Player Matchup

Gilgamesh
Gilgamesh
BluestoneP
Gilgamesh
Level 30
God Stats
8W - 2L
1,865 SR
Queue Stats
258W - 51L
1,875 Elo+
Solo
Ares
Ares
MunchMe
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 64L
1,488 Elo+
Party 2
Anhur
Anhur
ShadowWar6
Anhur
Level 28
God Stats
6W - 2L
1,697 SR
Queue Stats
102W - 54L
1,801 Elo+
Party 2
Scylla
Scylla
SlumpyBad
Scylla
Level 22
God Stats
0W - 1L
1,715 SR
Queue Stats
48W - 42L
1,809 Elo+
Solo
Ao Kuang
Ao Kuang
Themaestrofr
Ao Kuang
Level 13
God Stats
2W - 6L
1,355 SR
Queue Stats
39W - 28L
1,610 Elo+
Solo
Team Averages
Level 21
1,626 SR
1,717 Elo+

VS

Team Averages
Level 25
1,619 SR
1,621 Elo+
Danzaburou
Danzaburou
HähnchenTom
Danzaburou
Level 28
God Stats
13W - 8L
1,715 SR
Queue Stats
57W - 44L
1,612 Elo+
Party 1
Anubis
Anubis
Kolojou
Anubis
Level 18
God Stats
5W - 1L
1,829 SR
Queue Stats
15W - 15L
1,568 Elo+
Solo
Osiris
Osiris
TUBALIBRE123
Osiris
Level 29
God Stats
19W - 11L
1,500 SR
Queue Stats
434W - 373L
1,619 Elo+
Solo
Set
Set
cgsurf1
Set
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 82L
1,699 Elo+
Party 1
Khepri
Khepri
xSchnitzelBobx
Khepri
Level 25
God Stats
11W - 12L
1,552 SR
Queue Stats
56W - 46L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BluestoneP
Gilgamesh
11
0 / 3 / 1
6,239
520
6,182
11,034
6,106
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ares
MunchMe
Ares
7
2 / 8 / 1
5,562
464
2,455
10,739
5,955
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
10
1 / 6 / 1
6,318
527
4,322
8,777
2,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
SlumpyBad
Scylla
10
1 / 4 / 1
5,643
470
2,826
5,999
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
Themaestrofr
Ao Kuang
10
1 / 0 / 2
6,078
507
3,069
6,581
1,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HähnchenTom
Danzaburou
12
8 / 0 / 4
8,289
691
8,623
4,477
1,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Kolojou
Anubis
10
1 / 2 / 0
6,291
524
2,771
4,495
1,864
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
13
2 / 0 / 1
7,769
647
6,691
10,173
6,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Set
13
8 / 2 / 0
8,115
676
8,477
7,971
2,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 1 / 11
7,426
619
2,781
7,671
2,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
5
Kills
21
21
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BluestoneP
Gilgamesh
0
3
1
0.17
W
Danzaburou
HähnchenTom
Danzaburou
8
0
4
10
W
Anubis
Kolojou
Anubis
1
2
0
0.5
L
Ares
MunchMe
Ares
2
8
1
0.31
L
Anhur
1
6
1
0.25
L
Scylla
SlumpyBad
Scylla
1
4
1
0.38
W
Osiris
2
0
1
2.5
L
Ao Kuang
Themaestrofr
Ao Kuang
1
0
2
2
W
Set
8
2
0
4
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,854
Damage
29,343
43,130
Taken
34,787
17,594
Mitigated
15,133
7,333
Healing
11,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BluestoneP
Gilgamesh
6,182
1,870
0
3,063
11,034
6,106
0
0
11,034
0
34,253
W
Danzaburou
HähnchenTom
Danzaburou
8,623
5,049
0
2,037
4,477
1,480
3,368
1,003
3,474
0
51,337
W
Anubis
Kolojou
Anubis
2,771
168
0
1,553
4,495
1,864
1,141
3,442
807
28,433
0
L
Ares
MunchMe
Ares
2,455
611
0
600
10,739
5,955
0
1,808
8,931
11,121
0
L
Anhur
4,322
2,817
0
1,345
8,777
2,292
0
1,342
7,435
0
26,450
L
Scylla
SlumpyBad
Scylla
2,826
103
0
500
5,999
1,430
992
1,344
4,655
23,773
0
W
Osiris
6,691
3,979
0
5,630
10,173
6,281
0
1,090
9,083
0
39,818
L
Ao Kuang
Themaestrofr
Ao Kuang
3,069
940
0
1,825
6,581
1,811
0
1,058
5,523
30,407
0
W
Set
8,477
4,437
0
1,476
7,971
2,564
0
1,388
6,537
0
52,804
W
2,781
491
0
963
7,671
2,944
248
1,117
6,536
13,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,840
Gold Earned
37,890
259
Minions Killed
339
0
Camps Cleared
0
969,669
Distance Traveled
1,136,916
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,239
520
58
5
0
209,378
4
W
Danzaburou
8,289
691
74
6
0
200,503
0
W
Anubis
6,291
524
48
4
0
210,411
0
L
Ares
5,562
464
15
1
0
184,739
1
L
Anhur
6,318
527
73
6
0
181,142
2
L
Scylla
5,643
470
44
4
0
171,932
3
W
Osiris
7,769
647
102
9
0
253,592
3
L
Ao Kuang
6,078
507
69
6
0
222,478
6
W
Set
8,115
676
100
8
0
237,582
1
W
Khepri
7,426
619
15
1
0
234,828
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role