Player Matchup

Danzaburou
Danzaburou
Charleskiefkill
Danzaburou
Level 21
God Stats
23W - 39L
1,378 SR
Queue Stats
75W - 85L
1,340 Elo+
Solo
Bellona
Bellona
Drakonian77
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Saint_Broseph00
Tsukuyomi
Level 29
God Stats
3W - 8L
1,461 SR
Queue Stats
86W - 105L
1,372 Elo+
Solo
Apollo
Apollo
Starhunter3192
Apollo
Level 24
God Stats
3W - 2L
1,351 SR
Queue Stats
33W - 23L
1,321 Elo+
Solo
Discordia
Discordia
timplesimple
Discordia
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,438 SR
1,407 Elo+

VS

Team Averages
Level 19
1,453 SR
1,352 Elo+
Gilgamesh
Gilgamesh
Chief-Geronimo-1
Gilgamesh
Level 8
God Stats
2W - 2L
1,610 SR
Queue Stats
4W - 6L
1,323 Elo+
Solo
Set
Set
MAGNUTZ82
Set
Level 14
God Stats
1W - 5L
1,299 SR
Queue Stats
6W - 11L
1,371 Elo+
Solo
Pele
Pele
Tunez_boi
Pele
Level 17
God Stats
1W - 5L
1,219 SR
Queue Stats
22W - 29L
1,292 Elo+
Solo
Bacchus
Bacchus
pablolacala
Bacchus
Level 28
God Stats
17W - 14L
1,546 SR
Queue Stats
78W - 79L
1,344 Elo+
Solo
Kukulkan
Kukulkan
woodchuker
Kukulkan
Level 29
God Stats
5W - 11L
1,593 SR
Queue Stats
165W - 202L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Charleskiefkill
Danzaburou
19
15 / 4 / 6
14,426
601
19,414
17,922
7,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Drakonian77
Bellona
18
6 / 5 / 13
12,263
511
9,636
15,456
12,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
Saint_Broseph00
Tsukuyomi
19
8 / 5 / 8
13,061
544
11,279
19,888
8,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
15 / 0 / 8
13,923
580
20,257
12,777
6,713
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Discordia
timplesimple
Discordia
18
5 / 8 / 6
12,382
516
10,637
13,197
4,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
16
2 / 12 / 1
10,397
433
7,345
23,794
13,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
0 / 15 / 1
9,324
389
2,797
19,108
9,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
19
9 / 6 / 4
13,234
551
15,289
15,738
5,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
pablolacala
Bacchus
17
3 / 10 / 6
10,938
456
4,776
20,545
18,992
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
woodchuker
Kukulkan
15
7 / 7 / 2
11,005
459
8,496
13,484
5,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
35
49
Kills
21
22
Deaths
50
41
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Charleskiefkill
Danzaburou
15
4
6
4.5
L
Gilgamesh
2
12
1
0.21
W
Bellona
Drakonian77
Bellona
6
5
13
2.5
L
0
15
1
0.03
W
Tsukuyomi
Saint_Broseph00
Tsukuyomi
8
5
8
2.4
W
15
0
8
19
L
Pele
9
6
4
1.83
L
Bacchus
pablolacala
Bacchus
3
10
6
0.6
W
Discordia
timplesimple
Discordia
5
8
6
1
L
Kukulkan
woodchuker
Kukulkan
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,223
Damage
38,703
79,240
Taken
92,669
38,944
Mitigated
53,023
17,435
Healing
5,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Charleskiefkill
Danzaburou
19,414
12,831
0
8,051
17,922
7,616
3,050
4,898
13,024
0
81,805
L
Gilgamesh
7,345
3,086
0
610
23,794
13,714
240
0
23,794
0
59,231
W
Bellona
Drakonian77
Bellona
9,636
2,970
0
1,891
15,456
12,243
1,718
2,093
13,363
0
56,222
L
2,797
1,205
0
215
19,108
9,527
2,878
499
18,475
0
45,280
W
Tsukuyomi
Saint_Broseph00
Tsukuyomi
11,279
2,361
0
4,927
19,888
8,235
1,307
2,700
17,188
0
87,339
W
20,257
11,950
473
1,305
12,777
6,713
3,809
2,991
9,786
0
80,159
L
Pele
15,289
5,062
0
2,041
15,738
5,698
132
2,343
13,249
0
62,267
L
Bacchus
pablolacala
Bacchus
4,776
293
0
124
20,545
18,992
0
245
20,224
24,819
0
W
Discordia
timplesimple
Discordia
10,637
482
0
788
13,197
4,137
1,351
3,906
9,291
56,177
0
L
Kukulkan
woodchuker
Kukulkan
8,496
954
0
2,663
13,484
5,092
129
6,524
6,290
52,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,055
Gold Earned
54,898
539
Minions Killed
399
0
Camps Cleared
0
2,205,230
Distance Traveled
1,802,892
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,426
601
129
5
0
405,985
1
L
Gilgamesh
10,397
433
93
4
0
322,471
0
W
Bellona
12,263
511
79
3
0
447,250
0
L
Set
9,324
389
81
3
0
381,683
0
W
Tsukuyomi
13,061
544
133
6
0
442,025
3
W
Apollo
13,923
580
100
4
0
489,927
1
L
Pele
13,234
551
90
4
0
460,631
3
L
Bacchus
10,938
456
45
2
0
355,583
0
W
Discordia
12,382
516
98
4
0
420,043
0
L
Kukulkan
11,005
459
90
4
0
282,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role