Player Matchup

Izanami
Izanami
Itsyaaboii
Izanami
Level 28
God Stats
29W - 29L
1,593 SR
Queue Stats
117W - 125L
1,423 Elo+
Party 1
Ratatoskr
Ratatoskr
RetroGoodzilla
Ratatoskr
Level 27
God Stats
5W - 5L
1,437 SR
Queue Stats
43W - 49L
1,364 Elo+
Solo
Merlin
Merlin
Zagreo55
Merlin
Level 26
God Stats
3W - 9L
1,297 SR
Queue Stats
13W - 20L
1,297 Elo+
Solo
Gilgamesh
Gilgamesh
campos_sales
Gilgamesh
Level 17
God Stats
1W - 0L
1,497 SR
Queue Stats
3W - 2L
1,557 Elo+
Solo
Yemoja
Yemoja
theblockmasta
Yemoja
Level 28
God Stats
40W - 30L
1,464 SR
Queue Stats
120W - 126L
1,414 Elo+
Party 1
Team Averages
Level 25
1,458 SR
1,411 Elo+

VS

Team Averages
Level 20
1,522 SR
1,336 Elo+
Anhur
Anhur
ASilva96
Anhur
Level 6
God Stats
2W - 3L
1,758 SR
Queue Stats
3W - 10L
1,286 Elo+
Solo
Erlang Shen
Erlang Shen
DEATOMIZER
Erlang Shen
Level 28
God Stats
11W - 8L
1,628 SR
Queue Stats
83W - 70L
1,385 Elo+
Solo
Yemoja
Yemoja
Eresr
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,312 Elo+
Party 2
Tiamat
Tiamat
UlamogRulz
Tiamat
Level 20
God Stats
44W - 48L
1,415 SR
Queue Stats
76W - 81L
1,320 Elo+
Party 2
Camazotz
Camazotz
acuña123
Camazotz
Level 28
God Stats
6W - 4L
1,309 SR
Queue Stats
168W - 174L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Itsyaaboii
Izanami
20
13 / 3 / 15
17,942
561
29,382
24,359
11,659
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
RetroGoodzilla
Ratatoskr
20
13 / 5 / 11
17,412
544
25,039
24,802
12,639
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Zagreo55
Merlin
20
2 / 8 / 8
14,592
456
14,048
17,646
7,777
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
campos_sales
Gilgamesh
20
5 / 7 / 8
16,532
517
15,694
25,100
22,936
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
5 / 5 / 20
17,667
552
18,751
29,809
29,536
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ASilva96
Anhur
19
3 / 13 / 5
13,000
406
9,320
26,157
10,132
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
DEATOMIZER
Erlang Shen
20
12 / 6 / 2
18,387
575
25,035
28,798
26,806
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Eresr
Yemoja
20
6 / 5 / 6
14,837
464
16,593
28,897
19,403
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
UlamogRulz
Tiamat
20
3 / 11 / 5
14,405
450
18,180
21,944
14,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Camazotz
acuña123
Camazotz
20
4 / 3 / 6
16,013
500
17,716
30,091
15,955
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
52
38
Kills
28
28
Deaths
38
62
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anhur
ASilva96
Anhur
3
13
5
0.42
L
Erlang Shen
DEATOMIZER
Erlang Shen
12
6
2
2.17
L
Yemoja
Eresr
Yemoja
6
5
6
1.8
W
Izanami
Itsyaaboii
Izanami
13
3
15
6.83
W
Ratatoskr
RetroGoodzilla
Ratatoskr
13
5
11
3.7
L
Tiamat
UlamogRulz
Tiamat
3
11
5
0.5
W
Merlin
Zagreo55
Merlin
2
8
8
0.75
L
Camazotz
acuña123
Camazotz
4
3
6
2.33
W
Gilgamesh
campos_sales
Gilgamesh
5
7
8
1.29
W
5
5
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,914
Damage
86,844
121,716
Taken
135,887
84,547
Mitigated
86,641
33,644
Healing
35,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
ASilva96
Anhur
9,320
6,072
0
2,526
26,157
10,132
210
7,978
18,179
0
53,794
L
Erlang Shen
DEATOMIZER
Erlang Shen
25,035
11,643
0
9,142
28,798
26,806
2,506
5,198
23,600
0
150,028
L
Yemoja
Eresr
Yemoja
16,593
3,409
2,960
2,955
28,897
19,403
306
9,133
19,764
57,892
0
W
Izanami
Itsyaaboii
Izanami
29,382
22,382
0
11,674
24,359
11,659
4,519
9,567
14,792
0
126,788
W
Ratatoskr
RetroGoodzilla
Ratatoskr
25,039
13,318
0
4,628
24,802
12,639
167
5,733
19,069
0
139,374
L
Tiamat
UlamogRulz
Tiamat
18,180
2,177
142
3,973
21,944
14,345
1,347
4,261
17,683
90,453
0
W
Merlin
Zagreo55
Merlin
14,048
793
0
1,191
17,646
7,777
1,880
5,677
11,969
78,402
0
L
Camazotz
acuña123
Camazotz
17,716
3,669
0
13,400
30,091
15,955
68
7,198
22,893
0
151,180
W
Gilgamesh
campos_sales
Gilgamesh
15,694
3,590
0
3,421
25,100
22,936
6,882
3,462
21,638
4,636
111,831
W
18,751
1,969
2,770
9,960
29,809
29,536
1,926
11,858
17,951
60,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,145
Gold Earned
76,642
741
Minions Killed
693
0
Camps Cleared
0
2,871,544
Distance Traveled
2,763,521
27
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
13,000
406
87
3
0
520,811
3
L
Erlang Shen
18,387
575
215
7
0
585,881
2
L
Yemoja
14,837
464
88
3
0
540,360
3
W
Izanami
17,942
561
184
6
0
530,957
2
W
Ratatoskr
17,412
544
174
5
0
629,521
1
L
Tiamat
14,405
450
137
4
0
466,172
1
W
Merlin
14,592
456
139
4
0
502,056
5
L
Camazotz
16,013
500
166
5
0
650,297
4
W
Gilgamesh
16,532
517
182
6
0
636,714
4
W
Yemoja
17,667
552
62
2
0
572,296
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role