Player Matchup

Merlin
Merlin
JJayyLuis
Merlin
Level 8
God Stats
24W - 16L
1,621 SR
Queue Stats
39W - 41L
1,590 Elo+
Solo
Bellona
Bellona
Khoeli
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 39L
1,575 Elo+
Party 1
Neith
Neith
Kikezuliban
Neith
Level 5
God Stats
6W - 6L
1,426 SR
Queue Stats
6W - 6L
1,390 Elo+
Solo
Terra
Terra
OniOfTekhenu
Terra
Level 141
God Stats
1W - 1L
1,277 SR
Queue Stats
72W - 64L
1,561 Elo+
Party 1
Susano
Susano
frankymagallon
Susano
Level 18
God Stats
23W - 19L
1,730 SR
Queue Stats
145W - 139L
1,554 Elo+
Solo
Team Averages
Level 36
1,511 SR
1,534 Elo+

VS

Team Averages
Level 13
1,465 SR
1,496 Elo+
Jing Wei
Jing Wei
Drip_G0d07
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 60L
1,448 Elo+
Solo
Thor
Thor
GGustavoLuiz0
Thor
Level 5
God Stats
2W - 4L
1,530 SR
Queue Stats
2W - 4L
1,455 Elo+
Solo
Zeus
Zeus
Gauvin I12I
Zeus
Level 28
God Stats
2W - 3L
1,498 SR
Queue Stats
10W - 15L
1,644 Elo+
Solo
Camazotz
Camazotz
HEYxWHOS
Camazotz
Level 5
God Stats
9W - 9L
1,312 SR
Queue Stats
164W - 178L
1,482 Elo+
Solo
Tsukuyomi
Tsukuyomi
ShinobiKazekage
Tsukuyomi
Level 21
God Stats
41W - 37L
1,486 SR
Queue Stats
78W - 87L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JJayyLuis
Merlin
20
10 / 3 / 17
14,809
1,139
21,291
9,634
3,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Khoeli
Bellona
19
0 / 6 / 15
11,837
911
3,930
14,613
9,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
16 / 4 / 13
14,753
1,135
29,159
21,728
7,478
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
3 / 2 / 24
13,344
1,026
15,221
15,255
22,198
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
12 / 3 / 15
14,503
1,116
20,443
15,814
7,203
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

164

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Drip_G0d07
Jing Wei
17
0 / 9 / 4
10,701
823
2,794
15,655
4,775
19
2 / 7 / 8
12,386
953
9,213
17,658
6,319
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
9 / 8 / 4
14,202
1,092
27,417
19,719
6,419
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
HEYxWHOS
Camazotz
18
2 / 12 / 8
12,647
973
12,363
29,472
13,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
ShinobiKazekage
Tsukuyomi
20
5 / 6 / 10
13,376
1,029
17,961
17,657
6,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
52
41
Kills
18
18
Deaths
42
84
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Drip_G0d07
Jing Wei
0
9
4
0.22
L
2
7
8
0.86
L
9
8
4
1.38
L
Camazotz
HEYxWHOS
Camazotz
2
12
8
0.5
W
Merlin
JJayyLuis
Merlin
10
3
17
6.17
W
Bellona
Khoeli
Bellona
0
6
15
1.25
W
16
4
13
5.63
W
3
2
24
7.5
L
Tsukuyomi
ShinobiKazekage
Tsukuyomi
5
6
10
1.67
W
12
3
15
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,044
Damage
69,748
77,044
Taken
100,161
50,091
Mitigated
36,853
13,432
Healing
7,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Drip_G0d07
Jing Wei
2,794
2,456
0
0
15,655
4,775
0
6,093
9,562
0
6,312
L
9,213
2,190
0
0
17,658
6,319
0
6,389
11,269
0
26,375
L
27,417
5,849
480
1,142
19,719
6,419
0
6,170
13,549
45,846
0
L
Camazotz
HEYxWHOS
Camazotz
12,363
6,959
0
5,789
29,472
13,119
0
10,864
18,608
0
27,946
W
Merlin
JJayyLuis
Merlin
21,291
2,666
0
0
9,634
3,950
0
3,650
5,984
52,319
0
W
Bellona
Khoeli
Bellona
3,930
907
0
82
14,613
9,262
0
4,187
10,426
0
15,488
W
29,159
15,320
0
4,210
21,728
7,478
0
10,859
10,869
0
45,240
W
15,221
1,902
2,019
3,488
15,255
22,198
0
4,851
10,404
29,862
0
L
Tsukuyomi
ShinobiKazekage
Tsukuyomi
17,961
4,603
0
183
17,657
6,221
0
6,996
10,661
0
65,230
W
20,443
2,018
0
3,633
15,814
7,203
0
3,870
11,944
0
41,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,246
Gold Earned
63,312
215
Minions Killed
219
7
Camps Cleared
4
1,090,976
Distance Traveled
1,171,340
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,701
823
6
0
0
240,016
0
L
Thor
12,386
953
36
3
2
234,172
1
L
Zeus
14,202
1,092
44
3
1
210,380
0
L
Camazotz
12,647
973
33
3
0
217,679
1
W
Merlin
14,809
1,139
87
7
0
201,186
0
W
Bellona
11,837
911
26
2
1
166,223
0
W
Neith
14,753
1,135
22
2
2
227,431
1
W
Terra
13,344
1,026
26
2
0
235,979
0
L
Tsukuyomi
13,376
1,029
100
8
1
269,093
2
W
Susano
14,503
1,116
54
4
4
260,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role