Player Matchup

Kukulkan
Kukulkan
BrahaUnlimited
Kukulkan
Level 125
God Stats
0W - 2L
1,286 SR
Queue Stats
25W - 30L
1,547 Elo+
Solo
Cerberus
Cerberus
DA HALFBREED
Cerberus
Level 149
God Stats
0W - 2L
1,501 SR
Queue Stats
20W - 22L
1,511 Elo+
Party 1
Raijin
Raijin
JS KillSw1tch
Raijin
Level 142
God Stats
0W - 2L
1,285 SR
Queue Stats
40W - 42L
1,563 Elo+
Party 1
Zhong Kui
Zhong Kui
Stephen
Zhong Kui
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
xTrinnie
Cthulhu
Level 78
God Stats
2W - 2L
1,754 SR
Queue Stats
49W - 52L
1,573 Elo+
Solo
Team Averages
Level 123
1,465 SR
1,539 Elo+

VS

Team Averages
Level 133
1,612 SR
1,591 Elo+
Agni
Agni
Fallout205
Agni
Level 156
God Stats
19W - 12L
1,690 SR
Queue Stats
567W - 548L
1,552 Elo+
Solo
Xbalanque
Xbalanque
RoughHouse
Xbalanque
Level 144
God Stats
1W - 1L
1,579 SR
Queue Stats
16W - 8L
1,666 Elo+
Solo
Nike
Nike
SYKO3113
Nike
Level 129
God Stats
4W - 1L
1,805 SR
Queue Stats
234W - 234L
1,588 Elo+
Solo
Sobek
Sobek
helloagainshanna
Sobek
Level 107
God Stats
1W - 1L
1,285 SR
Queue Stats
137W - 141L
1,583 Elo+
Solo
Kukulkan
Kukulkan
xBLOODxWARx
Kukulkan
Level 127
God Stats
3W - 3L
1,701 SR
Queue Stats
346W - 350L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
7 / 7 / 5
11,024
787
19,674
14,398
8,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cerberus
DA HALFBREED
Cerberus
14
2 / 6 / 9
9,071
648
8,166
25,086
15,928
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
0 / 8 / 10
8,752
625
4,967
13,127
6,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
Stephen
Zhong Kui
19
5 / 6 / 5
11,082
792
12,892
15,995
19,365
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
xTrinnie
Cthulhu
18
4 / 6 / 9
10,939
781
14,188
19,955
21,322
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 16
11,406
815
15,607
11,612
5,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
RoughHouse
Xbalanque
20
18 / 2 / 13
13,327
952
31,259
13,726
7,590
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nike
17
3 / 6 / 22
10,475
748
13,522
19,412
19,456
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
1 / 6 / 24
11,208
801
7,441
22,577
31,569
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
xBLOODxWARx
Kukulkan
18
5 / 4 / 12
11,273
805
14,497
10,582
5,388
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
120
18
Kills
33
33
Deaths
21
38
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
7
7
5
1.36
L
Cerberus
DA HALFBREED
Cerberus
2
6
9
1.08
W
6
3
16
4.67
L
0
8
10
0.63
W
Xbalanque
RoughHouse
Xbalanque
18
2
13
12.25
W
Nike
3
6
22
2.33
L
Zhong Kui
Stephen
Zhong Kui
5
6
5
1.25
W
1
6
24
2.17
W
Kukulkan
xBLOODxWARx
Kukulkan
5
4
12
2.75
L
Cthulhu
xTrinnie
Cthulhu
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,887
Damage
82,326
88,561
Taken
77,909
71,148
Mitigated
69,760
26,300
Healing
31,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
19,674
166
2,684
1,692
14,398
8,027
640
5,180
9,036
44,930
0
L
Cerberus
DA HALFBREED
Cerberus
8,166
162
508
7,753
25,086
15,928
0
10,987
13,699
12,952
0
W
15,607
1,703
1,954
3,282
11,612
5,757
853
10,338
1,274
24,233
0
L
4,967
460
1,478
1,088
13,127
6,506
0
5,697
7,370
11,975
0
W
Xbalanque
RoughHouse
Xbalanque
31,259
17,791
816
5,055
13,726
7,590
3,697
11,998
1,728
0
52,064
W
Nike
13,522
1,833
2,967
3,894
19,412
19,456
42
12,301
7,111
0
24,958
L
Zhong Kui
Stephen
Zhong Kui
12,892
166
694
3,678
15,995
19,365
638
5,727
9,906
29,225
0
W
7,441
687
3,343
5,770
22,577
31,569
310
14,987
7,590
11,852
0
W
Kukulkan
xBLOODxWARx
Kukulkan
14,497
1,177
2,346
1,611
10,582
5,388
687
10,263
319
41,951
0
L
Cthulhu
xTrinnie
Cthulhu
14,188
1,113
3,951
2,774
19,955
21,322
82
8,633
11,005
23,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,868
Gold Earned
57,689
157
Minions Killed
161
0
Camps Cleared
0
1,130,463
Distance Traveled
1,288,150
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,024
787
59
4
0
246,437
0
L
Cerberus
9,071
648
17
1
0
224,654
0
W
Agni
11,406
815
26
2
0
266,881
3
L
Raijin
8,752
625
24
2
0
197,411
0
W
Xbalanque
13,327
952
45
3
0
254,717
0
W
Nike
10,475
748
15
1
0
245,271
3
L
Zhong Kui
11,082
792
40
3
0
212,141
0
W
Sobek
11,208
801
3
0
0
265,935
1
W
Kukulkan
11,273
805
72
5
0
255,346
1
L
Cthulhu
10,939
781
17
1
0
249,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role