Player Matchup

Bastet
Bastet
Diamond IV
Pzrkerr
Bastet
Diamond IV
Level 75
God Stats
4W - 4L
1,682 SR
Queue Stats
68W - 57L
2,045 MMR
Solo
Hercules
Hercules
Platinum II
VadaJedi
Hercules
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Masters
Xinshui
Thoth
Masters
Level 149
God Stats
16W - 8L
1,768 SR
Queue Stats
255W - 116L
2,419 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 127
1,650 SR
1,988 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,697 SR
1,847 MMR
Discordia
Discordia
Platinum V
Deputy Cochrane
Discordia
Platinum V
Level 132
God Stats
24W - 18L
1,563 SR
Queue Stats
431W - 366L
1,573 MMR
Party 1
Medusa
Medusa
Platinum I
EazyStick26
Medusa
Platinum I
Level 160
God Stats
24W - 16L
1,831 SR
Queue Stats
499W - 552L
1,877 MMR
Party 1
Artio
Artio
Diamond IV
Star Pressure
Artio
Diamond IV
Level 136
God Stats
108W - 75L
1,697 SR
Queue Stats
244W - 253L
2,092 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Pzrkerr
Bastet
18
6 / 2 / 6
13,841
659
19,688
16,046
6,323
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hercules
VadaJedi
Hercules
17
5 / 3 / 11
13,958
665
11,303
19,640
21,598
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thoth
Xinshui
Thoth
19
7 / 3 / 7
14,433
687
16,637
11,507
4,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
FenrirAthenaCabrakanSobekGilgamesh

VS

Bans
AphroditeScyllaChaacTiamatCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Deputy Cochrane
Discordia
15
2 / 7 / 5
12,090
576
10,997
12,786
3,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
17
4 / 9 / 2
13,320
634
13,918
23,069
7,001
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
2 / 2 / 5
13,845
659
8,582
22,119
21,958
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
18
Kills
8
8
Deaths
18
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Discordia
Deputy Cochrane
Discordia
2
7
5
0.64
L
Medusa
4
9
2
0.56
W
Bastet
Pzrkerr
Bastet
6
2
6
4.5
L
2
2
5
2.25
W
Hercules
VadaJedi
Hercules
5
3
11
3.5
W
Thoth
Xinshui
Thoth
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,628
Damage
33,497
47,193
Taken
57,974
32,419
Mitigated
32,430
7,957
Healing
8,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Deputy Cochrane
Discordia
10,997
662
0
1,002
12,786
3,471
169
2,848
9,938
55,646
0
L
Medusa
13,918
4,673
0
1,168
23,069
7,001
2,466
7,798
15,271
0
83,619
W
Bastet
Pzrkerr
Bastet
19,688
3,170
0
2,511
16,046
6,323
350
5,802
9,978
0
75,610
L
8,582
166
1,640
4,262
22,119
21,958
136
6,073
16,046
23,661
0
W
Hercules
VadaJedi
Hercules
11,303
3,596
0
2,709
19,640
21,598
574
8,462
10,677
0
38,127
W
Thoth
Xinshui
Thoth
16,637
288
0
2,737
11,507
4,498
1,629
4,755
6,518
110,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,232
Gold Earned
39,255
272
Minions Killed
250
0
Camps Cleared
0
1,204,295
Distance Traveled
1,090,583
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,090
576
89
4
0
337,962
4
L
Medusa
13,320
634
129
6
0
350,800
3
W
Bastet
13,841
659
64
3
0
434,582
8
L
Artio
13,845
659
32
2
0
401,821
10
W
Hercules
13,958
665
50
2
0
374,071
2
W
Thoth
14,433
687
158
8
0
395,642
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role