Player Matchup

Kukulkan
Kukulkan
NØoo
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,709 Elo+
Solo
Thor
Thor
Rhokage
Thor
Level 6
God Stats
3W - 2L
1,670 SR
Queue Stats
5W - 4L
1,696 Elo+
Solo
Neith
Neith
SNEEĎ
Neith
Level 29
God Stats
12W - 6L
1,876 SR
Queue Stats
78W - 43L
1,787 Elo+
Party 2
Ares
Ares
Takanashi117
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,802 Elo+
Solo
Gilgamesh
Gilgamesh
oskumies
Gilgamesh
Level 29
God Stats
1W - 1L
1,761 SR
Queue Stats
32W - 20L
1,776 Elo+
Party 2
Team Averages
Level 14
1,661 SR
1,754 Elo+

VS

Team Averages
Level 18
1,527 SR
1,754 Elo+
Aphrodite
Aphrodite
DOTAGOD1029
Aphrodite
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 15L
1,905 Elo+
Party 1
Kukulkan
Kukulkan
KoeleKnaapKarel
Kukulkan
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
251W - 261L
1,574 Elo+
Party 3
Anubis
Anubis
Nr24KobeBryant
Anubis
Level 18
God Stats
1W - 0L
1,728 SR
Queue Stats
34W - 8L
2,006 Elo+
Party 1
Artemis
Artemis
SmellsoFresh
Artemis
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 3L
1,777 Elo+
Party 1
Thor
Thor
kudgoudengids
Thor
Level 17
God Stats
4W - 6L
1,406 SR
Queue Stats
87W - 79L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
NØoo
Kukulkan
14
1 / 2 / 1
8,130
452
5,241
5,512
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
Rhokage
Thor
12
2 / 7 / 3
7,538
419
7,340
16,956
4,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
SNEEĎ
Neith
18
4 / 2 / 3
10,444
580
10,778
11,852
4,150
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

5
0 / 3 / 0
5,215
290
297
3,099
739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
oskumies
Gilgamesh
12
5 / 6 / 2
7,905
439
5,884
17,709
7,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DOTAGOD1029
Aphrodite
14
2 / 4 / 6
9,803
545
5,540
14,539
9,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
15
3 / 3 / 0
9,347
519
2,887
6,541
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 0 / 2
12,516
695
17,781
10,293
6,285
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
SmellsoFresh
Artemis
16
2 / 3 / 1
10,063
559
7,867
10,178
3,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 2 / 8
8,965
498
7,156
11,503
3,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
12
Kills
20
20
Deaths
12
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
DOTAGOD1029
Aphrodite
2
4
6
1.25
W
Kukulkan
3
3
0
1
W
12
0
2
13
L
Kukulkan
NØoo
Kukulkan
1
2
1
0.75
L
Thor
Rhokage
Thor
2
7
3
0.5
L
Neith
SNEEĎ
Neith
4
2
3
2.75
W
Artemis
SmellsoFresh
Artemis
2
3
1
0.83
L
0
3
0
0
W
1
2
8
2.5
L
Gilgamesh
oskumies
Gilgamesh
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,540
Damage
41,231
55,128
Taken
53,054
18,406
Mitigated
25,170
13,255
Healing
28,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
DOTAGOD1029
Aphrodite
5,540
1,010
2,397
8,457
14,539
9,217
420
1,385
13,044
39,753
0
W
Kukulkan
2,887
467
0
500
6,541
2,328
913
1,586
4,745
50,659
0
W
17,781
1,481
0
7,391
10,293
6,285
785
982
9,257
111,071
0
L
Kukulkan
NØoo
Kukulkan
5,241
38
0
611
5,512
1,694
0
3,409
1,991
48,346
0
L
Thor
Rhokage
Thor
7,340
3,644
0
2,421
16,956
4,668
0
8,242
8,564
0
40,178
L
Neith
SNEEĎ
Neith
10,778
4,867
0
7,243
11,852
4,150
868
1,170
10,682
0
86,250
W
Artemis
SmellsoFresh
Artemis
7,867
3,688
0
5,046
10,178
3,509
820
0
10,178
0
57,314
L
297
65
0
8
3,099
739
0
2,324
775
4,572
0
W
7,156
1,649
0
4,723
11,503
3,831
296
1,143
10,292
0
52,565
L
Gilgamesh
oskumies
Gilgamesh
5,884
1,242
138
2,834
17,709
7,155
0
10,775
6,908
0
31,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,232
Gold Earned
50,694
395
Minions Killed
579
0
Camps Cleared
0
1,366,188
Distance Traveled
1,571,880
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,803
545
61
3
0
322,153
3
W
Kukulkan
9,347
519
123
7
0
310,123
2
W
Anubis
12,516
695
197
11
0
287,135
3
L
Kukulkan
8,130
452
108
6
0
302,924
0
L
Thor
7,538
419
74
4
0
298,437
0
L
Neith
10,444
580
157
9
0
326,784
5
W
Artemis
10,063
559
111
6
0
303,470
5
L
Ares
5,215
290
5
0
0
103,521
0
W
Thor
8,965
498
87
5
0
348,999
3
L
Gilgamesh
7,905
439
51
3
0
334,522
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role