Player Matchup

Horus
Horus
AlikLuchador
Horus
Level 25
God Stats
3W - 3L
1,638 SR
Queue Stats
22W - 32L
1,446 Elo+
Party 1
Cthulhu
Cthulhu
Montesxato
Cthulhu
Level 21
God Stats
16W - 21L
1,471 SR
Queue Stats
39W - 50L
1,395 Elo+
Solo
Sol
Sol
RushThenCrush
Sol
Level 51
God Stats
59W - 71L
1,538 SR
Queue Stats
74W - 89L
1,442 Elo+
Party 1
Team Averages
Level 32
1,549 SR
1,428 Elo+

VS

Team Averages
Level 62
1,466 SR
1,384 Elo+
Persephone
Persephone
BladeOfSekmet
Persephone
Level 89
God Stats
6W - 5L
1,572 SR
Queue Stats
110W - 113L
1,419 Elo+
Party 2
Izanami
Izanami
Poesverbrijzel
Izanami
Level 28
God Stats
1W - 1L
1,325 SR
Queue Stats
45W - 66L
1,283 Elo+
Party 2
Sobek
Sobek
svenie3000
Sobek
Level 68
God Stats
5W - 12L
1,500 SR
Queue Stats
84W - 97L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
8,052
575
2,903
12,751
13,817
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
Montesxato
Cthulhu
11
0 / 2 / 1
8,002
572
8,536
14,061
9,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 3 / 2
8,993
642
12,451
11,588
4,129
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BladeOfSekmet
Persephone
14
6 / 0 / 3
10,463
747
16,504
7,425
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 0 / 7
9,135
653
10,881
4,745
1,686
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
11
1 / 2 / 8
9,554
682
5,638
20,444
14,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
1
Kills
9
9
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Persephone
BladeOfSekmet
Persephone
6
0
3
7.5
L
Cthulhu
Montesxato
Cthulhu
0
2
1
0.25
W
2
0
7
5.5
L
0
3
2
0.33
W
Sobek
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,890
Damage
33,023
38,400
Taken
32,614
27,709
Mitigated
19,110
15,038
Healing
9,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,903
2,029
1,988
3,329
12,751
13,817
0
8,595
4,156
0
11,072
W
Persephone
BladeOfSekmet
Persephone
16,504
1,210
0
1,709
7,425
2,627
0
4,708
2,717
55,942
0
L
Cthulhu
Montesxato
Cthulhu
8,536
795
464
2,828
14,061
9,763
0
7,502
6,559
33,258
0
W
10,881
8,668
0
709
4,745
1,686
1,158
3,344
1,401
0
43,334
L
12,451
4,721
0
6,429
11,588
4,129
141
6,112
5,476
67,589
0
W
Sobek
5,638
843
0
7,129
20,444
14,797
0
13,011
7,433
16,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,047
Gold Earned
29,152
169
Minions Killed
157
0
Camps Cleared
0
798,647
Distance Traveled
804,141
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,052
575
30
2
0
252,240
3
W
Persephone
10,463
747
75
5
0
281,134
4
L
Cthulhu
8,002
572
21
2
0
300,234
0
W
Izanami
9,135
653
73
5
0
281,593
0
L
Sol
8,993
642
118
8
0
246,173
5
W
Sobek
9,554
682
9
1
0
241,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role