Player Matchup

Bastet
Bastet
AshSpeedKing957
Bastet
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,147 Elo+
Solo
Anhur
Anhur
D4RK kiki6300
Anhur
Level 29
God Stats
9W - 7L
1,919 SR
Queue Stats
354W - 415L
1,430 Elo+
Solo
Sol
Sol
Goose066563
Sol
Level 16
God Stats
4W - 5L
1,477 SR
Queue Stats
40W - 28L
1,507 Elo+
Solo
Gilgamesh
Gilgamesh
Herpa derp60
Gilgamesh
Level 29
God Stats
11W - 7L
1,738 SR
Queue Stats
77W - 88L
1,334 Elo+
Solo
Rama
Rama
MinnSugaa
Rama
Level 28
God Stats
26W - 27L
1,546 SR
Queue Stats
319W - 362L
1,379 Elo+
Solo
Team Averages
Level 22
1,636 SR
1,359 Elo+

VS

Team Averages
Level 18
1,389 SR
1,336 Elo+
Kukulkan
Kukulkan
Rggsebas
Kukulkan
Level 22
God Stats
17W - 23L
1,340 SR
Queue Stats
105W - 141L
1,344 Elo+
Solo
Chaac
Chaac
ShadwHerts
Chaac
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,035 Elo+
Solo
Ares
Ares
ShellGeoduck154
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,200 Elo+
Solo
Scylla
Scylla
Thom3756
Scylla
Level 7
God Stats
4W - 4L
1,414 SR
Queue Stats
83W - 91L
1,682 Elo+
Solo
Merlin
Merlin
WiLd aNiMaL 520
Merlin
Level 28
God Stats
0W - 3L
1,193 SR
Queue Stats
33W - 50L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
4,480
345
0
1,374
269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
5 / 0 / 1
7,350
565
4,777
3,196
948
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 0 / 2
7,045
542
5,978
6,053
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Herpa derp60
Gilgamesh
13
7 / 0 / 1
8,111
624
4,678
6,308
3,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
10
4 / 0 / 4
6,635
510
3,633
7,477
2,105
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Rggsebas
Kukulkan
9
0 / 4 / 0
5,469
421
3,649
5,659
1,385
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
7
0 / 2 / 0
4,841
372
2,020
6,007
2,287
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 5 / 0
4,972
382
1,397
7,789
3,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Thom3756
Scylla
5
0 / 6 / 0
4,616
355
1,244
4,514
774
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 1 / 0
5,308
408
4,463
5,194
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
18
Kills
0
1
Deaths
18
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
W
5
0
1
5.5
W
2
0
2
3
W
Gilgamesh
Herpa derp60
Gilgamesh
7
0
1
7.5
W
Rama
4
0
4
6
L
Kukulkan
Rggsebas
Kukulkan
0
4
0
0
L
Chaac
0
2
0
0
L
0
5
0
0
L
Scylla
Thom3756
Scylla
0
6
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,066
Damage
12,773
24,408
Taken
29,163
8,514
Mitigated
10,182
10,568
Healing
4,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
44
1,374
269
0
140
1,234
0
396
W
4,777
2,166
0
1,491
3,196
948
2,361
786
2,410
0
30,501
W
5,978
1,355
0
3,198
6,053
1,907
0
3,605
2,448
44,919
0
W
Gilgamesh
Herpa derp60
Gilgamesh
4,678
1,036
0
1,480
6,308
3,285
1,254
3,279
3,029
0
39,588
W
Rama
3,633
2,976
0
4,355
7,477
2,105
732
2,943
4,534
0
18,809
L
Kukulkan
Rggsebas
Kukulkan
3,649
525
0
770
5,659
1,385
0
320
5,309
30,084
0
L
Chaac
2,020
361
0
1,641
6,007
2,287
0
702
5,275
0
13,120
L
1,397
77
0
305
7,789
3,982
0
2,035
5,634
11,356
0
L
Scylla
Thom3756
Scylla
1,244
420
0
647
4,514
774
0
0
4,274
9,569
0
L
4,463
739
116
588
5,194
1,754
0
2,921
2,273
28,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,621
Gold Earned
25,206
263
Minions Killed
162
0
Camps Cleared
0
1,027,724
Distance Traveled
999,047
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
4,480
345
2
0
0
119,792
1
W
Anhur
7,350
565
56
4
0
229,001
2
W
Sol
7,045
542
83
6
0
232,923
0
W
Gilgamesh
8,111
624
79
6
0
225,765
4
W
Rama
6,635
510
43
3
0
220,243
0
L
Kukulkan
5,469
421
45
3
0
244,180
0
L
Chaac
4,841
372
31
2
0
210,210
0
L
Ares
4,972
382
24
2
0
210,218
2
L
Scylla
4,616
355
13
1
0
125,594
3
L
Merlin
5,308
408
49
4
0
208,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role