Player Matchup

Erlang Shen
Erlang Shen
Faultynine2
Erlang Shen
Level 49
God Stats
9W - 24L
1,340 SR
Queue Stats
64W - 108L
1,223 Elo+
Party 1
Odin
Odin
cortezboss84
Odin
Level 15
God Stats
6W - 18L
1,135 SR
Queue Stats
34W - 79L
1,154 Elo+
Party 1
Neith
Neith
Īâňñ1ŘK
Neith
Level 27
God Stats
1W - 4L
1,320 SR
Queue Stats
10W - 21L
1,111 Elo+
Solo
Team Averages
Level 30
1,265 SR
1,163 Elo+

VS

Team Averages
Level 60
1,444 SR
1,264 Elo+
Tiamat
Tiamat
King1Koda
Tiamat
Level 47
God Stats
2W - 1L
1,335 SR
Queue Stats
21W - 16L
1,304 Elo+
Solo
Rama
Rama
NoktisArkana
Rama
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 31L
1,324 Elo+
Solo
Merlin
Merlin
chino78216
Merlin
Level 43
God Stats
2W - 1L
1,496 SR
Queue Stats
11W - 7L
1,165 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Faultynine2
Erlang Shen
13
4 / 7 / 3
9,497
731
11,785
17,369
8,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
4 / 2 / 3
9,046
696
4,155
13,565
5,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

5
0 / 2 / 0
6,683
514
47
1,647
397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
King1Koda
Tiamat
12
2 / 4 / 6
9,434
726
4,663
7,721
4,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
7 / 1 / 0
10,431
802
8,032
8,686
3,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
chino78216
Merlin
12
2 / 3 / 6
9,032
695
10,538
6,925
2,476
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
8
Kills
11
11
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Faultynine2
Erlang Shen
4
7
3
0.79
W
Tiamat
King1Koda
Tiamat
2
4
6
1.25
W
7
1
0
7
W
Merlin
chino78216
Merlin
2
3
6
1.67
L
4
2
3
2.75
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,987
Damage
23,233
32,581
Taken
23,332
14,040
Mitigated
9,855
2,065
Healing
5,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Faultynine2
Erlang Shen
11,785
6,937
0
1,075
17,369
8,181
0
8,641
8,366
0
33,590
W
Tiamat
King1Koda
Tiamat
4,663
619
0
1,655
7,721
4,176
564
85
7,636
24,601
0
W
8,032
5,420
720
2,105
8,686
3,203
1,472
36
8,650
0
46,287
W
Merlin
chino78216
Merlin
10,538
1,178
0
1,055
6,925
2,476
452
0
6,925
21,319
0
L
4,155
1,060
0
954
13,565
5,462
0
5,589
7,716
0
18,701
L
47
47
0
36
1,647
397
0
470
1,131
0
3,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,226
Gold Earned
28,897
64
Minions Killed
142
0
Camps Cleared
0
477,714
Distance Traveled
624,109
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,497
731
38
3
0
210,140
0
W
Tiamat
9,434
726
40
3
0
222,950
0
W
Rama
10,431
802
75
6
0
222,604
1
W
Merlin
9,032
695
27
2
0
178,555
0
L
Odin
9,046
696
21
2
0
218,801
0
L
Neith
6,683
514
5
0
0
48,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role