Player Matchup

Athena
Athena
Black_Governor
Athena
Level 18
God Stats
36W - 40L
1,476 SR
Queue Stats
433W - 462L
1,480 Elo+
Party 1
Izanami
Izanami
Pasdinspi
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,827 Elo+
Party 1
Arachne
Arachne
Sof_59000
Arachne
Level 79
God Stats
1W - 2L
1,286 SR
Queue Stats
240W - 227L
1,497 Elo+
Party 1
Agni
Agni
Trumpet2832
Agni
Level 29
God Stats
10W - 11L
1,500 SR
Queue Stats
217W - 243L
1,424 Elo+
Solo
Gilgamesh
Gilgamesh
aiie__LSD
Gilgamesh
Level 26
God Stats
8W - 14L
1,530 SR
Queue Stats
332W - 339L
1,509 Elo+
Party 1
Team Averages
Level 34
1,458 SR
1,547 Elo+

VS

Team Averages
Level 14
1,399 SR
1,359 Elo+
Loki
Loki
BigParkStrong
Loki
Level 3
God Stats
0W - 2L
1,219 SR
Queue Stats
0W - 2L
1,188 Elo+
Party 2
Jormungandr
Jormungandr
DevilMadrai
Jormungandr
Level 3
God Stats
0W - 2L
1,219 SR
Queue Stats
0W - 2L
1,188 Elo+
Party 2
Merlin
Merlin
WiLd aNiMaL 520
Merlin
Level 28
God Stats
0W - 3L
1,308 SR
Queue Stats
33W - 50L
1,427 Elo+
Solo
Vulcan
Vulcan
paquito351ify
Vulcan
Level 18
God Stats
6W - 9L
1,544 SR
Queue Stats
89W - 77L
1,502 Elo+
Solo
Cthulhu
Cthulhu
shulk9
Cthulhu
Level 16
God Stats
19W - 15L
1,708 SR
Queue Stats
71W - 73L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,155
469
1,457
5,839
3,169
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Pasdinspi
Izanami
10
5 / 2 / 5
5,987
544
6,064
5,946
2,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
Sof_59000
Arachne
11
3 / 1 / 3
6,333
576
2,082
7,874
2,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 0 / 0
6,701
609
4,750
5,036
1,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
aiie__LSD
Gilgamesh
10
4 / 1 / 7
5,970
543
5,697
7,280
3,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 1
4,927
448
810
6,308
1,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Jormungandr
DevilMadrai
Jormungandr
10
0 / 0 / 0
5,512
501
3,917
4,279
3,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 1 / 0
5,600
509
1,976
4,673
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 5 / 2
5,596
509
3,890
5,520
1,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cthulhu
shulk9
Cthulhu
8
1 / 5 / 3
5,264
479
3,488
8,334
7,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
15
Kills
4
4
Deaths
15
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
1
0
1
1.5
L
Jormungandr
DevilMadrai
Jormungandr
0
0
0
0
W
Izanami
Pasdinspi
Izanami
5
2
5
3.75
W
Arachne
Sof_59000
Arachne
3
1
3
4.5
W
2
0
0
2
L
0
1
0
0
W
Gilgamesh
aiie__LSD
Gilgamesh
4
1
7
7.5
L
2
5
2
0.6
L
Cthulhu
shulk9
Cthulhu
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,050
Damage
14,081
31,975
Taken
29,114
12,130
Mitigated
14,357
11,251
Healing
3,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
810
93
0
1,506
6,308
1,400
0
453
5,839
0
16,312
W
1,457
423
0
564
5,839
3,169
243
3,256
2,193
11,691
0
L
Jormungandr
DevilMadrai
Jormungandr
3,917
826
0
321
4,279
3,200
274
1,350
2,929
23,990
0
W
Izanami
Pasdinspi
Izanami
6,064
4,207
0
920
5,946
2,094
0
2,472
3,260
0
29,734
W
Arachne
Sof_59000
Arachne
2,082
1,715
0
5,110
7,874
2,335
0
1,649
6,115
0
29,246
W
4,750
68
0
1,405
5,036
1,522
0
2,178
2,818
40,632
0
L
1,976
123
0
564
4,673
1,200
351
3,250
1,132
29,271
0
W
Gilgamesh
aiie__LSD
Gilgamesh
5,697
1,572
381
2,871
7,280
3,010
0
2,618
4,318
0
19,969
L
3,890
1,786
0
730
5,520
1,315
0
0
5,520
25,247
0
L
Cthulhu
shulk9
Cthulhu
3,488
751
9
819
8,334
7,242
177
800
7,487
10,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,146
Gold Earned
26,899
271
Minions Killed
182
0
Camps Cleared
0
1,115,674
Distance Traveled
994,095
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,927
448
42
4
0
204,873
0
W
Athena
5,155
469
24
2
0
205,407
0
L
Jormungandr
5,512
501
33
3
0
198,299
1
W
Izanami
5,987
544
50
5
0
207,047
0
W
Arachne
6,333
576
73
7
0
217,576
1
W
Agni
6,701
609
98
9
0
229,898
0
L
Merlin
5,600
509
55
5
0
193,109
3
W
Gilgamesh
5,970
543
26
2
0
255,746
0
L
Vulcan
5,596
509
34
3
0
201,599
0
L
Cthulhu
5,264
479
18
2
0
196,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role