Player Matchup

Jing Wei
Jing Wei
Richygm
Jing Wei
Level 19
God Stats
3W - 3L
1,353 SR
Queue Stats
4W - 8L
1,240 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SpectralPump
Ah Muzen Cab
Level 3
God Stats
7W - 8L
1,500 SR
Queue Stats
36W - 45L
1,500 Elo+
Solo
Cthulhu
Cthulhu
heinz_ketch_up
Cthulhu
Level 23
God Stats
23W - 30L
1,456 SR
Queue Stats
87W - 106L
1,333 Elo+
Party 2
Ne Zha
Ne Zha
timmyplayer13
Ne Zha
Level 33
God Stats
3W - 5L
1,500 SR
Queue Stats
101W - 136L
1,330 Elo+
Party 2
King Arthur
King Arthur
xM4rCuS__24
King Arthur
Level 28
God Stats
8W - 15L
1,333 SR
Queue Stats
66W - 93L
1,283 Elo+
Party 2
Team Averages
Level 21
1,429 SR
1,337 Elo+

VS

Team Averages
Level 17
1,400 SR
1,231 Elo+
Aphrodite
Aphrodite
Luci_fe_R
Aphrodite
Level 28
God Stats
8W - 2L
1,708 SR
Queue Stats
127W - 131L
1,389 Elo+
Solo
Thor
Thor
MandalorianX633
Thor
Level 24
God Stats
2W - 2L
1,333 SR
Queue Stats
77W - 73L
1,197 Elo+
Party 1
Gilgamesh
Gilgamesh
NINJA DSR
Gilgamesh
Level 14
God Stats
7W - 7L
1,388 SR
Queue Stats
55W - 51L
1,221 Elo+
Party 1
Heimdallr
Heimdallr
SerBreadington
Heimdallr
Level 13
God Stats
5W - 8L
1,285 SR
Queue Stats
27W - 31L
1,123 Elo+
Party 1
Janus
Janus
ni9htt
Janus
Level 4
God Stats
1W - 1L
1,285 SR
Queue Stats
1W - 3L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Richygm
Jing Wei
19
4 / 3 / 7
12,492
480
12,522
15,837
6,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Muzen Cab
SpectralPump
Ah Muzen Cab
16
3 / 8 / 5
10,697
411
14,061
23,029
9,057
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 3 / 2
11,153
429
10,748
27,543
17,823
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
7 / 4 / 3
11,679
449
6,423
18,803
7,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
xM4rCuS__24
King Arthur
19
6 / 3 / 4
12,327
474
13,730
20,797
18,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Luci_fe_R
Aphrodite
20
8 / 1 / 3
12,970
499
17,652
19,607
17,555
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 6 / 6
10,972
422
17,305
20,661
10,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
NINJA DSR
Gilgamesh
20
2 / 4 / 2
12,277
472
9,374
17,352
11,287
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
SerBreadington
Heimdallr
17
2 / 6 / 10
11,552
444
15,736
17,678
7,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
ni9htt
Janus
19
5 / 7 / 5
12,601
485
10,417
11,078
3,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
47
22
Kills
21
21
Deaths
24
21
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Luci_fe_R
Aphrodite
8
1
3
9.5
W
4
6
6
1.17
W
Gilgamesh
NINJA DSR
Gilgamesh
2
4
2
0.75
L
Jing Wei
Richygm
Jing Wei
4
3
7
2.5
W
Heimdallr
SerBreadington
Heimdallr
2
6
10
1.17
L
Ah Muzen Cab
SpectralPump
Ah Muzen Cab
3
8
5
0.69
L
2
3
2
1
W
Janus
ni9htt
Janus
5
7
5
1.07
L
7
4
3
2.13
L
King Arthur
xM4rCuS__24
King Arthur
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,484
Damage
70,484
106,009
Taken
86,376
59,718
Mitigated
49,870
29,132
Healing
29,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Luci_fe_R
Aphrodite
17,652
3,651
2,666
11,700
19,607
17,555
323
2,083
17,194
53,818
0
W
17,305
4,944
0
5,496
20,661
10,167
19
3,502
16,979
0
50,390
W
Gilgamesh
NINJA DSR
Gilgamesh
9,374
2,436
0
3,569
17,352
11,287
4,691
2,274
14,718
0
72,980
L
Jing Wei
Richygm
Jing Wei
12,522
8,982
0
3,144
15,837
6,601
2,992
4,741
10,976
0
75,908
W
Heimdallr
SerBreadington
Heimdallr
15,736
10,006
87
4,957
17,678
7,769
688
2,518
14,980
0
52,952
L
Ah Muzen Cab
SpectralPump
Ah Muzen Cab
14,061
6,421
0
9,663
23,029
9,057
842
9,648
13,064
0
56,104
L
10,748
133
0
10,129
27,543
17,823
1,878
5,083
22,294
66,381
0
W
Janus
ni9htt
Janus
10,417
1,283
0
1,460
11,078
3,092
4,355
371
10,707
69,878
0
L
6,423
2,408
0
1,015
18,803
7,610
706
3,054
15,687
0
64,532
L
King Arthur
xM4rCuS__24
King Arthur
13,730
1,286
0
5,181
20,797
18,627
196
4,891
15,906
0
60,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,348
Gold Earned
60,372
497
Minions Killed
549
0
Camps Cleared
0
2,376,380
Distance Traveled
2,138,346
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,970
499
95
4
0
405,038
5
W
Thor
10,972
422
55
2
0
463,153
6
W
Gilgamesh
12,277
472
126
5
0
495,401
0
L
Jing Wei
12,492
480
123
5
0
487,115
0
W
Heimdallr
11,552
444
93
4
0
399,660
0
L
Ah Muzen Cab
10,697
411
71
3
0
374,625
2
L
Cthulhu
11,153
429
116
4
0
478,588
2
W
Janus
12,601
485
180
7
0
375,094
5
L
Ne Zha
11,679
449
100
4
0
423,905
0
L
King Arthur
12,327
474
87
3
0
612,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role