Player Matchup

Sol
Sol
ColossalGamer34
Sol
Level 25
God Stats
18W - 17L
1,803 SR
Queue Stats
102W - 119L
1,346 Elo+
Party 1
Izanami
Izanami
GhastlyYapper70
Izanami
Level 21
God Stats
46W - 34L
1,612 SR
Queue Stats
67W - 68L
1,410 Elo+
Party 1
Pele
Pele
Nachobusiness27
Pele
Level 28
God Stats
3W - 5L
1,407 SR
Queue Stats
91W - 96L
1,398 Elo+
Party 1
Anubis
Anubis
SheikhBadger
Anubis
Level 23
God Stats
11W - 5L
1,623 SR
Queue Stats
63W - 91L
1,349 Elo+
Party 1
Cthulhu
Cthulhu
lucid satan
Cthulhu
Level 11
God Stats
5W - 3L
1,549 SR
Queue Stats
14W - 17L
1,345 Elo+
Party 1
Team Averages
Level 22
1,599 SR
1,370 Elo+

VS

Team Averages
Level 18
1,681 SR
1,445 Elo+
Aphrodite
Aphrodite
AG-Wowsleezy
Aphrodite
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,370 Elo+
Solo
Hera
Hera
AdvanceGuide509
Hera
Level 29
God Stats
6W - 3L
1,763 SR
Queue Stats
101W - 83L
1,536 Elo+
Solo
Ra
Ra
Ao1Coney2Stoney
Ra
Level 3
God Stats
1W - 3L
1,482 SR
Queue Stats
1W - 3L
1,408 Elo+
Solo
Nike
Nike
Krosyn
Nike
Level 27
God Stats
2W - 1L
1,808 SR
Queue Stats
206W - 246L
1,428 Elo+
Solo
Nemesis
Nemesis
Saxjt
Nemesis
Level 29
God Stats
6W - 4L
1,851 SR
Queue Stats
116W - 108L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 4
7,753
517
10,839
13,236
4,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
5 / 5 / 5
7,458
497
9,435
10,676
3,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
8 / 3 / 2
8,616
574
7,206
12,738
4,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
14
3 / 3 / 2
8,549
570
8,180
9,325
3,653
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
lucid satan
Cthulhu
12
2 / 5 / 6
7,512
501
4,684
12,075
9,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AG-Wowsleezy
Aphrodite
11
1 / 7 / 7
7,373
492
7,584
13,292
5,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 6 / 5
7,739
516
10,838
10,157
2,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 7 / 5
6,638
443
2,531
8,688
3,372
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nike
Krosyn
Nike
14
4 / 0 / 0
8,231
549
5,982
11,459
5,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Saxjt
Nemesis
16
13 / 5 / 2
10,209
681
15,440
14,310
5,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
39
23
Kills
20
21
Deaths
25
19
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AG-Wowsleezy
Aphrodite
1
7
7
0.64
L
2
6
5
0.75
L
0
7
5
0.36
W
5
5
4
1.4
W
5
5
5
1.5
L
Nike
Krosyn
Nike
4
0
0
4
W
8
3
2
3
L
Nemesis
Saxjt
Nemesis
13
5
2
2.8
W
Anubis
3
3
2
1.33
W
Cthulhu
lucid satan
Cthulhu
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,344
Damage
42,375
58,050
Taken
57,906
25,151
Mitigated
22,945
17,107
Healing
17,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AG-Wowsleezy
Aphrodite
7,584
2,867
2,176
4,181
13,292
5,808
339
4,435
8,557
26,644
0
L
10,838
2,691
0
2,135
10,157
2,738
343
1,882
8,245
46,159
0
L
2,531
371
247
1,867
8,688
3,372
0
5,147
3,481
15,911
0
W
10,839
3,858
0
6,765
13,236
4,949
1,576
6,679
6,039
40,458
2,002
W
9,435
6,082
0
1,755
10,676
3,067
2,214
1,917
8,669
0
36,238
L
Nike
Krosyn
Nike
5,982
1,052
0
4,823
11,459
5,845
0
5,295
6,164
638
40,264
W
7,206
2,317
0
3,823
12,738
4,399
1,005
4,619
7,917
0
45,466
L
Nemesis
Saxjt
Nemesis
15,440
9,873
0
1,792
14,310
5,182
216
6,051
8,109
0
54,888
W
Anubis
8,180
235
0
3,194
9,325
3,653
716
679
8,260
39,038
0
W
Cthulhu
lucid satan
Cthulhu
4,684
114
0
1,570
12,075
9,083
496
6,283
5,642
18,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,888
Gold Earned
40,190
316
Minions Killed
310
0
Camps Cleared
0
1,356,782
Distance Traveled
1,315,083
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,373
492
34
2
0
252,906
0
L
Hera
7,739
516
78
5
0
258,577
3
L
Ra
6,638
443
28
2
0
237,187
0
W
Sol
7,753
517
69
5
0
236,568
0
W
Izanami
7,458
497
58
4
0
259,413
0
L
Nike
8,231
549
73
5
0
277,305
4
W
Pele
8,616
574
79
5
0
307,083
0
L
Nemesis
10,209
681
97
6
0
289,108
2
W
Anubis
8,549
570
75
5
0
250,210
0
W
Cthulhu
7,512
501
35
2
0
303,508
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role