Player Matchup

Fenrir
Fenrir
Lula202000
Fenrir
Level 4
God Stats
4W - 2L
1,609 SR
Queue Stats
4W - 2L
1,525 Elo+
Solo
The Morrigan
The Morrigan
ZEN8738
The Morrigan
Level 29
God Stats
8W - 5L
1,692 SR
Queue Stats
60W - 50L
1,445 Elo+
Solo
Skadi
Skadi
chorizo-grande1
Skadi
Level 27
God Stats
87W - 69L
1,524 SR
Queue Stats
190W - 228L
1,473 Elo+
Solo
Ganesha
Ganesha
jachan9
Ganesha
Level 16
God Stats
10W - 6L
1,655 SR
Queue Stats
659W - 576L
1,426 Elo+
Solo
Sun Wukong
Sun Wukong
xXWolfHDX1
Sun Wukong
Level 10
God Stats
2W - 7L
1,248 SR
Queue Stats
10W - 14L
1,419 Elo+
Solo
Team Averages
Level 17
1,546 SR
1,458 Elo+

VS

Team Averages
Level 15
1,543 SR
1,487 Elo+
Heimdallr
Heimdallr
AlphaSerenax
Heimdallr
Level 7
God Stats
1W - 2L
1,475 SR
Queue Stats
12W - 16L
1,560 Elo+
Party 1
Loki
Loki
BWickid666
Loki
Level 7
God Stats
2W - 4L
1,733 SR
Queue Stats
26W - 29L
1,451 Elo+
Solo
Hercules
Hercules
MystGun_D04
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Ripperlol2193
Kukulkan
Level 27
God Stats
47W - 53L
1,507 SR
Queue Stats
157W - 185L
1,420 Elo+
Solo
Ymir
Ymir
Wolflord37
Ymir
Level 8
God Stats
1W - 2L
1,499 SR
Queue Stats
5W - 8L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Lula202000
Fenrir
16
2 / 4 / 6
10,585
504
2,919
14,784
6,128
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
ZEN8738
The Morrigan
20
18 / 0 / 8
13,515
644
19,927
9,407
4,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
14 / 3 / 6
12,626
601
13,171
10,295
5,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
jachan9
Ganesha
15
0 / 1 / 24
10,957
522
13,560
16,417
11,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
xXWolfHDX1
Sun Wukong
19
11 / 3 / 4
12,672
603
12,063
14,081
12,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlphaSerenax
Heimdallr
11
3 / 9 / 1
7,776
370
9,834
16,340
5,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 19 / 1
6,860
327
4,959
18,617
5,173
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
MystGun_D04
Hercules
10
2 / 4 / 0
7,727
368
2,259
8,358
8,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Ripperlol2193
Kukulkan
15
5 / 6 / 2
10,029
478
7,481
12,461
4,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 10 / 1
7,755
369
5,008
21,064
15,710
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
16
45
Kills
11
11
Deaths
48
48
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AlphaSerenax
Heimdallr
3
9
1
0.39
L
1
19
1
0.08
W
Fenrir
Lula202000
Fenrir
2
4
6
1.25
L
Hercules
MystGun_D04
Hercules
2
4
0
0.5
L
Kukulkan
Ripperlol2193
Kukulkan
5
6
2
1
L
0
10
1
0.05
W
The Morrigan
ZEN8738
The Morrigan
18
0
8
22
W
14
3
6
5.67
W
Ganesha
jachan9
Ganesha
0
1
24
12
W
Sun Wukong
xXWolfHDX1
Sun Wukong
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,640
Damage
29,541
64,984
Taken
76,840
39,527
Mitigated
39,237
21,262
Healing
5,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AlphaSerenax
Heimdallr
9,834
4,232
690
1,132
16,340
5,328
139
7,097
9,243
0
33,489
L
4,959
1,312
0
702
18,617
5,173
0
6,322
12,295
0
24,674
W
Fenrir
Lula202000
Fenrir
2,919
584
0
6,657
14,784
6,128
0
1,800
12,894
0
65,704
L
Hercules
MystGun_D04
Hercules
2,259
1,061
0
1,371
8,358
8,409
0
1,250
7,108
0
19,042
L
Kukulkan
Ripperlol2193
Kukulkan
7,481
950
0
0
12,461
4,617
1,024
7,967
4,494
38,426
0
L
5,008
853
406
1,484
21,064
15,710
0
10,851
10,213
34,034
0
W
The Morrigan
ZEN8738
The Morrigan
19,927
3,413
0
2,408
9,407
4,227
2,374
2,271
7,034
101,401
0
W
13,171
7,963
0
1,183
10,295
5,140
7,684
2,753
7,458
0
78,413
W
Ganesha
jachan9
Ganesha
13,560
874
637
6,151
16,417
11,924
1,802
3,308
12,961
43,717
0
W
Sun Wukong
xXWolfHDX1
Sun Wukong
12,063
3,603
0
4,226
14,081
12,108
2,752
1,883
11,788
0
83,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,355
Gold Earned
40,147
633
Minions Killed
244
0
Camps Cleared
0
2,108,613
Distance Traveled
1,607,953
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,776
370
45
2
0
335,657
1
L
Loki
6,860
327
31
1
0
329,347
1
W
Fenrir
10,585
504
110
5
0
389,463
0
L
Hercules
7,727
368
28
1
0
228,539
2
L
Kukulkan
10,029
478
76
4
0
363,284
3
L
Ymir
7,755
369
64
3
0
351,126
2
W
The Morrigan
13,515
644
169
8
0
430,535
5
W
Skadi
12,626
601
149
7
0
391,650
0
W
Ganesha
10,957
522
18
1
0
508,081
0
W
Sun Wukong
12,672
603
187
9
0
388,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role