Player Matchup

Medusa
Medusa
Redbullblue7442
Medusa
Level 17
God Stats
1W - 2L
1,417 SR
Queue Stats
44W - 46L
1,343 Elo+
Solo
Kukulkan
Kukulkan
Ripperlol2193
Kukulkan
Level 27
God Stats
47W - 53L
1,495 SR
Queue Stats
157W - 185L
1,410 Elo+
Solo
Guan Yu
Guan Yu
bellatrix_lestri
Guan Yu
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
54W - 68L
1,325 Elo+
Solo
Agni
Agni
dydy-gui
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,084 Elo+
Party 1
Fenrir
Fenrir
king-kx-76
Fenrir
Level 1
God Stats
5W - 7L
1,500 SR
Queue Stats
21W - 38L
1,500 Elo+
Party 1
Team Averages
Level 14
1,482 SR
1,332 Elo+

VS

Team Averages
Level 21
1,441 SR
1,298 Elo+
Fenrir
Fenrir
Chimecho22
Fenrir
Level 13
God Stats
1W - 0L
1,585 SR
Queue Stats
11W - 15L
1,278 Elo+
Solo
Cthulhu
Cthulhu
El_CoChyloKo90
Cthulhu
Level 28
God Stats
5W - 5L
1,582 SR
Queue Stats
126W - 200L
1,263 Elo+
Solo
Jing Wei
Jing Wei
GalenGauss
Jing Wei
Level 15
God Stats
1W - 1L
1,172 SR
Queue Stats
4W - 6L
1,245 Elo+
Solo
Olorun
Olorun
SisterFyster214
Olorun
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 91L
1,417 Elo+
Solo
Sun Wukong
Sun Wukong
WesWaffles
Sun Wukong
Level 26
God Stats
25W - 43L
1,367 SR
Queue Stats
51W - 86L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 7 / 4
9,738
541
11,452
15,068
5,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Ripperlol2193
Kukulkan
13
8 / 2 / 4
8,714
484
11,808
8,954
3,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 6 / 0
7,021
390
2,350
10,376
6,336
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
11
1 / 10 / 6
7,024
390
3,910
9,385
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
king-kx-76
Fenrir
10
6 / 4 / 5
8,199
456
6,832
13,798
5,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chimecho22
Fenrir
15
4 / 2 / 9
10,206
567
6,603
15,529
6,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
9 / 8 / 2
10,537
585
11,188
16,331
11,582
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
GalenGauss
Jing Wei
13
2 / 11 / 3
8,610
478
5,104
13,430
3,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 3 / 3
10,049
558
5,264
9,932
3,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
WesWaffles
Sun Wukong
16
10 / 0 / 2
10,504
584
14,949
11,447
6,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
48
24
Kills
29
29
Deaths
24
19
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Chimecho22
Fenrir
4
2
9
4.25
W
9
8
2
1.25
W
Jing Wei
GalenGauss
Jing Wei
2
11
3
0.32
L
9
7
4
1.57
L
Kukulkan
Ripperlol2193
Kukulkan
8
2
4
5
W
4
3
3
1.83
W
Sun Wukong
WesWaffles
Sun Wukong
10
0
2
11
L
0
6
0
0
L
Agni
1
10
6
0.4
L
Fenrir
king-kx-76
Fenrir
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,352
Damage
43,108
57,581
Taken
66,669
23,274
Mitigated
31,953
6,943
Healing
15,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Chimecho22
Fenrir
6,603
1,451
0
5,040
15,529
6,621
1,745
2,018
13,425
0
59,242
W
11,188
1,251
0
2,180
16,331
11,582
1,114
4,102
11,970
53,996
0
W
Jing Wei
GalenGauss
Jing Wei
5,104
3,524
0
0
13,430
3,970
2,095
2,306
10,854
0
30,261
L
11,452
6,786
0
3,556
15,068
5,643
438
7,597
7,471
0
50,596
L
Kukulkan
Ripperlol2193
Kukulkan
11,808
1,578
0
0
8,954
3,402
0
2,600
6,354
35,682
0
W
5,264
2,159
238
3,422
9,932
3,683
4,022
4,182
5,438
46,101
0
W
Sun Wukong
WesWaffles
Sun Wukong
14,949
2,629
0
4,919
11,447
6,097
683
1,961
9,264
0
56,238
L
2,350
694
235
1,184
10,376
6,336
106
165
10,211
0
27,319
L
Agni
3,910
701
0
0
9,385
2,687
0
2,681
6,704
18,536
0
L
Fenrir
king-kx-76
Fenrir
6,832
1,914
0
1,968
13,798
5,206
384
3,409
10,389
0
26,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,696
Gold Earned
49,906
259
Minions Killed
439
0
Camps Cleared
0
1,629,117
Distance Traveled
1,695,484
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,206
567
91
5
0
326,224
2
W
Cthulhu
10,537
585
84
5
0
327,060
0
W
Jing Wei
8,610
478
54
3
0
340,018
2
L
Medusa
9,738
541
75
4
0
272,096
0
L
Kukulkan
8,714
484
61
3
0
352,292
1
W
Olorun
10,049
558
100
6
0
318,238
0
W
Sun Wukong
10,504
584
110
6
0
383,944
1
L
Guan Yu
7,021
390
60
3
0
302,850
0
L
Agni
7,024
390
30
2
0
330,047
0
L
Fenrir
8,199
456
33
2
0
371,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role