Player Matchup

Hachiman
Hachiman
Crítz
Hachiman
Level 17
God Stats
1W - 2L
1,509 SR
Queue Stats
69W - 45L
1,629 Elo+
Party 1
Amaterasu
Amaterasu
NoticeMeSenpail
Amaterasu
Level 29
God Stats
1W - 1L
1,533 SR
Queue Stats
27W - 26L
1,842 Elo+
Solo
Scylla
Scylla
Zychroom
Scylla
Level 27
God Stats
3W - 5L
1,278 SR
Queue Stats
108W - 78L
1,598 Elo+
Party 1
Artio
Artio
jonny666777
Artio
Level 27
God Stats
10W - 10L
1,543 SR
Queue Stats
116W - 75L
1,600 Elo+
Party 1
Tsukuyomi
Tsukuyomi
newplayer283
Tsukuyomi
Level 18
God Stats
6W - 13L
1,279 SR
Queue Stats
183W - 129L
1,668 Elo+
Solo
Team Averages
Level 24
1,428 SR
1,667 Elo+

VS

Team Averages
Level 11
1,678 SR
1,641 Elo+
Izanami
Izanami
Oprahs3rdCousin
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,583 Elo+
Party 2
Amaterasu
Amaterasu
SOULSMASTERR
Amaterasu
Level 26
God Stats
12W - 12L
1,742 SR
Queue Stats
171W - 176L
1,789 Elo+
Solo
Loki
Loki
ScantsL04
Loki
Level 7
God Stats
13W - 11L
1,828 SR
Queue Stats
137W - 142L
1,816 Elo+
Solo
Ares
Ares
StrangeTouch
Ares
Level 8
God Stats
4W - 0L
1,936 SR
Queue Stats
8W - 6L
1,583 Elo+
Party 2
Neith
Neith
adfafasd
Neith
Level 6
God Stats
2W - 2L
1,385 SR
Queue Stats
3W - 2L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Crítz
Hachiman
8
1 / 6 / 2
5,460
420
2,452
7,434
1,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
NoticeMeSenpail
Amaterasu
13
4 / 2 / 0
7,538
580
6,358
10,286
5,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Zychroom
Scylla
12
2 / 4 / 4
7,347
565
5,297
6,841
1,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 3 / 4
5,647
434
1,961
6,927
3,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
newplayer283
Tsukuyomi
14
6 / 4 / 2
8,203
631
10,793
10,775
3,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 4
9,270
713
11,693
8,023
3,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
SOULSMASTERR
Amaterasu
12
2 / 3 / 1
7,043
542
4,665
10,184
5,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
14
4 / 2 / 3
8,109
624
3,567
7,673
2,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 3 / 6
7,491
576
6,978
9,909
7,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
adfafasd
Neith
11
2 / 2 / 3
7,073
544
3,157
5,092
1,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
13
Kills
19
19
Deaths
13
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Crítz
Hachiman
1
6
2
0.33
L
Amaterasu
NoticeMeSenpail
Amaterasu
4
2
0
2
W
8
3
4
3.33
W
Amaterasu
SOULSMASTERR
Amaterasu
2
3
1
0.83
W
Loki
4
2
3
2.75
W
3
3
6
2
L
Scylla
Zychroom
Scylla
2
4
4
1
W
Neith
adfafasd
Neith
2
2
3
1.75
L
0
3
4
0.67
L
Tsukuyomi
newplayer283
Tsukuyomi
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,861
Damage
30,060
42,263
Taken
40,881
15,384
Mitigated
20,007
11,216
Healing
9,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Crítz
Hachiman
2,452
1,590
97
1,469
7,434
1,413
0
983
6,451
0
19,005
L
Amaterasu
NoticeMeSenpail
Amaterasu
6,358
2,573
0
3,806
10,286
5,059
80
467
9,819
0
35,624
W
11,693
7,536
0
3,567
8,023
3,368
270
1,502
6,491
0
74,445
W
Amaterasu
SOULSMASTERR
Amaterasu
4,665
1,747
0
3,250
10,184
5,253
0
390
9,774
0
27,956
W
Loki
3,567
1,093
0
123
7,673
2,481
0
1,467
6,131
0
53,707
W
6,978
428
0
1,678
9,909
7,321
0
1,404
8,421
17,368
0
L
Scylla
Zychroom
Scylla
5,297
725
354
2,358
6,841
1,909
400
1,471
5,370
33,276
0
W
Neith
adfafasd
Neith
3,157
1,395
0
972
5,092
1,584
0
2,064
2,806
0
27,368
L
1,961
414
409
1,802
6,927
3,128
0
1,565
5,362
8,878
0
L
Tsukuyomi
newplayer283
Tsukuyomi
10,793
3,762
0
921
10,775
3,875
0
2,492
8,283
0
63,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,195
Gold Earned
38,986
323
Minions Killed
386
0
Camps Cleared
0
1,279,139
Distance Traveled
1,257,070
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,460
420
45
3
0
247,467
4
L
Amaterasu
7,538
580
63
5
0
261,858
2
W
Izanami
9,270
713
144
11
0
232,496
5
W
Amaterasu
7,043
542
62
5
0
231,186
6
W
Loki
8,109
624
108
8
0
253,768
0
W
Ares
7,491
576
8
1
0
289,808
9
L
Scylla
7,347
565
90
7
0
236,997
2
W
Neith
7,073
544
64
5
0
249,812
0
L
Artio
5,647
434
10
1
0
242,323
5
L
Tsukuyomi
8,203
631
115
9
0
290,494
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role