Player Matchup

Izanami
Izanami
Nachelas99
Izanami
Level 63
God Stats
5W - 4L
1,441 SR
Queue Stats
65W - 72L
1,465 Elo+
Party 2
Gilgamesh
Gilgamesh
ObSiDiAn-FuRy09
Gilgamesh
Level 17
God Stats
26W - 17L
1,597 SR
Queue Stats
37W - 35L
1,385 Elo+
Party 2
Anubis
Anubis
ObSiDiAn-GhOsT18
Anubis
Level 27
God Stats
30W - 29L
1,430 SR
Queue Stats
72W - 88L
1,340 Elo+
Party 2
Cerberus
Cerberus
el-cani-maton18
Cerberus
Level 8
God Stats
15W - 6L
1,468 SR
Queue Stats
17W - 14L
1,227 Elo+
Party 2
Hun Batz
Hun Batz
paujh1999
Hun Batz
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 90L
1,521 Elo+
Party 2
Team Averages
Level 47
1,487 SR
1,388 Elo+

VS

Team Averages
Level 8
1,441 SR
1,296 Elo+
Chiron
Chiron
ElegantBrainDead
Chiron
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,375 Elo+
Party 1
Guan Yu
Guan Yu
RipBongz420
Guan Yu
Level 16
God Stats
10W - 14L
1,202 SR
Queue Stats
19W - 23L
1,356 Elo+
Solo
Ares
Ares
Ultimate_Bekan1
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,077 Elo+
Solo
Izanami
Izanami
daft1409
Izanami
Level 9
God Stats
68W - 36L
1,502 SR
Queue Stats
115W - 96L
1,400 Elo+
Solo
Ra
Ra
scieralny_dzien
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Nachelas99
Izanami
13
4 / 0 / 1
7,813
710
4,683
5,125
1,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
ObSiDiAn-FuRy09
Gilgamesh
10
3 / 1 / 1
5,857
532
2,286
3,870
1,291
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
8 / 0 / 4
8,028
730
9,182
3,729
1,636
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
10
0 / 0 / 2
6,129
557
973
3,826
1,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
paujh1999
Hun Batz
12
6 / 2 / 5
7,302
664
7,149
7,126
2,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,266
479
1,287
5,959
1,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
RipBongz420
Guan Yu
9
1 / 1 / 0
5,587
508
1,448
4,634
2,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 9 / 0
4,572
416
1,089
10,755
3,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
daft1409
Izanami
10
1 / 3 / 0
6,183
562
3,077
6,827
1,323
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 6 / 2
6,201
564
2,656
6,203
1,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
21
Kills
3
3
Deaths
21
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Izanami
Nachelas99
Izanami
4
0
1
4.5
W
Gilgamesh
ObSiDiAn-FuRy09
Gilgamesh
3
1
1
3.5
W
8
0
4
10
L
Guan Yu
RipBongz420
Guan Yu
1
1
0
1
L
0
9
0
0
L
Izanami
daft1409
Izanami
1
3
0
0.33
W
Cerberus
0
0
2
1
W
Hun Batz
paujh1999
Hun Batz
6
2
5
4.25
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,273
Damage
9,557
23,676
Taken
34,378
8,370
Mitigated
10,309
7,225
Healing
6,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,287
558
155
2,819
5,959
1,750
0
876
5,083
0
27,218
W
Izanami
Nachelas99
Izanami
4,683
3,312
0
2,141
5,125
1,594
2,979
300
4,823
0
51,734
W
Gilgamesh
ObSiDiAn-FuRy09
Gilgamesh
2,286
331
0
33
3,870
1,291
385
941
2,777
0
16,795
W
9,182
365
0
1,987
3,729
1,636
1,953
618
3,021
41,777
0
L
Guan Yu
RipBongz420
Guan Yu
1,448
254
508
1,345
4,634
2,500
267
1,653
2,981
0
25,294
L
1,089
155
0
89
10,755
3,117
0
5,372
5,383
8,756
0
L
Izanami
daft1409
Izanami
3,077
1,838
0
1,093
6,827
1,323
990
1,489
5,338
0
34,120
W
Cerberus
973
34
0
1,254
3,826
1,426
0
818
2,890
20,224
0
W
Hun Batz
paujh1999
Hun Batz
7,149
2,250
0
1,810
7,126
2,423
339
784
6,240
0
43,688
L
2,656
606
69
562
6,203
1,619
273
765
5,438
26,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,129
Gold Earned
27,809
368
Minions Killed
248
0
Camps Cleared
0
1,114,113
Distance Traveled
1,066,052
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,266
479
60
5
0
226,798
1
W
Izanami
7,813
710
109
10
0
201,812
0
W
Gilgamesh
5,857
532
41
4
0
233,741
1
W
Anubis
8,028
730
80
7
0
197,343
2
L
Guan Yu
5,587
508
51
5
0
237,616
1
L
Ares
4,572
416
15
1
0
188,771
0
L
Izanami
6,183
562
64
6
0
214,310
2
W
Cerberus
6,129
557
62
6
0
228,389
4
W
Hun Batz
7,302
664
76
7
0
252,828
0
L
Ra
6,201
564
58
5
0
198,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role