Player Matchup

Ne Zha
Ne Zha
DestroyBussy
Ne Zha
Level 157
God Stats
2W - 3L
1,648 SR
Queue Stats
197W - 175L
1,592 Elo+
Party 1
Sylvanus
Sylvanus
KillerElite2256
Sylvanus
Level 129
God Stats
4W - 2L
1,771 SR
Queue Stats
30W - 24L
1,554 Elo+
Solo
Merlin
Merlin
Myтн
Merlin
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 71L
1,650 Elo+
Solo
Hachiman
Hachiman
ZombieMasterDJW
Hachiman
Level 128
God Stats
1W - 1L
1,198 SR
Queue Stats
25W - 30L
1,414 Elo+
Party 1
Team Averages
Level 140
1,529 SR
1,552 Elo+

VS

Team Averages
Level 106
1,459 SR
1,565 Elo+
Kumbhakarna
Kumbhakarna
Coowhip
Kumbhakarna
Level 109
God Stats
0W - 1L
1,322 SR
Queue Stats
9W - 7L
1,513 Elo+
Party 2
Gilgamesh
Gilgamesh
DoorsDumble
Gilgamesh
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,640 Elo+
Party 2
Kuzenbo
Kuzenbo
Eatachair
Kuzenbo
Level 122
God Stats
0W - 1L
1,512 SR
Queue Stats
10W - 8L
1,548 Elo+
Party 2
Sylvanus
Sylvanus
glacialz
Sylvanus
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
8 / 1 / 4
12,505
834
14,711
16,999
20,038
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
18
4 / 3 / 12
12,340
823
14,805
16,529
16,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
Myтн
Merlin
19
3 / 4 / 11
12,658
844
16,768
9,869
4,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
17
3 / 6 / 7
11,523
768
10,509
13,112
6,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Coowhip
Kumbhakarna
17
2 / 5 / 2
10,602
707
5,921
16,465
15,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
DoorsDumble
Gilgamesh
18
6 / 2 / 4
12,961
864
13,749
17,096
8,676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
Eatachair
Kuzenbo
18
5 / 6 / 4
12,115
808
13,720
19,293
20,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
glacialz
Sylvanus
16
1 / 5 / 3
10,002
667
8,796
18,786
8,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
18
Kills
14
14
Deaths
18
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Coowhip
Kumbhakarna
2
5
2
0.6
W
Ne Zha
8
1
4
10
L
Gilgamesh
DoorsDumble
Gilgamesh
6
2
4
4
L
Kuzenbo
Eatachair
Kuzenbo
5
6
4
1.17
W
Sylvanus
4
3
12
3.33
W
Merlin
Myтн
Merlin
3
4
11
2.13
W
Hachiman
3
6
7
1.08
L
Sylvanus
glacialz
Sylvanus
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,793
Damage
42,186
56,509
Taken
71,640
47,042
Mitigated
52,633
22,464
Healing
10,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Coowhip
Kumbhakarna
5,921
601
0
622
16,465
15,223
1,032
8,524
7,941
36,145
0
W
Ne Zha
14,711
5,369
0
5,099
16,999
20,038
1,317
7,799
9,200
0
44,494
L
Gilgamesh
DoorsDumble
Gilgamesh
13,749
4,098
0
680
17,096
8,676
0
7,083
10,013
570
43,646
L
Kuzenbo
Eatachair
Kuzenbo
13,720
4,235
840
3,566
19,293
20,440
213
6,077
13,150
48,116
0
W
Sylvanus
14,805
4,555
6,209
7,579
16,529
16,372
753
9,650
6,879
35,453
5,422
W
Merlin
Myтн
Merlin
16,768
1,822
0
2,060
9,869
4,249
2,064
3,891
5,978
60,674
0
W
Hachiman
10,509
5,377
0
1,517
13,112
6,383
1,510
7,822
5,290
0
45,843
L
Sylvanus
glacialz
Sylvanus
8,796
2,799
1,581
3,191
18,786
8,294
392
9,672
8,969
28,244
2,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,026
Gold Earned
45,680
285
Minions Killed
282
12
Camps Cleared
11
1,089,861
Distance Traveled
1,075,328
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,602
707
70
5
0
283,959
0
W
Ne Zha
12,505
834
53
4
1
309,340
0
L
Gilgamesh
12,961
864
72
5
5
307,703
3
L
Kuzenbo
12,115
808
84
6
4
258,802
0
W
Sylvanus
12,340
823
55
4
5
257,625
2
W
Merlin
12,658
844
98
7
2
271,687
4
W
Hachiman
11,523
768
79
5
4
251,209
2
L
Sylvanus
10,002
667
56
4
2
224,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role