Player Matchup

Hades
Hades
A_Haunting_1987
Hades
Level 147
God Stats
2W - 1L
1,599 SR
Queue Stats
37W - 34L
1,485 Elo+
Party 2
Medusa
Medusa
NsD_JJ
Medusa
Level 28
God Stats
9W - 7L
1,532 SR
Queue Stats
32W - 42L
1,381 Elo+
Party 2
Sobek
Sobek
steelback17
Sobek
Level 126
God Stats
2W - 0L
1,423 SR
Queue Stats
26W - 26L
1,484 Elo+
Party 2
Team Averages
Level 100
1,518 SR
1,450 Elo+

VS

Team Averages
Level 45
1,608 SR
1,477 Elo+
Discordia
Discordia
GrumblyPuddle02
Discordia
Level 46
God Stats
3W - 3L
1,771 SR
Queue Stats
28W - 27L
1,502 Elo+
Party 1
Neith
Neith
PlainMiIk
Neith
Level 62
God Stats
26W - 22L
1,554 SR
Queue Stats
171W - 168L
1,521 Elo+
Party 1
Sun Wukong
Sun Wukong
Thunder281204
Sun Wukong
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 24L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 5 / 8
15,407
734
17,851
22,089
10,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
NsD_JJ
Medusa
17
5 / 6 / 8
13,999
667
13,739
14,301
5,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 7 / 14
14,154
674
12,749
25,429
34,328
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GrumblyPuddle02
Discordia
17
8 / 8 / 5
13,864
660
15,974
15,306
5,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
PlainMiIk
Neith
18
7 / 7 / 10
14,614
696
21,284
18,564
7,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
Thunder281204
Sun Wukong
15
3 / 3 / 10
12,686
604
8,392
18,101
13,338
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
43
18
Kills
18
18
Deaths
18
30
Assists
25
Player
Kills
Deaths
Assists
KDA
W
9
5
8
2.6
L
Discordia
GrumblyPuddle02
Discordia
8
8
5
1.31
W
Medusa
NsD_JJ
Medusa
5
6
8
1.5
L
Neith
PlainMiIk
Neith
7
7
10
1.71
L
Sun Wukong
Thunder281204
Sun Wukong
3
3
10
2.67
W
4
7
14
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,339
Damage
45,650
61,819
Taken
51,971
50,613
Mitigated
26,102
16,780
Healing
13,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,851
872
858
8,539
22,089
10,750
2,401
6,445
15,284
75,167
0
L
Discordia
GrumblyPuddle02
Discordia
15,974
1,909
133
2,605
15,306
5,654
135
9,004
6,302
56,226
0
W
Medusa
NsD_JJ
Medusa
13,739
6,167
0
0
14,301
5,535
747
4,355
9,628
0
57,173
L
Neith
PlainMiIk
Neith
21,284
11,421
0
5,459
18,564
7,110
2,314
11,255
7,309
0
80,572
L
Sun Wukong
Thunder281204
Sun Wukong
8,392
2,205
814
4,788
18,101
13,338
380
10,994
7,107
0
28,185
W
12,749
299
889
6,494
25,429
34,328
535
4,177
20,850
42,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,560
Gold Earned
41,164
210
Minions Killed
220
0
Camps Cleared
0
1,035,638
Distance Traveled
1,007,288
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
15,407
734
101
5
0
342,527
8
L
Discordia
13,864
660
75
4
0
324,900
5
W
Medusa
13,999
667
78
4
0
335,558
0
L
Neith
14,614
696
113
5
0
334,594
4
L
Sun Wukong
12,686
604
32
2
0
347,794
0
W
Sobek
14,154
674
31
1
0
357,553
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role