Player Matchup

Scylla
Scylla
Silver II
Arkametes
Scylla
Silver II
Level 40
God Stats
1W - 1L
1,714 SR
Queue Stats
33W - 35L
1,348 MMR
Party 1
Guan Yu
Guan Yu
Gold V
M4UR1C3
Guan Yu
Gold V
Level 142
God Stats
4W - 1L
1,715 SR
Queue Stats
305W - 313L
1,346 MMR
Solo
Ganesha
Ganesha
Bronze III
Pikandrea99
Ganesha
Bronze III
Level 109
God Stats
3W - 5L
1,468 SR
Queue Stats
7W - 9L
1,343 MMR
Solo
Pele
Pele
Silver I
QuarthNut
Pele
Silver I
Level 88
God Stats
2W - 2L
1,532 SR
Queue Stats
49W - 49L
1,354 MMR
Party 1
Izanami
Izanami
Gold II
Savernus
Izanami
Gold II
Level 146
God Stats
6W - 7L
1,095 SR
Queue Stats
563W - 576L
1,331 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,505 SR
1,344 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 104
1,609 SR
1,372 MMR
Arachne
Arachne
Gold IV
AnotherNoobTeam
Arachne
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold V
CXI202
Achilles
Gold V
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
226W - 218L
1,316 MMR
Solo
Cernunnos
Cernunnos
Gold V
Kissmyhomies
Cernunnos
Gold V
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,398 MMR
Solo
Sylvanus
Sylvanus
Gold V
XNostraWhiteX
Sylvanus
Gold V
Level 77
God Stats
33W - 29L
1,603 SR
Queue Stats
378W - 395L
1,338 MMR
Solo
Anubis
Anubis
Silver I
Xavitendo
Anubis
Silver I
Level 120
God Stats
2W - 1L
1,943 SR
Queue Stats
200W - 193L
1,308 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Arkametes
Scylla
14
2 / 9 / 4
9,283
422
10,698
15,155
3,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
M4UR1C3
Guan Yu
17
5 / 9 / 1
11,368
517
11,299
23,988
27,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
Pikandrea99
Ganesha
15
0 / 5 / 6
9,828
447
7,645
18,357
14,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
15
4 / 7 / 5
10,097
459
10,392
17,873
6,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Savernus
Izanami
17
1 / 5 / 1
10,790
490
10,270
12,411
4,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
TiamatGilgameshApolloAthenaSet

VS

Bans
TsukuyomiKhepriJanusSobekTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 10
15,000
682
9,535
17,912
8,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
CXI202
Achilles
19
7 / 4 / 5
13,178
599
16,824
22,949
28,544
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
Kissmyhomies
Cernunnos
20
5 / 1 / 7
15,089
686
16,237
18,320
8,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
XNostraWhiteX
Sylvanus
16
5 / 2 / 9
12,184
554
5,990
17,489
18,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Xavitendo
Anubis
20
11 / 5 / 7
14,009
637
20,510
19,378
10,522
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
73
12
Kills
35
35
Deaths
13
17
Assists
38
Player
Kills
Deaths
Assists
KDA
W
7
1
10
12
L
Scylla
Arkametes
Scylla
2
9
4
0.44
W
Achilles
CXI202
Achilles
7
4
5
2.38
W
Cernunnos
Kissmyhomies
Cernunnos
5
1
7
8.5
L
Guan Yu
M4UR1C3
Guan Yu
5
9
1
0.61
L
Ganesha
Pikandrea99
Ganesha
0
5
6
0.6
L
Pele
4
7
5
0.93
L
Izanami
Savernus
Izanami
1
5
1
0.3
W
Sylvanus
XNostraWhiteX
Sylvanus
5
2
9
4.75
W
Anubis
Xavitendo
Anubis
11
5
7
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,304
Damage
69,096
87,784
Taken
96,048
56,639
Mitigated
74,477
12,241
Healing
48,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,535
8,089
0
6,309
17,912
8,003
2,799
4,900
13,012
0
118,713
L
Scylla
Arkametes
Scylla
10,698
1,346
0
2,111
15,155
3,986
0
8,835
6,320
51,130
0
W
Achilles
CXI202
Achilles
16,824
6,150
0
8,072
22,949
28,544
1,514
4,493
18,456
0
69,055
W
Cernunnos
Kissmyhomies
Cernunnos
16,237
10,363
0
11,009
18,320
8,594
8,519
1,939
16,381
0
134,844
L
Guan Yu
M4UR1C3
Guan Yu
11,299
1,900
170
2,706
23,988
27,074
0
3,028
20,960
436
68,920
L
Ganesha
Pikandrea99
Ganesha
7,645
305
0
2,125
18,357
14,521
0
6,384
11,973
45,304
0
L
Pele
10,392
2,454
0
1,491
17,873
6,396
18
5,248
12,625
0
68,884
L
Izanami
Savernus
Izanami
10,270
8,035
0
3,638
12,411
4,662
0
3,005
9,406
0
86,199
W
Sylvanus
XNostraWhiteX
Sylvanus
5,990
1,434
4,295
7,607
17,489
18,814
1,016
3,535
13,954
26,583
0
W
Anubis
Xavitendo
Anubis
20,510
804
0
10,830
19,378
10,522
1,524
4,630
14,748
104,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,366
Gold Earned
69,460
592
Minions Killed
682
0
Camps Cleared
0
2,039,514
Distance Traveled
2,105,816
21
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,000
682
179
8
0
521,616
11
L
Scylla
9,283
422
127
6
0
371,955
2
W
Achilles
13,178
599
106
5
0
392,438
0
W
Cernunnos
15,089
686
218
10
0
417,333
9
L
Guan Yu
11,368
517
131
6
0
415,592
3
L
Ganesha
9,828
447
35
2
0
430,819
8
L
Pele
10,097
459
121
6
0
429,939
4
L
Izanami
10,790
490
178
8
0
391,209
4
W
Sylvanus
12,184
554
36
2
0
404,750
14
W
Anubis
14,009
637
143
7
0
369,679
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role