Player Matchup

Ao Kuang
Ao Kuang
Bronqo
Ao Kuang
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 49L
1,319 Elo+
Party 1
Sun Wukong
Sun Wukong
ii Bman
Sun Wukong
Level 97
God Stats
2W - 2L
1,185 SR
Queue Stats
30W - 48L
1,319 Elo+
Party 1
Awilix
Awilix
my name is R0B
Awilix
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,264 Elo+
Party 1
Team Averages
Level 93
1,395 SR
1,301 Elo+

VS

Team Averages
Level 134
1,518 SR
1,399 Elo+
Anhur
Anhur
Cry BAYBAY Cry
Anhur
Level 129
God Stats
1W - 6L
1,500 SR
Queue Stats
83W - 97L
1,334 Elo+
Solo
Gilgamesh
Gilgamesh
Sqqqeeze
Gilgamesh
Level 128
God Stats
41W - 49L
1,555 SR
Queue Stats
317W - 410L
1,411 Elo+
Solo
Merlin
Merlin
willneockles
Merlin
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 97L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bronqo
Ao Kuang
13
3 / 6 / 6
10,336
646
8,504
15,579
5,781
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
ii Bman
Sun Wukong
15
2 / 5 / 10
11,090
693
11,930
18,847
14,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
8 / 5 / 5
12,120
758
8,985
14,115
5,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 6
12,461
779
14,618
13,490
5,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Sqqqeeze
Gilgamesh
13
2 / 7 / 9
10,547
659
9,123
22,242
10,961
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
15
6 / 3 / 9
11,951
747
15,671
6,959
2,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
40
13
Kills
16
16
Deaths
13
21
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Bronqo
Ao Kuang
3
6
6
1
W
8
3
6
3.67
W
Gilgamesh
Sqqqeeze
Gilgamesh
2
7
9
0.93
L
Sun Wukong
ii Bman
Sun Wukong
2
5
10
1.4
L
8
5
5
2.1
W
Merlin
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,419
Damage
39,412
48,541
Taken
42,691
26,370
Mitigated
18,695
11,459
Healing
11,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Bronqo
Ao Kuang
8,504
1,425
355
4,306
15,579
5,781
666
5,083
10,125
26,465
0
W
14,618
8,581
0
5,079
13,490
5,206
1,474
3,361
10,129
0
55,083
W
Gilgamesh
Sqqqeeze
Gilgamesh
9,123
2,169
802
3,717
22,242
10,961
350
3,228
19,014
0
32,290
L
Sun Wukong
ii Bman
Sun Wukong
11,930
2,962
501
4,951
18,847
14,989
351
5,284
13,081
0
53,467
L
8,985
3,967
0
1,346
14,115
5,600
813
4,369
9,368
0
47,042
W
Merlin
15,671
1,699
462
1,793
6,959
2,528
875
2,008
4,951
60,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,546
Gold Earned
34,959
161
Minions Killed
208
0
Camps Cleared
0
841,358
Distance Traveled
827,182
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,336
646
33
2
0
271,756
0
W
Anhur
12,461
779
78
5
0
267,406
3
W
Gilgamesh
10,547
659
35
2
0
290,566
0
L
Sun Wukong
11,090
693
65
4
0
276,172
2
L
Awilix
12,120
758
63
4
0
293,430
0
W
Merlin
11,951
747
95
6
0
269,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role