Player Matchup

Cernunnos
Cernunnos
IncansaveeeL
Cernunnos
Level 44
God Stats
31W - 26L
1,523 SR
Queue Stats
538W - 542L
1,438 Elo+
Party 1
Ymir
Ymir
KillMart
Ymir
Level 27
God Stats
4W - 4L
1,522 SR
Queue Stats
53W - 79L
1,581 Elo+
Party 1
Ra
Ra
MalignantScary
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Paladiino
Zhong Kui
Level 126
God Stats
4W - 3L
1,919 SR
Queue Stats
107W - 106L
1,465 Elo+
Party 1
Loki
Loki
TravisScxxT
Loki
Level 44
God Stats
10W - 12L
1,334 SR
Queue Stats
253W - 272L
1,469 Elo+
Solo
Team Averages
Level 74
1,560 SR
1,491 Elo+

VS

Team Averages
Level 66
1,519 SR
1,485 Elo+
Persephone
Persephone
Gwud
Persephone
Level 49
God Stats
64W - 44L
1,618 SR
Queue Stats
197W - 207L
1,509 Elo+
Solo
Neith
Neith
Kaom4960
Neith
Level 48
God Stats
10W - 16L
1,358 SR
Queue Stats
71W - 89L
1,437 Elo+
Party 2
Gilgamesh
Gilgamesh
Magnus182
Gilgamesh
Level 86
God Stats
23W - 19L
1,546 SR
Queue Stats
208W - 176L
1,513 Elo+
Solo
Athena
Athena
ParOrca79577544
Athena
Level 32
God Stats
4W - 5L
1,500 SR
Queue Stats
170W - 188L
1,474 Elo+
Solo
Cabrakan
Cabrakan
Rocketao
Cabrakan
Level 115
God Stats
4W - 4L
1,575 SR
Queue Stats
268W - 280L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
IncansaveeeL
Cernunnos
13
3 / 10 / 0
8,204
456
8,247
14,924
4,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
10
0 / 8 / 3
6,730
374
6,922
14,497
9,881
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 8 / 0
8,776
488
6,955
11,874
4,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Paladiino
Zhong Kui
13
2 / 9 / 0
8,325
463
12,092
19,129
11,961
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
0 / 3 / 1
7,227
402
2,572
9,970
2,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Gwud
Persephone
19
12 / 0 / 4
12,330
685
13,386
4,489
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Kaom4960
Neith
15
3 / 2 / 13
9,731
541
6,632
10,351
3,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Magnus182
Gilgamesh
17
6 / 2 / 3
10,559
587
12,711
20,360
13,636
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
3 / 1 / 14
9,060
503
6,216
15,374
9,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
Rocketao
Cabrakan
17
14 / 0 / 9
10,909
606
14,362
11,057
7,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
81
5
Kills
38
38
Deaths
5
4
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Persephone
Gwud
Persephone
12
0
4
14
L
Cernunnos
IncansaveeeL
Cernunnos
3
10
0
0.3
W
Neith
Kaom4960
Neith
3
2
13
4.75
L
Ymir
0
8
3
0.19
W
Gilgamesh
Magnus182
Gilgamesh
6
2
3
3.75
L
0
8
0
0
L
Zhong Kui
Paladiino
Zhong Kui
2
9
0
0.22
W
3
1
14
10
W
Cabrakan
Rocketao
Cabrakan
14
0
9
18.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,788
Damage
53,307
70,394
Taken
61,631
33,748
Mitigated
36,131
17,055
Healing
25,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Gwud
Persephone
13,386
190
0
881
4,489
1,810
915
1,582
2,783
92,179
0
L
Cernunnos
IncansaveeeL
Cernunnos
8,247
3,975
0
1,910
14,924
4,440
1,199
8,328
6,596
0
54,663
W
Neith
Kaom4960
Neith
6,632
2,632
477
4,350
10,351
3,476
3,174
2,826
7,489
0
58,906
L
Ymir
6,922
1,561
357
1,523
14,497
9,881
99
8,463
6,034
28,804
0
W
Gilgamesh
Magnus182
Gilgamesh
12,711
3,686
0
7,684
20,360
13,636
1,120
10,658
9,702
0
67,293
L
6,955
436
91
2,878
11,874
4,568
0
8,811
3,063
64,519
0
L
Zhong Kui
Paladiino
Zhong Kui
12,092
3,486
0
6,782
19,129
11,961
764
3,463
15,666
47,894
3,317
W
6,216
2,318
0
7,586
15,374
9,580
24
7,052
8,156
28,538
0
W
Cabrakan
Rocketao
Cabrakan
14,362
2,606
0
4,702
11,057
7,629
424
2,593
8,385
62,466
0
L
2,572
441
0
3,514
9,970
2,898
0
4,899
5,071
0
37,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,262
Gold Earned
52,589
457
Minions Killed
570
0
Camps Cleared
0
1,541,296
Distance Traveled
1,827,212
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,330
685
181
10
0
383,692
5
L
Cernunnos
8,204
456
88
5
0
280,587
2
W
Neith
9,731
541
108
6
0
308,592
2
L
Ymir
6,730
374
43
2
0
307,381
3
W
Gilgamesh
10,559
587
139
8
0
343,645
1
L
Ra
8,776
488
135
8
0
330,627
6
L
Zhong Kui
8,325
463
101
6
0
278,956
1
W
Athena
9,060
503
42
2
0
402,531
7
W
Cabrakan
10,909
606
100
6
0
388,752
4
L
Loki
7,227
402
90
5
0
343,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role