Player Matchup

Tiamat
Tiamat
Bandanga
Tiamat
Level 121
God Stats
3W - 1L
1,608 SR
Queue Stats
107W - 126L
1,484 Elo+
Party 1
Medusa
Medusa
D1NOVAS9
Medusa
Level 88
God Stats
1W - 1L
1,212 SR
Queue Stats
33W - 40L
1,502 Elo+
Party 1
Guan Yu
Guan Yu
Tomoku
Guan Yu
Level 45
God Stats
4W - 0L
1,500 SR
Queue Stats
164W - 187L
1,484 Elo+
Solo
Team Averages
Level 85
1,440 SR
1,490 Elo+

VS

Team Averages
Level 84
1,321 SR
1,468 Elo+
Scylla
Scylla
Pentinta
Scylla
Level 40
God Stats
39W - 46L
1,418 SR
Queue Stats
159W - 167L
1,521 Elo+
Solo
Cerberus
Cerberus
ahagen
Cerberus
Level 57
God Stats
18W - 25L
1,245 SR
Queue Stats
213W - 262L
1,439 Elo+
Solo
Thor
Thor
Дваколпакаипока
Thor
Level 154
God Stats
45W - 58L
1,299 SR
Queue Stats
368W - 456L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bandanga
Tiamat
11
1 / 1 / 6
7,932
661
7,193
6,867
4,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
D1NOVAS9
Medusa
12
4 / 0 / 3
8,496
708
7,303
5,821
1,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
Tomoku
Guan Yu
12
2 / 1 / 5
8,996
750
7,784
7,476
6,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Pentinta
Scylla
11
0 / 2 / 2
7,325
610
6,105
5,234
1,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
ahagen
Cerberus
10
1 / 4 / 1
8,197
683
4,912
14,188
6,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 1
7,605
634
3,250
7,522
4,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
7
Kills
2
2
Deaths
7
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Bandanga
Tiamat
1
1
6
4
W
Medusa
D1NOVAS9
Medusa
4
0
3
5.5
L
Scylla
Pentinta
Scylla
0
2
2
0.5
W
Guan Yu
Tomoku
Guan Yu
2
1
5
4.5
L
Cerberus
ahagen
Cerberus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,280
Damage
14,267
20,164
Taken
26,944
12,146
Mitigated
12,442
10,355
Healing
6,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Bandanga
Tiamat
7,193
263
0
2,344
6,867
4,166
0
3,284
3,583
33,737
0
W
Medusa
D1NOVAS9
Medusa
7,303
3,912
0
572
5,821
1,854
695
3,942
1,879
0
37,961
L
Scylla
Pentinta
Scylla
6,105
154
0
1,963
5,234
1,419
0
1,277
3,879
28,977
0
W
Guan Yu
Tomoku
Guan Yu
7,784
773
3,369
4,070
7,476
6,126
183
3,896
3,580
0
15,593
L
Cerberus
ahagen
Cerberus
4,912
203
0
3,930
14,188
6,621
0
3,044
10,794
23,841
0
L
3,250
400
0
999
7,522
4,402
0
2,208
4,998
0
24,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,424
Gold Earned
23,127
145
Minions Killed
184
0
Camps Cleared
0
693,629
Distance Traveled
660,463
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,932
661
55
5
0
241,572
3
W
Medusa
8,496
708
75
6
0
209,008
2
L
Scylla
7,325
610
55
5
0
224,684
0
W
Guan Yu
8,996
750
15
1
0
243,049
5
L
Cerberus
8,197
683
87
7
0
237,018
3
L
Thor
7,605
634
42
4
0
198,761
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role