Player Matchup

Ares
Ares
Ashes09
Ares
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 7L
998 Elo+
Party 1
Vamana
Vamana
RelykTheKid
Vamana
Level 15
God Stats
15W - 19L
1,472 SR
Queue Stats
43W - 50L
1,383 Elo+
Party 2
Medusa
Medusa
TrippyTrev1
Medusa
Level 6
God Stats
2W - 9L
1,143 SR
Queue Stats
6W - 18L
998 Elo+
Party 1
Tiamat
Tiamat
gigglysquishy
Tiamat
Level 29
God Stats
1W - 1L
1,698 SR
Queue Stats
13W - 18L
1,348 Elo+
Party 1
Zeus
Zeus
trevshere
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,324 Elo+
Party 2
Team Averages
Level 12
1,463 SR
1,210 Elo+

VS

Team Averages
Level 19
1,450 SR
1,361 Elo+
Neith
Neith
Morepewpew12
Neith
Level 22
God Stats
6W - 3L
1,488 SR
Queue Stats
27W - 18L
1,439 Elo+
Solo
Merlin
Merlin
PabSaget
Merlin
Level 22
God Stats
29W - 24L
1,451 SR
Queue Stats
98W - 98L
1,371 Elo+
Party 3
Hel
Hel
blxckjxck47
Hel
Level 18
God Stats
18W - 13L
1,508 SR
Queue Stats
40W - 49L
1,297 Elo+
Solo
Odin
Odin
dopeytoaster466
Odin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 78L
1,394 Elo+
Party 3
Nemesis
Nemesis
nuutritio
Nemesis
Level 7
God Stats
1W - 0L
1,302 SR
Queue Stats
10W - 13L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Ashes09
Ares
14
1 / 12 / 4
8,707
967
4,156
19,269
8,751
Vamana
15
3 / 14 / 5
9,573
1,064
11,768
23,345
20,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
16
3 / 9 / 5
9,943
1,105
6,725
15,891
5,047
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 5 / 7
9,150
1,017
6,833
11,444
6,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
16
4 / 12 / 7
11,081
1,231
16,045
15,994
5,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 2 / 21
12,859
1,429
24,684
12,838
5,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
PabSaget
Merlin
17
5 / 3 / 28
10,854
1,206
15,155
8,858
3,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 3 / 15
9,862
1,096
5,209
7,766
3,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
5 / 2 / 28
11,124
1,236
9,557
9,045
11,848
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
nuutritio
Nemesis
18
22 / 2 / 12
13,088
1,454
24,735
12,143
5,705
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
156
12
Kills
52
52
Deaths
12
28
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Ares
Ashes09
Ares
1
12
4
0.25
W
15
2
21
12.75
W
Merlin
PabSaget
Merlin
5
3
28
6.33
L
Vamana
3
14
5
0.39
L
Medusa
3
9
5
0.61
W
5
3
15
4.17
W
5
2
28
9.5
L
1
5
7
0.9
W
Nemesis
nuutritio
Nemesis
22
2
12
14
L
Zeus
4
12
7
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,527
Damage
79,340
85,943
Taken
50,650
46,908
Mitigated
29,976
5,261
Healing
12,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Ashes09
Ares
4,156
382
0
190
19,269
8,751
0
4,441
14,676
12,304
0
W
24,684
17,519
0
6,486
12,838
5,590
0
6,899
5,691
0
43,106
W
Merlin
PabSaget
Merlin
15,155
1,944
0
522
8,858
3,712
0
4,820
3,852
26,279
0
L
Vamana
11,768
5,388
0
3,892
23,345
20,943
0
6,725
16,466
35
16,062
L
Medusa
6,725
3,469
0
312
15,891
5,047
0
2,636
13,215
0
13,436
W
5,209
966
2,902
1,522
7,766
3,121
0
4,429
3,055
10,702
0
W
9,557
5,334
0
0
9,045
11,848
0
4,375
4,380
0
14,742
L
6,833
1,498
0
816
11,444
6,846
0
2,955
8,464
14,559
0
W
Nemesis
nuutritio
Nemesis
24,735
15,694
0
1,556
12,143
5,705
0
5,936
5,859
0
33,428
L
Zeus
16,045
3,031
0
51
15,994
5,321
0
3,192
12,758
34,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,454
Gold Earned
57,787
87
Minions Killed
123
3
Camps Cleared
6
728,254
Distance Traveled
816,381
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,707
967
6
1
1
143,068
1
W
Neith
12,859
1,429
49
5
2
142,537
0
W
Merlin
10,854
1,206
30
3
0
150,397
1
L
Vamana
9,573
1,064
8
1
0
152,447
0
L
Medusa
9,943
1,105
22
2
2
135,171
1
W
Hel
9,862
1,096
23
3
2
137,885
1
W
Odin
11,124
1,236
9
1
1
177,226
0
L
Tiamat
9,150
1,017
20
2
0
160,563
0
W
Nemesis
13,088
1,454
12
1
1
208,336
0
L
Zeus
11,081
1,231
31
3
0
137,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role