Player Matchup

Anhur
Anhur
Frodogtf1ingered
Anhur
Level 17
God Stats
3W - 1L
1,404 SR
Queue Stats
3W - 1L
1,828 Elo+
Solo
Cthulhu
Cthulhu
Richygm
Cthulhu
Level 19
God Stats
0W - 1L
1,136 SR
Queue Stats
4W - 8L
1,270 Elo+
Solo
Janus
Janus
Ruben_5833
Janus
Level 28
God Stats
11W - 10L
1,685 SR
Queue Stats
97W - 76L
1,574 Elo+
Solo
Bakasura
Bakasura
ValkiirySlayerTT
Bakasura
Level 4
God Stats
0W - 1L
1,252 SR
Queue Stats
2W - 1L
1,815 Elo+
Party 1
Nemesis
Nemesis
zRayKNz
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 14
1,395 SR
1,597 Elo+

VS

Team Averages
Level 24
1,561 SR
1,466 Elo+
Ymir
Ymir
Maulwurf_Juli
Ymir
Level 67
God Stats
3W - 0L
1,779 SR
Queue Stats
4W - 5L
1,407 Elo+
Party 2
Loki
Loki
RODRI-113
Loki
Level 21
God Stats
10W - 9L
1,524 SR
Queue Stats
22W - 23L
1,397 Elo+
Solo
Zeus
Zeus
amelia27XD
Zeus
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 31L
1,623 Elo+
Solo
Ullr
Ullr
el_loco_julian85
Ullr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,567 Elo+
Party 2
Olorun
Olorun
killer2013tnt
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 2
6,171
411
3,797
8,080
2,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Richygm
Cthulhu
11
5 / 6 / 1
7,002
467
4,471
11,814
7,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
15
6 / 4 / 2
8,736
582
8,820
9,894
3,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 9 / 1
5,527
368
2,388
8,984
3,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
zRayKNz
Nemesis
5
0 / 11 / 0
4,668
311
870
7,664
2,109
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 1
8,564
571
5,840
6,460
3,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
12
4 / 3 / 2
7,360
491
3,139
7,064
2,332
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

17
19 / 0 / 3
11,117
741
18,758
8,548
3,855
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 4
6,218
415
1,877
6,175
1,566
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
3 / 7 / 1
8,091
539
5,179
12,782
4,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
15
Kills
34
35
Deaths
15
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
8
1
1
8.5
W
Loki
4
3
2
1.67
L
Cthulhu
Richygm
Cthulhu
5
6
1
0.92
L
Janus
6
4
2
1.75
L
1
9
1
0.17
W
19
0
3
20.5
W
0
4
4
0.5
W
3
7
1
0.5
L
Nemesis
zRayKNz
Nemesis
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,346
Damage
34,793
46,436
Taken
41,029
18,685
Mitigated
14,942
3,806
Healing
13,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,797
2,710
0
700
8,080
2,554
267
3,413
4,667
0
21,204
W
5,840
1,015
489
1,943
6,460
3,138
1,085
935
5,440
34,991
0
W
Loki
3,139
1,071
0
1,154
7,064
2,332
0
2,196
4,716
0
41,773
L
Cthulhu
Richygm
Cthulhu
4,471
127
48
670
11,814
7,252
0
8,829
2,985
20,455
0
L
Janus
8,820
1,521
0
1,477
9,894
3,343
640
6,328
3,566
57,350
0
L
2,388
1,803
0
797
8,984
3,427
0
6,286
2,698
0
9,872
W
18,758
3,393
0
4,101
8,548
3,855
3,007
1,540
6,795
83,270
0
W
1,877
1,183
0
577
6,175
1,566
608
724
5,306
0
15,700
W
5,179
3,681
0
4,879
12,782
4,051
1,983
6,847
5,441
42,252
0
L
Nemesis
zRayKNz
Nemesis
870
252
0
114
7,664
2,109
0
4,921
2,743
0
4,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,104
Gold Earned
41,350
220
Minions Killed
381
0
Camps Cleared
0
1,271,042
Distance Traveled
1,195,842
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,171
411
41
3
0
256,735
0
W
Ymir
8,564
571
59
4
0
245,018
2
W
Loki
7,360
491
61
4
0
244,183
1
L
Cthulhu
7,002
467
31
2
0
280,608
1
L
Janus
8,736
582
110
7
0
280,156
0
L
Bakasura
5,527
368
32
2
0
256,440
0
W
Zeus
11,117
741
149
10
0
258,089
0
W
Ullr
6,218
415
31
2
0
213,787
0
W
Olorun
8,091
539
81
5
0
234,765
2
L
Nemesis
4,668
311
6
0
0
197,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role