Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Corzoma
King Arthur
Level 127
God Stats
5W - 11L
1,530 SR
Queue Stats
374W - 416L
1,577 Elo+
Solo
Agni
Agni
GORD1NH045
Agni
Level 147
God Stats
89W - 75L
1,631 SR
Queue Stats
299W - 348L
1,600 Elo+
Solo
Zeus
Zeus
LOWLIFE4LIFE766
Zeus
Level 142
God Stats
29W - 24L
1,527 SR
Queue Stats
221W - 212L
1,424 Elo+
Solo
Fenrir
Fenrir
WereAllDadsNow
Fenrir
Level 89
God Stats
23W - 7L
1,856 SR
Queue Stats
180W - 125L
1,549 Elo+
Solo
Team Averages
Level 129
1,609 SR
1,530 Elo+

VS

Team Averages
Level 116
1,652 SR
1,498 Elo+
Mercury
Mercury
All Legendary
Mercury
Level 157
God Stats
0W - 1L
1,831 SR
Queue Stats
168W - 96L
1,658 Elo+
Solo
Artemis
Artemis
EagerSundew754
Artemis
Level 66
God Stats
202W - 173L
1,509 SR
Queue Stats
527W - 527L
1,444 Elo+
Solo
Cabrakan
Cabrakan
Khillacam
Cabrakan
Level 157
God Stats
8W - 5L
1,925 SR
Queue Stats
661W - 679L
1,612 Elo+
Solo
Nox
Nox
Omega Zero6667
Nox
Level 108
God Stats
23W - 20L
1,494 SR
Queue Stats
343W - 337L
1,368 Elo+
Solo
Hou Yi
Hou Yi
flared007
Hou Yi
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
3 / 0 / 12
10,197
1,020
7,704
2,349
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Corzoma
King Arthur
17
4 / 3 / 14
10,701
1,070
9,382
14,359
18,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
10 / 1 / 11
11,700
1,170
19,778
7,419
2,960
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 2 / 8
10,739
1,074
14,457
7,219
2,756
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 2 / 12
10,821
1,082
7,343
14,234
16,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

258

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
11
0 / 0 / 0
6,280
628
0
0
0
16
2 / 8 / 6
9,818
982
13,376
16,284
6,162
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
Khillacam
Cabrakan
15
3 / 8 / 3
9,858
986
12,885
22,307
34,740
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

16
2 / 4 / 4
9,947
995
6,548
10,002
4,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
flared007
Hou Yi
16
1 / 4 / 5
9,700
970
8,189
14,209
5,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
26
24
Kills
8
8
Deaths
24
57
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
12
9
L
Mercury
0
0
0
0
W
King Arthur
Corzoma
King Arthur
4
3
14
3.67
L
2
8
6
0.63
W
10
1
11
15.5
L
Cabrakan
Khillacam
Cabrakan
3
8
3
0.56
W
5
2
8
4.5
L
2
4
4
1
W
2
2
12
4
L
Hou Yi
flared007
Hou Yi
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,664
Damage
40,998
45,580
Taken
62,802
42,017
Mitigated
50,189
9,312
Healing
2,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,704
285
3,812
1,465
2,349
1,427
0
415
1,934
24,976
0
L
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
Corzoma
King Arthur
9,382
191
0
0
14,359
18,146
0
6,213
8,146
0
20,230
L
13,376
4,336
243
243
16,284
6,162
0
11,826
4,458
0
37,377
W
19,778
1,828
0
106
7,419
2,960
0
2,375
5,044
40,119
0
L
Cabrakan
Khillacam
Cabrakan
12,885
1,414
0
0
22,307
34,740
0
14,224
8,083
23,172
0
W
14,457
768
0
685
7,219
2,756
0
3,360
3,859
38,933
0
L
6,548
85
1,020
387
10,002
4,006
0
5,898
4,104
37,975
0
W
7,343
2,787
0
3,244
14,234
16,728
0
7,070
7,164
0
11,544
L
Hou Yi
flared007
Hou Yi
8,189
3,167
0
348
14,209
5,281
0
9,991
4,218
0
29,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,158
Gold Earned
45,603
176
Minions Killed
186
7
Camps Cleared
5
911,126
Distance Traveled
671,083
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,197
1,020
40
4
0
175,599
1
L
Mercury
6,280
628
0
0
0
0
0
W
King Arthur
10,701
1,070
12
1
0
207,306
1
L
Artemis
9,818
982
51
5
0
148,578
0
W
Agni
11,700
1,170
50
5
4
177,400
0
L
Cabrakan
9,858
986
20
2
2
172,990
1
W
Zeus
10,739
1,074
68
7
0
149,974
0
L
Nox
9,947
995
87
9
1
173,532
0
W
Fenrir
10,821
1,082
6
1
3
200,847
0
L
Hou Yi
9,700
970
28
3
2
175,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role