Player Matchup

Medusa
Medusa
AmnesiaNinja
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,885 Elo+
Solo
Anubis
Anubis
QtheAlmighty
Anubis
Level 58
God Stats
29W - 14L
1,609 SR
Queue Stats
60W - 51L
1,571 Elo+
Party 1
Nemesis
Nemesis
SeekndestroyTTV
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,592 Elo+
Party 1
Cthulhu
Cthulhu
SirenEchonia
Cthulhu
Level 7
God Stats
3W - 0L
1,788 SR
Queue Stats
42W - 20L
1,622 Elo+
Party 1
Apollo
Apollo
SmurfingForFun
Apollo
Level 27
God Stats
11W - 6L
1,600 SR
Queue Stats
36W - 23L
1,590 Elo+
Solo
Team Averages
Level 24
1,599 SR
1,652 Elo+

VS

Team Averages
Level 14
1,507 SR
1,438 Elo+
Cthulhu
Cthulhu
Erik0oZ
Cthulhu
Level 24
God Stats
64W - 40L
1,647 SR
Queue Stats
104W - 95L
1,536 Elo+
Solo
Medusa
Medusa
J41R0231
Medusa
Level 5
God Stats
23W - 16L
1,502 SR
Queue Stats
43W - 48L
1,558 Elo+
Solo
Mulan
Mulan
Phaema
Mulan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
nuutritio
Ra
Level 7
God Stats
0W - 3L
1,316 SR
Queue Stats
10W - 13L
1,313 Elo+
Solo
Neith
Neith
youforreal
Neith
Level 5
God Stats
2W - 2L
1,569 SR
Queue Stats
10W - 11L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
8 / 1 / 9
12,473
1,247
16,993
10,926
4,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anubis
18
10 / 2 / 11
11,325
1,133
16,275
5,222
2,797
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 3 / 11
8,996
900
6,508
8,900
4,071
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
SirenEchonia
Cthulhu
17
5 / 1 / 14
11,109
1,111
13,940
14,622
10,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 3 / 9
9,707
971
18,063
13,712
6,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

259

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Erik0oZ
Cthulhu
15
4 / 5 / 5
10,172
1,017
14,653
18,707
19,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
J41R0231
Medusa
15
0 / 5 / 6
9,118
912
5,683
14,243
5,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
Phaema
Mulan
15
6 / 4 / 2
10,398
1,040
11,595
17,947
16,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 10 / 5
8,624
862
10,107
14,472
5,229
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
15
0 / 3 / 4
8,799
880
7,276
11,102
3,897
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
32
27
Kills
10
10
Deaths
27
54
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
8
1
9
12.5
L
Cthulhu
Erik0oZ
Cthulhu
4
5
5
1.3
L
Medusa
J41R0231
Medusa
0
5
6
0.6
L
Mulan
Phaema
Mulan
6
4
2
1.75
W
Anubis
10
2
11
7.75
W
0
3
11
1.83
W
Cthulhu
SirenEchonia
Cthulhu
5
1
14
12
W
4
3
9
2.83
L
0
10
5
0.25
L
Neith
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,779
Damage
49,314
53,382
Taken
76,471
28,146
Mitigated
51,067
13,223
Healing
6,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
16,993
10,152
0
4,898
10,926
4,736
0
6,144
4,782
0
54,505
L
Cthulhu
Erik0oZ
Cthulhu
14,653
828
558
683
18,707
19,760
0
6,739
11,968
22,700
0
L
Medusa
J41R0231
Medusa
5,683
2,160
0
513
14,243
5,376
0
6,432
7,811
0
23,796
L
Mulan
Phaema
Mulan
11,595
2,245
0
902
17,947
16,805
0
4,340
13,607
595
26,787
W
Anubis
16,275
127
1,326
992
5,222
2,797
0
1,873
3,349
42,007
0
W
6,508
3,098
0
468
8,900
4,071
0
3,680
5,220
0
12,407
W
Cthulhu
SirenEchonia
Cthulhu
13,940
756
398
5,141
14,622
10,509
0
7,328
7,294
23,851
0
W
18,063
9,936
0
0
13,712
6,033
0
6,330
7,382
0
28,090
L
10,107
1,113
1,901
561
14,472
5,229
0
6,906
7,566
29,700
0
L
Neith
7,276
4,239
0
949
11,102
3,897
0
5,798
5,304
0
19,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,610
Gold Earned
47,111
196
Minions Killed
186
8
Camps Cleared
4
981,496
Distance Traveled
934,584
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,473
1,247
84
8
5
180,892
3
L
Cthulhu
10,172
1,017
19
2
1
207,245
1
L
Medusa
9,118
912
54
5
0
199,005
0
L
Mulan
10,398
1,040
41
4
2
192,886
0
W
Anubis
11,325
1,133
50
5
1
195,651
3
W
Nemesis
8,996
900
19
2
1
216,423
4
W
Cthulhu
11,109
1,111
15
2
0
195,751
0
W
Apollo
9,707
971
28
3
1
192,779
3
L
Ra
8,624
862
47
5
1
173,204
0
L
Neith
8,799
880
25
3
0
162,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role