Player Matchup

Aphrodite
Aphrodite
AhhhBigboyy
Aphrodite
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Hades
Hades
Asterien
Hades
Level 25
God Stats
0W - 2L
1,321 SR
Queue Stats
11W - 15L
1,472 Elo+
Solo
Hercules
Hercules
Cowgoesquack123
Hercules
Level 8
God Stats
15W - 7L
1,913 SR
Queue Stats
28W - 25L
1,418 Elo+
Solo
Ah Puch
Ah Puch
TrumpLostHaa
Ah Puch
Level 26
God Stats
19W - 16L
1,553 SR
Queue Stats
85W - 79L
1,549 Elo+
Solo
Da Ji
Da Ji
shortntasty00
Da Ji
Level 26
God Stats
8W - 6L
1,867 SR
Queue Stats
197W - 214L
1,466 Elo+
Solo
Team Averages
Level 22
1,631 SR
1,481 Elo+

VS

Team Averages
Level 20
1,487 SR
1,414 Elo+
Fenrir
Fenrir
Girages
Fenrir
Level 45
God Stats
23W - 19L
1,720 SR
Queue Stats
200W - 204L
1,481 Elo+
Party 2
Sobek
Sobek
Tomkins214
Sobek
Level 11
God Stats
2W - 2L
1,220 SR
Queue Stats
18W - 29L
1,399 Elo+
Party 1
Cupid
Cupid
batmonbutter
Cupid
Level 29
God Stats
2W - 2L
1,719 SR
Queue Stats
122W - 121L
1,594 Elo+
Solo
Hera
Hera
bigsdinger
Hera
Level 3
God Stats
4W - 5L
1,220 SR
Queue Stats
4W - 14L
1,083 Elo+
Party 1
Cthulhu
Cthulhu
maddogzombis
Cthulhu
Level 14
God Stats
19W - 19L
1,556 SR
Queue Stats
84W - 100L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AhhhBigboyy
Aphrodite
13
1 / 7 / 5
8,599
955
3,545
11,143
7,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hades
Asterien
Hades
14
1 / 5 / 4
8,310
923
9,020
13,138
6,855
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
14
1 / 5 / 4
9,422
1,047
6,618
23,174
31,854
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
TrumpLostHaa
Ah Puch
14
2 / 8 / 1
8,598
955
8,379
9,249
3,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
4 / 8 / 5
9,577
1,064
9,401
15,100
7,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

111

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Girages
Fenrir
17
17 / 2 / 9
12,554
1,395
13,994
8,635
5,284
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
15
4 / 3 / 15
9,350
1,039
8,380
10,781
12,523
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
5 / 1 / 24
10,414
1,157
23,889
10,169
4,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 3 / 20
9,011
1,001
8,710
5,946
2,368
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
maddogzombis
Cthulhu
17
6 / 0 / 16
11,159
1,240
9,030
9,864
8,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
117
9
Kills
33
33
Deaths
9
19
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AhhhBigboyy
Aphrodite
1
7
5
0.5
L
Hades
Asterien
Hades
1
5
4
0.6
L
Hercules
1
5
4
0.6
W
Fenrir
Girages
Fenrir
17
2
9
10.75
W
Sobek
4
3
15
3.83
L
Ah Puch
TrumpLostHaa
Ah Puch
2
8
1
0.31
W
5
1
24
17
W
1
3
20
3.67
W
Cthulhu
maddogzombis
Cthulhu
6
0
16
14
L
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,963
Damage
64,003
71,804
Taken
45,395
56,021
Mitigated
32,959
9,063
Healing
9,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AhhhBigboyy
Aphrodite
3,545
374
537
1,192
11,143
7,000
0
2,971
8,172
5,759
0
L
Hades
Asterien
Hades
9,020
1,401
386
526
13,138
6,855
0
6,328
6,810
20,350
0
L
Hercules
6,618
2,500
0
5,450
23,174
31,854
0
9,487
13,687
0
16,663
W
Fenrir
Girages
Fenrir
13,994
3,172
0
1,923
8,635
5,284
0
3,719
4,916
0
22,737
W
Sobek
8,380
1,529
0
1,191
10,781
12,523
0
4,918
5,863
13,235
0
L
Ah Puch
TrumpLostHaa
Ah Puch
8,379
225
135
396
9,249
3,312
0
3,092
6,157
21,933
0
W
23,889
12,666
2,269
2,365
10,169
4,591
0
4,507
5,474
0
37,883
W
8,710
4,117
94
301
5,946
2,368
0
1,967
3,979
18,111
0
W
Cthulhu
maddogzombis
Cthulhu
9,030
1,050
195
813
9,864
8,193
0
5,448
4,031
22,156
0
L
9,401
2,111
123
318
15,100
7,000
0
4,242
10,858
0
17,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,506
Gold Earned
52,488
96
Minions Killed
113
4
Camps Cleared
4
720,578
Distance Traveled
763,739
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,599
955
2
0
0
129,392
0
L
Hades
8,310
923
29
3
0
154,697
0
L
Hercules
9,422
1,047
17
2
0
172,347
1
W
Fenrir
12,554
1,395
21
2
0
175,994
1
W
Sobek
9,350
1,039
10
1
3
144,206
3
L
Ah Puch
8,598
955
30
3
1
105,902
0
W
Cupid
10,414
1,157
35
4
1
162,652
0
W
Hera
9,011
1,001
21
2
0
98,805
0
W
Cthulhu
11,159
1,240
26
3
0
182,082
0
L
Da Ji
9,577
1,064
18
2
3
158,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role