Player Matchup

Da Ji
Da Ji
CeeeJaayyy96
Da Ji
Level 45
God Stats
23W - 27L
1,499 SR
Queue Stats
294W - 291L
1,507 Elo+
Party 3
Izanami
Izanami
DoubleDose3206
Izanami
Level 86
God Stats
3W - 4L
1,475 SR
Queue Stats
134W - 165L
1,369 Elo+
Party 2
Ares
Ares
ICESICKLE562
Ares
Level 5
God Stats
1W - 1L
1,283 SR
Queue Stats
10W - 17L
1,299 Elo+
Party 2
Aphrodite
Aphrodite
Steezy Victor
Aphrodite
Level 76
God Stats
12W - 19L
1,390 SR
Queue Stats
356W - 355L
1,488 Elo+
Party 3
Janus
Janus
TRUExSTUNNA
Janus
Level 137
God Stats
2W - 1L
1,602 SR
Queue Stats
130W - 145L
1,369 Elo+
Party 2
Team Averages
Level 70
1,450 SR
1,406 Elo+

VS

Team Averages
Level 61
1,565 SR
1,357 Elo+
Hel
Hel
Bayleful
Hel
Level 82
God Stats
2W - 4L
1,456 SR
Queue Stats
9W - 23L
1,296 Elo+
Party 1
King Arthur
King Arthur
Dyrisius
King Arthur
Level 19
God Stats
2W - 2L
1,798 SR
Queue Stats
132W - 171L
1,313 Elo+
Party 1
Bacchus
Bacchus
JollyBunny27231
Bacchus
Level 68
God Stats
11W - 8L
1,739 SR
Queue Stats
67W - 68L
1,493 Elo+
Solo
Olorun
Olorun
Poproxs42
Olorun
Level 29
God Stats
2W - 3L
1,526 SR
Queue Stats
59W - 85L
1,328 Elo+
Party 1
Ratatoskr
Ratatoskr
Potionology
Ratatoskr
Level 106
God Stats
0W - 2L
1,307 SR
Queue Stats
89W - 114L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 12
11,557
1,156
15,335
10,610
4,768
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
3 / 5 / 16
9,922
992
16,852
11,460
4,842
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 3 / 18
9,751
975
9,622
12,020
13,702
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
Steezy Victor
Aphrodite
18
8 / 0 / 16
11,498
1,150
17,845
6,179
3,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
5 / 3 / 17
10,305
1,031
13,898
10,205
4,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

247

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 7
9,392
939
6,662
13,584
7,090
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
Dyrisius
King Arthur
15
2 / 11 / 6
9,408
941
9,435
21,428
12,494
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 0 / 5
11,193
1,119
13,844
17,568
15,633
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
Poproxs42
Olorun
16
3 / 6 / 4
9,832
983
8,343
16,985
7,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ratatoskr
Potionology
Ratatoskr
15
1 / 6 / 6
9,283
928
7,326
12,375
5,939
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
39
28
Kills
11
11
Deaths
28
79
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
5
7
0.9
W
10
0
12
16
W
3
5
16
2.2
L
King Arthur
Dyrisius
King Arthur
2
11
6
0.45
W
2
3
18
3.67
L
4
0
5
6.5
L
Olorun
Poproxs42
Olorun
3
6
4
0.83
L
Ratatoskr
Potionology
Ratatoskr
1
6
6
0.67
W
Aphrodite
Steezy Victor
Aphrodite
8
0
16
16
W
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,552
Damage
45,610
50,474
Taken
81,940
31,588
Mitigated
48,186
14,798
Healing
23,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,662
1,046
6,297
4,274
13,584
7,090
0
6,740
6,844
24,910
0
W
15,335
3,912
254
682
10,610
4,768
0
5,666
4,944
0
24,162
W
16,852
13,214
484
670
11,460
4,842
0
6,425
5,035
0
42,743
L
King Arthur
Dyrisius
King Arthur
9,435
536
0
1,165
21,428
12,494
0
9,706
11,722
0
18,330
W
9,622
1,095
0
0
12,020
13,702
0
7,275
4,745
15,312
0
L
13,844
1,233
210
5,478
17,568
15,633
0
9,243
8,325
37,594
0
L
Olorun
Poproxs42
Olorun
8,343
3,266
842
3,645
16,985
7,030
0
10,234
6,751
21,030
0
L
Ratatoskr
Potionology
Ratatoskr
7,326
1,040
0
1,427
12,375
5,939
0
5,442
6,933
0
24,828
W
Aphrodite
Steezy Victor
Aphrodite
17,845
1,349
5,472
3,420
6,179
3,758
0
1,976
4,203
41,815
0
W
13,898
1,704
1,626
2,190
10,205
4,518
0
7,507
2,698
30,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,033
Gold Earned
49,108
200
Minions Killed
163
9
Camps Cleared
5
889,257
Distance Traveled
919,099
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,392
939
41
4
0
173,011
0
W
Da Ji
11,557
1,156
15
2
4
216,527
1
W
Izanami
9,922
992
73
7
0
122,206
0
L
King Arthur
9,408
941
19
2
1
145,409
0
W
Ares
9,751
975
14
1
0
189,962
2
L
Bacchus
11,193
1,119
52
5
2
231,039
3
L
Olorun
9,832
983
21
2
1
169,095
1
L
Ratatoskr
9,283
928
30
3
1
200,545
0
W
Aphrodite
11,498
1,150
52
5
4
207,884
0
W
Janus
10,305
1,031
46
5
1
152,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role