Player Matchup

Medusa
Medusa
GiftedLlama
Medusa
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 17L
1,331 Elo+
Party 1
Xing Tian
Xing Tian
Jclops95
Xing Tian
Level 128
God Stats
8W - 4L
1,617 SR
Queue Stats
52W - 65L
1,470 Elo+
Party 1
Merlin
Merlin
ZeroWorld442
Merlin
Level 89
God Stats
106W - 96L
1,585 SR
Queue Stats
129W - 134L
1,557 Elo+
Party 1
Team Averages
Level 106
1,568 SR
1,453 Elo+

VS

Team Averages
Level 69
1,626 SR
1,604 Elo+
Bakasura
Bakasura
ItsyourboiJ
Bakasura
Level 5
God Stats
2W - 5L
1,646 SR
Queue Stats
3W - 9L
1,627 Elo+
Solo
Zhong Kui
Zhong Kui
NeonProtocol
Zhong Kui
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
148W - 102L
1,602 Elo+
Party 2
Bacchus
Bacchus
SuperpotatoX20
Bacchus
Level 100
God Stats
3W - 3L
1,733 SR
Queue Stats
60W - 41L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
10 / 2 / 7
11,358
811
10,715
8,995
3,792
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Jclops95
Xing Tian
12
1 / 2 / 16
10,387
742
7,821
13,783
14,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
13
6 / 4 / 9
10,281
734
13,162
7,439
3,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ItsyourboiJ
Bakasura
10
0 / 7 / 2
7,726
552
1,775
8,988
3,147
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zhong Kui
NeonProtocol
Zhong Kui
14
6 / 5 / 1
10,416
744
17,037
16,247
9,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 5 / 6
9,356
668
5,443
13,774
14,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
17
Kills
8
8
Deaths
17
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
10
2
7
6.75
L
Bakasura
ItsyourboiJ
Bakasura
0
7
2
0.14
W
Xing Tian
Jclops95
Xing Tian
1
2
16
4.5
L
Zhong Kui
NeonProtocol
Zhong Kui
6
5
1
1.3
L
2
5
6
1
W
Merlin
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,698
Damage
24,255
30,217
Taken
39,009
20,913
Mitigated
27,210
3,492
Healing
10,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
10,715
4,788
0
1,100
8,995
3,792
2,072
6,967
1,748
0
47,488
L
Bakasura
ItsyourboiJ
Bakasura
1,775
1,110
0
664
8,988
3,147
0
4,662
4,030
0
8,558
W
Xing Tian
Jclops95
Xing Tian
7,821
866
0
1,533
13,783
14,112
429
8,627
4,429
17,939
0
L
Zhong Kui
NeonProtocol
Zhong Kui
17,037
957
0
7,538
16,247
9,679
0
8,174
7,657
60,038
0
L
5,443
372
0
2,350
13,774
14,384
0
6,994
6,286
22,214
0
W
Merlin
13,162
175
457
402
7,439
3,009
278
6,076
1,205
47,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,026
Gold Earned
27,498
179
Minions Killed
150
0
Camps Cleared
0
782,445
Distance Traveled
696,389
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,358
811
72
5
0
254,930
6
L
Bakasura
7,726
552
25
2
0
196,372
0
W
Xing Tian
10,387
742
16
1
0
269,599
6
L
Zhong Kui
10,416
744
103
7
0
251,875
3
L
Bacchus
9,356
668
22
2
0
248,142
0
W
Merlin
10,281
734
91
7
0
257,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role