Player Matchup

Zhong Kui
Zhong Kui
FadedRealist
Zhong Kui
Level 44
God Stats
6W - 3L
1,751 SR
Queue Stats
176W - 141L
1,487 Elo+
Party 2
Medusa
Medusa
Kaelillidan
Medusa
Level 39
God Stats
9W - 9L
1,102 SR
Queue Stats
71W - 62L
1,289 Elo+
Solo
Thor
Thor
Nisrep
Thor
Level 44
God Stats
11W - 6L
1,654 SR
Queue Stats
178W - 162L
1,458 Elo+
Solo
Poseidon
Poseidon
Xx_WickedGirl_xX
Poseidon
Level 123
God Stats
7W - 9L
1,355 SR
Queue Stats
153W - 134L
1,462 Elo+
Party 2
Xing Tian
Xing Tian
yohan1825
Xing Tian
Level 44
God Stats
5W - 4L
1,506 SR
Queue Stats
207W - 228L
1,455 Elo+
Solo
Team Averages
Level 59
1,474 SR
1,430 Elo+

VS

Team Averages
Level 84
1,471 SR
1,465 Elo+
Terra
Terra
Demonioum
Terra
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,372 Elo+
Solo
Athena
Athena
I-Doky-I
Athena
Level 49
God Stats
1W - 5L
1,725 SR
Queue Stats
242W - 290L
1,503 Elo+
Party 1
Baron Samedi
Baron Samedi
Italian-taco-
Baron Samedi
Level 81
God Stats
26W - 17L
1,511 SR
Queue Stats
783W - 807L
1,485 Elo+
Party 1
Chernobog
Chernobog
angelgc22
Chernobog
Level 119
God Stats
23W - 28L
1,491 SR
Queue Stats
338W - 393L
1,483 Elo+
Party 1
Susano
Susano
coraje_kill
Susano
Level 127
God Stats
1W - 5L
1,127 SR
Queue Stats
379W - 462L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FadedRealist
Zhong Kui
17
2 / 4 / 8
10,730
511
16,741
20,280
15,259
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Medusa
18
10 / 4 / 10
12,340
588
22,557
14,130
5,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thor
Nisrep
Thor
18
4 / 3 / 2
11,165
532
7,867
14,645
6,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
7 / 1 / 3
12,336
587
14,880
8,028
2,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
yohan1825
Xing Tian
17
8 / 1 / 10
11,909
567
12,316
20,392
23,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Demonioum
Terra
14
0 / 4 / 4
8,331
397
4,900
15,020
12,264
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
I-Doky-I
Athena
15
1 / 7 / 5
9,489
452
4,765
24,241
16,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Italian-taco-
Baron Samedi
15
4 / 6 / 5
10,113
482
14,142
16,278
6,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
angelgc22
Chernobog
17
3 / 8 / 3
11,059
527
10,236
21,160
7,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
18
5 / 7 / 5
11,084
528
10,951
18,791
7,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
35
31
Kills
13
13
Deaths
32
33
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Terra
Demonioum
Terra
0
4
4
0.5
W
Zhong Kui
FadedRealist
Zhong Kui
2
4
8
1.5
L
Athena
I-Doky-I
Athena
1
7
5
0.5
L
Baron Samedi
Italian-taco-
Baron Samedi
4
6
5
1.08
W
Medusa
10
4
10
3.75
W
Thor
Nisrep
Thor
4
3
2
1.67
W
7
1
3
8.5
L
Chernobog
angelgc22
Chernobog
3
8
3
0.56
L
Susano
5
7
5
1.07
W
Xing Tian
yohan1825
Xing Tian
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,361
Damage
44,994
77,475
Taken
95,490
53,182
Mitigated
50,458
23,716
Healing
21,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Demonioum
Terra
4,900
1,733
2,263
3,208
15,020
12,264
0
7,288
7,593
28,040
0
W
Zhong Kui
FadedRealist
Zhong Kui
16,741
2,981
78
7,750
20,280
15,259
261
7,252
12,849
69,872
0
L
Athena
I-Doky-I
Athena
4,765
1,157
648
2,887
24,241
16,912
0
12,943
11,244
33,331
0
L
Baron Samedi
Italian-taco-
Baron Samedi
14,142
760
1,761
4,640
16,278
6,719
255
9,189
6,626
58,989
0
W
Medusa
22,557
11,484
0
3,325
14,130
5,796
7,530
3,467
10,583
0
76,407
W
Thor
Nisrep
Thor
7,867
1,871
0
280
14,645
6,509
368
3,165
11,279
0
86,115
W
14,880
501
1,404
2,614
8,028
2,558
813
2,979
4,841
86,054
0
L
Chernobog
angelgc22
Chernobog
10,236
6,577
0
5,375
21,160
7,205
0
7,769
13,207
0
73,217
L
Susano
10,951
4,002
0
1,159
18,791
7,358
567
5,769
12,883
0
65,206
W
Xing Tian
yohan1825
Xing Tian
12,316
1,639
483
7,782
20,392
23,060
294
6,051
14,116
51,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,480
Gold Earned
50,076
596
Minions Killed
440
0
Camps Cleared
0
1,922,993
Distance Traveled
1,886,407
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,331
397
47
2
0
400,600
4
W
Zhong Kui
10,730
511
117
6
0
323,241
1
L
Athena
9,489
452
45
2
0
416,632
4
L
Baron Samedi
10,113
482
115
5
0
344,255
4
W
Medusa
12,340
588
121
6
0
333,541
2
W
Thor
11,165
532
129
6
0
422,944
6
W
Poseidon
12,336
587
166
8
0
430,829
5
L
Chernobog
11,059
527
130
6
0
352,639
2
L
Susano
11,084
528
103
5
0
372,281
1
W
Xing Tian
11,909
567
63
3
0
412,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role