966
690
14
1
0
210,323
1
L
Ra
8,495
653
88
7
0
204,518
2
W
Hercules
11,143
857
13
1
0
221,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role