Player Matchup

Fenrir
Fenrir
MoPowaBaby x
Fenrir
Level 142
God Stats
125W - 111L
1,573 SR
Queue Stats
490W - 573L
1,518 Elo+
Solo
Ganesha
Ganesha
Swordinferno
Ganesha
Level 59
God Stats
1W - 0L
1,233 SR
Queue Stats
6W - 5L
1,710 Elo+
Solo
Anubis
Anubis
bele07
Anubis
Level 109
God Stats
11W - 5L
1,588 SR
Queue Stats
79W - 59L
1,598 Elo+
Solo
Team Averages
Level 103
1,465 SR
1,609 Elo+

VS

Team Averages
Level 109
1,531 SR
1,519 Elo+
Tiamat
Tiamat
Abbsis
Tiamat
Level 103
God Stats
35W - 28L
1,563 SR
Queue Stats
189W - 174L
1,551 Elo+
Party 1
Xbalanque
Xbalanque
Galersi
Xbalanque
Level 68
God Stats
2W - 4L
1,528 SR
Queue Stats
18W - 21L
1,497 Elo+
Solo
Tyr
Tyr
IrishSniperK
Tyr
Level 157
God Stats
32W - 47L
1,503 SR
Queue Stats
564W - 624L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
16 / 1 / 3
14,269
793
18,459
16,511
11,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
Swordinferno
Ganesha
15
0 / 3 / 18
12,710
706
6,657
16,739
21,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
bele07
Anubis
16
3 / 3 / 12
12,033
669
7,184
12,174
5,521
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Abbsis
Tiamat
14
2 / 4 / 4
10,864
604
9,536
11,284
4,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Xbalanque
Galersi
Xbalanque
16
4 / 5 / 2
11,865
659
16,638
15,815
3,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 10 / 4
9,754
542
7,625
15,113
5,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
19
Kills
7
7
Deaths
19
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Abbsis
Tiamat
2
4
4
1
L
Xbalanque
Galersi
Xbalanque
4
5
2
1
L
1
10
4
0.3
W
Fenrir
16
1
3
17.5
W
Ganesha
Swordinferno
Ganesha
0
3
18
3
W
Anubis
bele07
Anubis
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,300
Damage
33,799
45,424
Taken
42,212
37,975
Mitigated
13,199
20,111
Healing
7,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Abbsis
Tiamat
9,536
1,168
0
1,580
11,284
4,213
677
3,473
7,811
55,314
0
L
Xbalanque
Galersi
Xbalanque
16,638
7,441
0
4,790
15,815
3,557
1,279
7,025
8,790
0
79,630
L
7,625
162
0
1,326
15,113
5,429
396
3,418
11,695
0
14,712
W
Fenrir
18,459
4,458
1,084
8,622
16,511
11,396
2,615
3,972
12,377
0
73,609
W
Ganesha
Swordinferno
Ganesha
6,657
434
1,303
5,181
16,739
21,058
523
3,084
13,327
27,466
0
W
Anubis
bele07
Anubis
7,184
185
0
3,921
12,174
5,521
0
2,476
9,488
72,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,012
Gold Earned
32,483
243
Minions Killed
226
0
Camps Cleared
0
1,043,074
Distance Traveled
883,400
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,864
604
101
6
0
320,788
3
L
Xbalanque
11,865
659
111
6
0
310,984
2
L
Tyr
9,754
542
14
1
0
251,628
1
W
Fenrir
14,269
793
117
7
0
391,911
3
W
Ganesha
12,710
706
3
0
0
350,874
6
W
Anubis
12,033
669
123
7
0
300,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role