Player Matchup

Chang'e
Chang'e
Alexandyr
Chang'e
Level 158
God Stats
29W - 15L
1,717 SR
Queue Stats
417W - 391L
1,556 Elo+
Solo
Guan Yu
Guan Yu
Gutierrez1
Guan Yu
Level 99
God Stats
3W - 1L
1,651 SR
Queue Stats
531W - 483L
1,547 Elo+
Party 2
Persephone
Persephone
IloveTestiesss
Persephone
Level 87
God Stats
10W - 14L
1,463 SR
Queue Stats
93W - 90L
1,483 Elo+
Solo
Janus
Janus
LightFeatherGod
Janus
Level 102
God Stats
26W - 25L
1,577 SR
Queue Stats
642W - 598L
1,560 Elo+
Party 2
Izanami
Izanami
fostertai
Izanami
Level 116
God Stats
23W - 18L
1,601 SR
Queue Stats
38W - 31L
1,526 Elo+
Solo
Team Averages
Level 112
1,602 SR
1,534 Elo+

VS

Team Averages
Level 88
1,624 SR
1,510 Elo+
Erlang Shen
Erlang Shen
BigBoyBazuso
Erlang Shen
Level 125
God Stats
16W - 13L
1,633 SR
Queue Stats
373W - 350L
1,456 Elo+
Party 1
Cthulhu
Cthulhu
BigSalvadorz
Cthulhu
Level 107
God Stats
31W - 36L
1,462 SR
Queue Stats
565W - 568L
1,529 Elo+
Party 1
The Morrigan
The Morrigan
UmbrasEdge
The Morrigan
Level 102
God Stats
8W - 8L
1,749 SR
Queue Stats
214W - 231L
1,499 Elo+
Party 1
Medusa
Medusa
Yunniq
Medusa
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
446W - 481L
1,534 Elo+
Party 1
Bakasura
Bakasura
reverseflash95
Bakasura
Level 55
God Stats
4W - 6L
1,775 SR
Queue Stats
14W - 17L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alexandyr
Chang'e
20
5 / 0 / 2
12,548
570
16,506
15,462
7,176
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
Gutierrez1
Guan Yu
17
3 / 4 / 10
10,885
495
8,200
16,199
8,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
IloveTestiesss
Persephone
18
5 / 5 / 8
11,661
530
21,774
17,466
6,366
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 0 / 5
12,511
569
9,205
12,980
4,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
fostertai
Izanami
20
4 / 2 / 2
12,473
567
10,147
16,765
6,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BigBoyBazuso
Erlang Shen
17
6 / 5 / 3
10,799
491
16,252
19,591
9,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
BigSalvadorz
Cthulhu
14
2 / 3 / 0
9,223
419
13,040
20,781
13,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
UmbrasEdge
The Morrigan
15
1 / 5 / 5
9,446
429
7,435
11,256
4,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Yunniq
Medusa
15
1 / 3 / 2
9,309
423
5,725
14,448
4,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
17
1 / 5 / 2
10,603
482
12,186
21,732
12,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
21
Kills
11
11
Deaths
21
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Alexandyr
Chang'e
5
0
2
6
L
Erlang Shen
BigBoyBazuso
Erlang Shen
6
5
3
1.5
L
Cthulhu
BigSalvadorz
Cthulhu
2
3
0
0.67
W
Guan Yu
Gutierrez1
Guan Yu
3
4
10
2
W
Persephone
IloveTestiesss
Persephone
5
5
8
1.8
W
4
0
5
6.5
L
The Morrigan
UmbrasEdge
The Morrigan
1
5
5
0.7
L
Medusa
Yunniq
Medusa
1
3
2
0.67
W
Izanami
fostertai
Izanami
4
2
2
2.5
L
Bakasura
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,832
Damage
54,638
78,872
Taken
87,808
33,557
Mitigated
44,896
38,847
Healing
22,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Alexandyr
Chang'e
16,506
547
1,113
9,887
15,462
7,176
467
521
13,509
97,907
0
L
Erlang Shen
BigBoyBazuso
Erlang Shen
16,252
9,874
0
3,234
19,591
9,480
0
8,896
10,529
0
89,838
L
Cthulhu
BigSalvadorz
Cthulhu
13,040
495
819
5,703
20,781
13,942
123
8,527
12,218
51,790
0
W
Guan Yu
Gutierrez1
Guan Yu
8,200
1,439
871
5,682
16,199
8,774
0
2,803
13,079
0
60,209
W
Persephone
IloveTestiesss
Persephone
21,774
1,086
1,155
6,179
17,466
6,366
420
8,296
8,935
73,743
0
W
9,205
1,388
262
5,029
12,980
4,613
31
2,319
9,771
89,605
0
L
The Morrigan
UmbrasEdge
The Morrigan
7,435
1,499
164
1,763
11,256
4,126
355
5,838
5,226
50,527
1,763
L
Medusa
Yunniq
Medusa
5,725
1,925
0
2,377
14,448
4,843
1,111
7,784
6,630
0
59,142
W
Izanami
fostertai
Izanami
10,147
7,456
0
8,669
16,765
6,628
3,946
5,043
11,638
0
115,915
L
Bakasura
12,186
8,087
0
8,044
21,732
12,505
0
15,972
5,718
0
53,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,078
Gold Earned
49,380
755
Minions Killed
548
0
Camps Cleared
0
2,188,989
Distance Traveled
2,097,738
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,548
570
167
8
0
478,702
0
L
Erlang Shen
10,799
491
124
6
0
421,605
3
L
Cthulhu
9,223
419
66
3
0
447,651
14
W
Guan Yu
10,885
495
106
5
0
484,232
6
W
Persephone
11,661
530
79
4
0
378,365
5
W
Janus
12,511
569
181
8
0
484,808
4
L
The Morrigan
9,446
429
110
5
0
377,518
1
L
Medusa
9,309
423
114
5
0
427,346
3
W
Izanami
12,473
567
222
10
0
362,882
2
L
Bakasura
10,603
482
134
6
0
423,618
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role