Player Matchup

Merlin
Merlin
Whitebrot18
Merlin
Level 146
God Stats
11W - 19L
1,586 SR
Queue Stats
361W - 357L
1,583 Elo+
Solo
Kuzenbo
Kuzenbo
bobopinguin
Kuzenbo
Level 144
God Stats
4W - 3L
1,741 SR
Queue Stats
250W - 183L
1,656 Elo+
Party 1
Tyr
Tyr
derBibabutzemann
Tyr
Level 148
God Stats
172W - 134L
1,632 SR
Queue Stats
528W - 499L
1,628 Elo+
Party 1
Rama
Rama
pillowhead4
Rama
Level 155
God Stats
10W - 5L
1,804 SR
Queue Stats
699W - 751L
1,644 Elo+
Solo
Ne Zha
Ne Zha
ÇRUCÌÂL
Ne Zha
Level 147
God Stats
4W - 6L
1,627 SR
Queue Stats
380W - 377L
1,585 Elo+
Solo
Team Averages
Level 148
1,678 SR
1,619 Elo+

VS

Team Averages
Level 146
1,571 SR
1,569 Elo+
Gilgamesh
Gilgamesh
Elaηcinǿs
Gilgamesh
Level 158
God Stats
66W - 43L
1,712 SR
Queue Stats
156W - 180L
1,586 Elo+
Solo
Ullr
Ullr
LiLHiroshima
Ullr
Level 160
God Stats
2W - 0L
1,192 SR
Queue Stats
286W - 182L
1,593 Elo+
Solo
Nu Wa
Nu Wa
Savetheblackbees
Nu Wa
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Seytse
Zhong Kui
Level 160
God Stats
6W - 0L
1,951 SR
Queue Stats
337W - 315L
1,667 Elo+
Solo
Sylvanus
Sylvanus
VelMeDaddy
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
0 / 2 / 2
6,592
659
4,468
4,012
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kuzenbo
bobopinguin
Kuzenbo
11
1 / 1 / 1
6,453
645
2,455
9,736
6,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 4 / 1
6,390
639
1,463
12,072
6,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

13
0 / 0 / 1
6,313
631
2,077
3,222
1,122
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
ÇRUCÌÂL
Ne Zha
14
1 / 2 / 1
6,781
678
6,546
7,050
2,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Elaηcinǿs
Gilgamesh
15
1 / 0 / 6
7,260
726
4,196
6,190
3,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 0 / 3
7,516
752
6,338
3,551
1,434
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

14
2 / 1 / 4
7,361
736
7,313
3,854
1,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Seytse
Zhong Kui
15
2 / 0 / 7
7,490
749
8,399
3,401
2,648
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
VelMeDaddy
Sylvanus
11
1 / 2 / 5
6,424
642
3,536
6,672
3,741
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
3
Kills
9
9
Deaths
3
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Elaηcinǿs
Gilgamesh
1
0
6
4
W
3
0
3
4.5
W
2
1
4
4
W
Zhong Kui
Seytse
Zhong Kui
2
0
7
5.5
W
Sylvanus
VelMeDaddy
Sylvanus
1
2
5
1.75
L
Merlin
0
2
2
0.5
L
Kuzenbo
bobopinguin
Kuzenbo
1
1
1
1.5
L
1
4
1
0.38
L
0
0
1
0.5
L
Ne Zha
ÇRUCÌÂL
Ne Zha
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,009
Damage
29,782
36,092
Taken
23,668
17,842
Mitigated
13,128
8,272
Healing
7,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Elaηcinǿs
Gilgamesh
4,196
826
0
1,410
6,190
3,952
0
1,869
4,231
0
23,345
W
6,338
1,693
0
250
3,551
1,434
0
612
2,939
0
32,731
W
7,313
2,015
0
753
3,854
1,353
31
630
3,224
28,154
0
W
Zhong Kui
Seytse
Zhong Kui
8,399
1,717
0
1,656
3,401
2,648
0
1,771
1,600
32,321
0
W
Sylvanus
VelMeDaddy
Sylvanus
3,536
1,060
1,902
1,521
6,672
3,741
392
2,230
4,412
9,677
0
L
Merlin
4,468
50
0
343
4,012
1,306
1
2,820
1,126
35,539
0
L
Kuzenbo
bobopinguin
Kuzenbo
2,455
1,039
0
3,034
9,736
6,485
0
6,602
2,880
13,446
0
L
1,463
216
0
3,297
12,072
6,405
0
5,951
5,995
0
7,208
L
2,077
1,869
0
903
3,222
1,122
0
1,261
1,897
0
23,514
L
Ne Zha
ÇRUCÌÂL
Ne Zha
6,546
2,017
0
695
7,050
2,524
0
2,192
4,764
0
30,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,529
Gold Earned
36,051
247
Minions Killed
278
6
Camps Cleared
10
874,553
Distance Traveled
895,203
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,260
726
58
6
3
202,235
1
W
Ullr
7,516
752
72
7
1
175,053
1
W
Nu Wa
7,361
736
46
5
5
178,304
4
W
Zhong Kui
7,490
749
85
9
1
201,083
1
W
Sylvanus
6,424
642
17
2
0
138,528
5
L
Merlin
6,592
659
86
9
1
185,298
3
L
Kuzenbo
6,453
645
16
2
0
155,730
0
L
Tyr
6,390
639
25
3
1
162,766
3
L
Rama
6,313
631
63
6
1
167,235
1
L
Ne Zha
6,781
678
57
6
3
203,524
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role