Player Matchup

Artio
Artio
Platinum II
SelfishSupport
Artio
Platinum II
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 76L
2,002 MMR
Party 3
Ravana
Ravana
Diamond II
Shoqqzz
Ravana
Diamond II
Level 126
God Stats
7W - 9L
1,641 SR
Queue Stats
118W - 102L
2,228 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
dcrunner
Sun Wukong
Diamond IV
Level 142
God Stats
4W - 1L
1,825 SR
Queue Stats
103W - 101L
2,140 MMR
Party 1
Thoth
Thoth
Diamond IV
galaxius
Thoth
Diamond IV
Level 160
God Stats
13W - 16L
1,527 SR
Queue Stats
390W - 380L
2,145 MMR
Party 3
Cernunnos
Cernunnos
Diamond V
warnadokasper
Cernunnos
Diamond V
Level 158
God Stats
2W - 2L
1,381 SR
Queue Stats
118W - 91L
2,006 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 143
1,575 SR
2,104 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 150
1,604 SR
2,113 MMR
Hercules
Hercules
Platinum I
EUFated
Hercules
Platinum I
Level 120
God Stats
1W - 6L
1,723 SR
Queue Stats
159W - 137L
2,114 MMR
Solo
Ymir
Ymir
Platinum III
Lucanian
Ymir
Platinum III
Level 154
God Stats
16W - 16L
1,757 SR
Queue Stats
353W - 346L
1,950 MMR
Solo
Hel
Hel
Platinum III
PL73
Hel
Platinum III
Level 157
God Stats
0W - 3L
1,292 SR
Queue Stats
371W - 347L
2,137 MMR
Party 2
Fenrir
Fenrir
Diamond III
Snusmakaren
Fenrir
Diamond III
Level 159
God Stats
19W - 14L
1,648 SR
Queue Stats
546W - 546L
2,125 MMR
Solo
Apollo
Apollo
Diamond IV
nerius12
Apollo
Diamond IV
Level 160
God Stats
12W - 14L
1,599 SR
Queue Stats
570W - 555L
2,239 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 28
14,911
552
8,417
31,709
44,091
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ravana
Shoqqzz
Ravana
20
8 / 4 / 23
17,333
642
21,298
17,866
13,642
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
dcrunner
Sun Wukong
20
10 / 4 / 13
16,978
629
22,535
35,025
40,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thoth
galaxius
Thoth
20
14 / 8 / 20
17,356
643
40,416
19,845
8,894
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
warnadokasper
Cernunnos
20
11 / 1 / 18
17,097
633
39,854
21,605
10,140
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
AthenaTiamatSetGilgameshSobek

VS

Bans
TsukuyomiBacchusNemesisCu ChulainnSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EUFated
Hercules
20
3 / 6 / 1
14,217
527
18,513
42,061
46,204
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
20
4 / 10 / 10
15,203
563
13,122
33,859
31,746
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hel
PL73
Hel
20
4 / 12 / 11
13,895
515
12,833
30,134
17,850
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
20
5 / 12 / 10
14,063
521
20,440
32,842
12,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
nerius12
Apollo
20
5 / 6 / 8
15,616
578
20,805
28,004
10,112
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
61
45
Kills
21
22
Deaths
46
102
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hercules
EUFated
Hercules
3
6
1
0.58
L
Ymir
4
10
10
0.9
L
Hel
PL73
Hel
4
12
11
0.79
W
2
5
28
3.2
W
Ravana
Shoqqzz
Ravana
8
4
23
4.88
L
Fenrir
5
12
10
0.83
W
Sun Wukong
dcrunner
Sun Wukong
10
4
13
4.13
W
Thoth
galaxius
Thoth
14
8
20
3
L
Apollo
nerius12
Apollo
5
6
8
1.5
W
Cernunnos
warnadokasper
Cernunnos
11
1
18
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,520
Damage
85,713
126,050
Taken
166,900
117,207
Mitigated
118,404
48,258
Healing
54,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
EUFated
Hercules
18,513
5,466
0
12,830
42,061
46,204
0
6,703
34,774
0
102,429
L
Ymir
13,122
1,862
0
3,395
33,859
31,746
0
8,300
23,683
69,120
0
L
Hel
PL73
Hel
12,833
848
9,719
13,533
30,134
17,850
111
13,638
15,782
100,262
0
W
8,417
1,139
3,134
8,185
31,709
44,091
743
8,416
23,293
32,721
0
W
Ravana
Shoqqzz
Ravana
21,298
7,438
0
5,099
17,866
13,642
2,292
3,141
14,725
0
126,096
L
Fenrir
20,440
6,859
0
7,103
32,842
12,492
0
11,395
21,209
0
98,341
W
Sun Wukong
dcrunner
Sun Wukong
22,535
4,102
0
13,572
35,025
40,440
1,684
6,087
28,938
0
92,396
W
Thoth
galaxius
Thoth
40,416
1,205
441
4,286
19,845
8,894
2,331
4,553
15,292
112,738
0
L
Apollo
nerius12
Apollo
20,805
15,351
0
8,113
28,004
10,112
1,937
9,216
18,602
0
134,371
W
Cernunnos
warnadokasper
Cernunnos
39,854
19,297
0
13,541
21,605
10,140
13,571
4,493
17,112
0
176,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,675
Gold Earned
72,994
724
Minions Killed
773
0
Camps Cleared
0
2,639,299
Distance Traveled
2,433,666
30
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
14,217
527
215
8
0
483,017
6
L
Ymir
15,203
563
91
3
0
443,092
5
L
Hel
13,895
515
139
5
0
511,041
6
W
Artio
14,911
552
47
2
0
552,836
4
W
Ravana
17,333
642
173
6
0
548,121
7
L
Fenrir
14,063
521
131
5
0
490,368
7
W
Sun Wukong
16,978
629
166
6
0
532,434
4
W
Thoth
17,356
643
151
6
0
487,043
6
L
Apollo
15,616
578
197
7
0
506,148
15
W
Cernunnos
17,097
633
187
7
0
518,865
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role