Player Matchup

Fenrir
Fenrir
HandsomeFlitzz
Fenrir
Level 23
God Stats
1W - 1L
1,704 SR
Queue Stats
3W - 8L
1,245 Elo+
Solo
Odin
Odin
Neurony15
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 38L
1,336 Elo+
Solo
Merlin
Merlin
Nindero
Merlin
Level 15
God Stats
2W - 3L
1,460 SR
Queue Stats
13W - 15L
1,368 Elo+
Solo
Nox
Nox
RunaFeuerblut
Nox
Level 18
God Stats
15W - 22L
1,379 SR
Queue Stats
16W - 23L
1,370 Elo+
Party 1
Susano
Susano
Shadow_McShooty
Susano
Level 28
God Stats
0W - 2L
1,160 SR
Queue Stats
0W - 2L
1,104 Elo+
Party 1
Team Averages
Level 18
1,440 SR
1,284 Elo+

VS

Team Averages
Level 20
1,575 SR
1,463 Elo+
Discordia
Discordia
Aaron_vlc_1992
Discordia
Level 17
God Stats
6W - 5L
1,500 SR
Queue Stats
34W - 37L
1,477 Elo+
Solo
Pele
Pele
CLOSE_Sxsuke
Pele
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Shanu3
Thanatos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,418 Elo+
Solo
Arachne
Arachne
nightcat_1
Arachne
Level 24
God Stats
37W - 18L
1,797 SR
Queue Stats
71W - 58L
1,447 Elo+
Solo
Hercules
Hercules
wjoynson01
Hercules
Level 27
God Stats
42W - 37L
1,578 SR
Queue Stats
140W - 129L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 13 / 13
13,104
936
17,481
32,901
17,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
17
1 / 5 / 9
11,462
819
4,000
7,554
4,588
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Nindero
Merlin
20
5 / 4 / 14
14,143
1,010
28,153
11,984
4,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 8 / 8
12,816
915
11,431
20,346
8,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
13 / 10 / 10
15,061
1,076
22,828
23,556
10,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aaron_vlc_1992
Discordia
20
2 / 4 / 19
13,561
969
13,897
13,444
4,405
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 14 / 11
13,538
967
6,612
23,025
11,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thanatos
Shanu3
Thanatos
20
9 / 5 / 12
14,816
1,058
15,170
16,300
6,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Arachne
nightcat_1
Arachne
20
15 / 3 / 18
15,990
1,142
31,897
21,187
8,252
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
wjoynson01
Hercules
20
9 / 0 / 23
16,138
1,153
19,813
18,498
23,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
123
26
Kills
40
40
Deaths
26
54
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Discordia
Aaron_vlc_1992
Discordia
2
4
19
2.88
W
5
14
11
0.75
L
4
13
13
0.81
L
Odin
1
5
9
1.1
L
Merlin
Nindero
Merlin
5
4
14
3
L
3
8
8
0.88
L
13
10
10
1.8
W
Thanatos
Shanu3
Thanatos
9
5
12
3
W
Arachne
nightcat_1
Arachne
15
3
18
8
W
Hercules
wjoynson01
Hercules
9
0
23
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,893
Damage
87,389
96,341
Taken
92,454
46,057
Mitigated
53,204
3,344
Healing
19,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Aaron_vlc_1992
Discordia
13,897
1,414
101
820
13,444
4,405
0
6,911
6,533
41,095
0
W
6,612
2,374
0
817
23,025
11,336
0
9,815
13,210
0
23,854
L
17,481
4,029
0
861
32,901
17,694
0
1,927
30,974
0
30,621
L
Odin
4,000
1,188
0
0
7,554
4,588
0
1,538
6,016
0
7,193
L
Merlin
Nindero
Merlin
28,153
1,390
0
0
11,984
4,721
0
721
11,263
68,243
0
L
11,431
1,018
0
2,326
20,346
8,478
0
5,844
14,502
40,124
0
L
22,828
1,946
0
157
23,556
10,576
0
3,867
19,689
0
38,467
W
Thanatos
Shanu3
Thanatos
15,170
5,723
0
6,898
16,300
6,114
0
7,459
8,841
0
35,066
W
Arachne
nightcat_1
Arachne
31,897
26,623
0
5,437
21,187
8,252
0
5,331
15,856
0
44,838
W
Hercules
wjoynson01
Hercules
19,813
5,274
0
5,535
18,498
23,097
0
10,068
8,430
0
33,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,586
Gold Earned
74,043
214
Minions Killed
213
3
Camps Cleared
6
1,154,409
Distance Traveled
1,373,283
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,561
969
64
5
0
255,347
0
W
Pele
13,538
967
41
3
0
215,931
2
L
Fenrir
13,104
936
27
2
1
289,195
0
L
Odin
11,462
819
11
1
1
105,234
1
L
Merlin
14,143
1,010
86
6
0
252,391
0
L
Nox
12,816
915
55
4
0
240,400
0
L
Susano
15,061
1,076
35
3
1
267,189
1
W
Thanatos
14,816
1,058
53
4
0
263,458
0
W
Arachne
15,990
1,142
20
1
4
320,747
0
W
Hercules
16,138
1,153
35
3
2
317,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role