Player Matchup

Pele
Pele
Bejah
Pele
Level 17
God Stats
114W - 93L
1,411 SR
Queue Stats
114W - 93L
1,348 Elo+
Solo
Chang'e
Chang'e
FabianSM94
Chang'e
Level 12
God Stats
2W - 2L
1,433 SR
Queue Stats
248W - 239L
1,325 Elo+
Party 1
Bellona
Bellona
ImaginatorBirb08
Bellona
Level 8
God Stats
2W - 1L
1,652 SR
Queue Stats
9W - 12L
1,389 Elo+
Solo
Hera
Hera
LIGHT1UPGRADE
Hera
Level 13
God Stats
22W - 14L
1,501 SR
Queue Stats
404W - 425L
1,262 Elo+
Solo
Rama
Rama
xvMEMOvx
Rama
Level 18
God Stats
118W - 110L
1,403 SR
Queue Stats
235W - 268L
1,322 Elo+
Party 1
Team Averages
Level 14
1,480 SR
1,329 Elo+

VS

Team Averages
Level 9
1,460 SR
1,178 Elo+
Neith
Neith
Femm3Fatale
Neith
Level 10
God Stats
0W - 3L
1,300 SR
Queue Stats
69W - 82L
1,075 Elo+
Party 2
Agni
Agni
Slush a Simp
Agni
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,201 Elo+
Solo
Raijin
Raijin
Sweatybox16
Raijin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,259 Elo+
Solo
Erlang Shen
Erlang Shen
rctking
Erlang Shen
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,278 Elo+
Solo
Ra
Ra
yardblarg
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 69L
1,075 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Bejah
Pele
20
28 / 0 / 12
14,161
1,573
30,932
7,398
3,109
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chang'e
FabianSM94
Chang'e
18
2 / 1 / 29
10,937
1,215
6,068
7,630
2,797
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
9 / 4 / 14
11,019
1,224
10,335
9,992
7,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
5 / 1 / 25
10,686
1,187
10,542
4,697
2,121
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
15
2 / 1 / 15
8,996
1,000
5,251
5,107
2,021
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

326

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 3
8,736
971
6,110
15,533
7,310
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 7 / 2
8,806
978
1,773
7,657
3,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Raijin
15
2 / 5 / 3
9,403
1,045
8,556
13,108
5,585
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
rctking
Erlang Shen
14
3 / 13 / 1
9,084
1,009
11,058
21,503
15,132
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 11 / 2
8,554
950
2,736
13,753
6,171
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
18
46
Kills
7
7
Deaths
46
95
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Pele
Bejah
Pele
28
0
12
34
W
Chang'e
FabianSM94
Chang'e
2
1
29
16.5
L
0
10
3
0.15
W
9
4
14
4
W
5
1
25
17.5
L
2
7
2
0.43
L
Raijin
2
5
3
0.7
L
Erlang Shen
rctking
Erlang Shen
3
13
1
0.27
W
Rama
2
1
15
9.5
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,128
Damage
30,233
34,824
Taken
71,554
17,243
Mitigated
38,035
9,301
Healing
4,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Bejah
Pele
30,932
20,276
257
2,816
7,398
3,109
0
1,818
5,550
0
47,195
W
Chang'e
FabianSM94
Chang'e
6,068
2,177
1,059
1,626
7,630
2,797
0
3,538
3,783
24,442
0
L
6,110
2,093
0
1,010
15,533
7,310
0
2,940
12,593
0
16,360
W
10,335
5,658
0
1,319
9,992
7,195
0
3,568
6,189
0
27,228
W
10,542
3,083
1,341
883
4,697
2,121
0
1,451
2,976
22,269
0
L
1,773
442
0
240
7,657
3,837
0
2,547
5,110
7,282
0
L
Raijin
8,556
1,399
0
1,303
13,108
5,585
0
3,689
9,419
33,599
0
L
Erlang Shen
rctking
Erlang Shen
11,058
7,500
0
1,187
21,503
15,132
0
3,974
17,529
0
18,816
W
Rama
5,251
3,291
0
0
5,107
2,021
0
2,451
2,656
0
12,820
L
2,736
843
183
106
13,753
6,171
0
3,460
10,293
17,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,799
Gold Earned
44,583
181
Minions Killed
109
7
Camps Cleared
3
833,598
Distance Traveled
634,160
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,161
1,573
38
4
3
220,436
0
W
Chang'e
10,937
1,215
46
5
0
177,960
0
L
Neith
8,736
971
21
2
0
146,188
2
W
Bellona
11,019
1,224
48
5
3
141,978
1
W
Hera
10,686
1,187
30
3
0
150,533
3
L
Agni
8,806
978
12
1
0
96,641
1
L
Raijin
9,403
1,045
37
4
1
132,380
0
L
Erlang Shen
9,084
1,009
11
1
2
144,670
0
W
Rama
8,996
1,000
19
2
1
142,691
0
L
Ra
8,554
950
28
3
0
114,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role