Player Matchup

Achilles
Achilles
Haziek
Achilles
Level 68
God Stats
9W - 12L
1,309 SR
Queue Stats
579W - 605L
1,360 Elo+
Party 3
Baron Samedi
Baron Samedi
Zenad3147
Baron Samedi
Level 57
God Stats
3W - 2L
1,500 SR
Queue Stats
332W - 363L
1,403 Elo+
Solo
Hun Batz
Hun Batz
aVidR99
Hun Batz
Level 66
God Stats
8W - 5L
1,540 SR
Queue Stats
127W - 125L
1,415 Elo+
Solo
Medusa
Medusa
xXvaan64Xx
Medusa
Level 28
God Stats
65W - 79L
1,398 SR
Queue Stats
114W - 147L
1,357 Elo+
Party 3
Ymir
Ymir
xXvann64Xx
Ymir
Level 78
God Stats
18W - 30L
1,405 SR
Queue Stats
479W - 549L
1,391 Elo+
Party 3
Team Averages
Level 59
1,431 SR
1,385 Elo+

VS

Team Averages
Level 81
1,569 SR
1,465 Elo+
Gilgamesh
Gilgamesh
XxXRastXxX
Gilgamesh
Level 89
God Stats
10W - 4L
1,697 SR
Queue Stats
36W - 28L
1,472 Elo+
Party 2
Hades
Hades
cosmiuc24
Hades
Level 61
God Stats
14W - 5L
1,621 SR
Queue Stats
152W - 165L
1,410 Elo+
Solo
Chiron
Chiron
jafarlapa
Chiron
Level 73
God Stats
6W - 7L
1,388 SR
Queue Stats
45W - 41L
1,451 Elo+
Party 1
Chaac
Chaac
x Antxonio x
Chaac
Level 81
God Stats
2W - 2L
1,511 SR
Queue Stats
11W - 5L
1,530 Elo+
Party 2
Ares
Ares
yarl_kast
Ares
Level 102
God Stats
8W - 4L
1,630 SR
Queue Stats
198W - 187L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Haziek
Achilles
14
1 / 6 / 3
9,202
484
9,584
15,399
12,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
Zenad3147
Baron Samedi
14
2 / 8 / 1
8,500
447
7,998
14,343
6,938
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
aVidR99
Hun Batz
15
2 / 4 / 3
9,039
476
6,983
16,552
7,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Medusa
xXvaan64Xx
Medusa
13
3 / 11 / 1
8,740
460
8,193
19,111
6,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 9 / 4
6,641
350
4,885
19,430
16,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
XxXRastXxX
Gilgamesh
16
6 / 3 / 7
10,417
548
10,615
13,610
9,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
cosmiuc24
Hades
18
15 / 2 / 9
12,159
640
19,269
14,669
7,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
jafarlapa
Chiron
17
8 / 0 / 10
11,679
615
13,694
9,500
3,775
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
4 / 1 / 12
10,747
566
11,508
15,695
14,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
15
5 / 2 / 23
11,273
593
10,337
16,730
15,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
99
8
Kills
38
38
Deaths
8
12
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Achilles
Haziek
Achilles
1
6
3
0.42
W
Gilgamesh
XxXRastXxX
Gilgamesh
6
3
7
3.17
L
Baron Samedi
Zenad3147
Baron Samedi
2
8
1
0.31
L
Hun Batz
aVidR99
Hun Batz
2
4
3
0.88
W
Hades
cosmiuc24
Hades
15
2
9
9.75
W
Chiron
jafarlapa
Chiron
8
0
10
13
W
4
1
12
10
L
Medusa
xXvaan64Xx
Medusa
3
11
1
0.32
L
0
9
4
0.22
W
Ares
5
2
23
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,643
Damage
65,423
84,835
Taken
70,204
49,859
Mitigated
51,120
18,536
Healing
25,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Haziek
Achilles
9,584
3,151
0
3,514
15,399
12,876
720
5,024
10,375
0
47,427
W
Gilgamesh
XxXRastXxX
Gilgamesh
10,615
3,381
0
1,350
13,610
9,132
1,206
1,815
11,705
0
61,951
L
Baron Samedi
Zenad3147
Baron Samedi
7,998
361
0
3,766
14,343
6,938
494
5,238
9,105
50,091
0
L
Hun Batz
aVidR99
Hun Batz
6,983
711
0
6,039
16,552
7,566
0
6,087
10,465
0
57,818
W
Hades
cosmiuc24
Hades
19,269
1,161
584
5,684
14,669
7,653
2,724
3,705
10,907
67,719
0
W
Chiron
jafarlapa
Chiron
13,694
4,672
1,707
4,752
9,500
3,775
5,723
2,641
6,829
0
85,085
W
11,508
2,327
753
6,075
15,695
14,962
880
2,643
12,530
0
60,513
L
Medusa
xXvaan64Xx
Medusa
8,193
3,923
0
3,991
19,111
6,274
0
7,108
12,003
0
42,890
L
4,885
773
0
1,226
19,430
16,205
0
6,149
13,281
20,644
0
W
Ares
10,337
675
0
4,835
16,730
15,598
973
2,079
14,531
30,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,122
Gold Earned
56,275
355
Minions Killed
482
0
Camps Cleared
0
1,602,074
Distance Traveled
1,792,371
27
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,202
484
85
4
0
329,988
7
W
Gilgamesh
10,417
548
97
5
0
332,768
1
L
Baron Samedi
8,500
447
85
4
0
294,582
2
L
Hun Batz
9,039
476
101
5
0
365,677
7
W
Hades
12,159
640
132
7
0
360,201
2
W
Chiron
11,679
615
136
7
0
358,934
9
W
Chaac
10,747
566
92
5
0
386,445
0
L
Medusa
8,740
460
65
3
0
295,559
4
L
Ymir
6,641
350
19
1
0
316,268
7
W
Ares
11,273
593
25
1
0
354,023
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role