Player Matchup

Arachne
Arachne
Arouxtheceo
Arachne
Level 52
God Stats
1W - 4L
1,222 SR
Queue Stats
9W - 33L
1,238 Elo+
Party 3
Heimdallr
Heimdallr
BusDriver25
Heimdallr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
Iruushy
Achilles
Level 49
God Stats
3W - 1L
1,722 SR
Queue Stats
43W - 48L
1,571 Elo+
Party 4
Sylvanus
Sylvanus
QwijobYeong
Sylvanus
Level 36
God Stats
52W - 50L
1,652 SR
Queue Stats
215W - 215L
1,545 Elo+
Solo
Persephone
Persephone
Ronshon
Persephone
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
44W - 36L
1,571 Elo+
Party 4
Team Averages
Level 47
1,519 SR
1,485 Elo+

VS

Team Averages
Level 62
1,586 SR
1,398 Elo+
Zeus
Zeus
Mascardi
Zeus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
SIxnkz
Arachne
Level 28
God Stats
8W - 10L
1,794 SR
Queue Stats
245W - 288L
1,370 Elo+
Party 1
Eset
Eset
TestMyTickler
Eset
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 81L
1,602 Elo+
Solo
Guan Yu
Guan Yu
Tropic23
Guan Yu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,162 Elo+
Party 2
Heimdallr
Heimdallr
corpralhicks45
Heimdallr
Level 88
God Stats
6W - 7L
1,633 SR
Queue Stats
246W - 280L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Arouxtheceo
Arachne
10
0 / 9 / 4
7,242
402
4,315
14,714
5,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
BusDriver25
Heimdallr
12
0 / 9 / 3
8,021
446
5,436
14,514
6,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Iruushy
Achilles
13
1 / 1 / 1
7,808
434
5,011
11,112
10,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
QwijobYeong
Sylvanus
12
4 / 5 / 5
8,300
461
14,211
16,186
16,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
Ronshon
Persephone
16
9 / 5 / 2
10,795
600
11,929
9,432
3,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
7 / 4 / 3
9,072
504
11,853
7,991
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
SIxnkz
Arachne
13
4 / 3 / 9
8,915
495
6,584
13,081
4,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
7 / 2 / 5
10,204
567
14,216
12,280
8,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
Tropic23
Guan Yu
11
1 / 5 / 10
7,436
413
2,968
11,385
8,259
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
corpralhicks45
Heimdallr
15
10 / 1 / 9
10,033
557
13,709
12,023
4,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
65
14
Kills
29
29
Deaths
15
15
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Arachne
Arouxtheceo
Arachne
0
9
4
0.22
L
Heimdallr
BusDriver25
Heimdallr
0
9
3
0.17
L
Achilles
Iruushy
Achilles
1
1
1
1.5
W
Zeus
7
4
3
2.13
L
Sylvanus
QwijobYeong
Sylvanus
4
5
5
1.3
L
Persephone
Ronshon
Persephone
9
5
2
2
W
Arachne
SIxnkz
Arachne
4
3
9
2.83
W
7
2
5
4.75
W
Guan Yu
Tropic23
Guan Yu
1
5
10
1.2
W
Heimdallr
corpralhicks45
Heimdallr
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,902
Damage
49,330
65,958
Taken
56,760
42,899
Mitigated
28,168
16,011
Healing
18,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Arouxtheceo
Arachne
4,315
2,638
0
1,804
14,714
5,836
0
5,501
9,101
0
35,728
L
Heimdallr
BusDriver25
Heimdallr
5,436
3,010
0
2,858
14,514
6,430
308
2,977
11,480
0
41,733
L
Achilles
Iruushy
Achilles
5,011
1,570
0
3,727
11,112
10,667
0
6,724
4,340
0
34,818
W
Zeus
11,853
556
0
536
7,991
2,423
0
5,170
2,821
45,766
0
L
Sylvanus
QwijobYeong
Sylvanus
14,211
4,249
939
4,515
16,186
16,420
0
4,546
11,356
38,213
7,321
L
Persephone
Ronshon
Persephone
11,929
876
0
2,168
9,432
3,546
646
5,521
3,610
64,170
0
W
Arachne
SIxnkz
Arachne
6,584
3,330
0
3,615
13,081
4,843
0
4,611
8,410
0
48,581
W
14,216
2,296
460
6,785
12,280
8,214
654
3,350
8,456
72,841
0
W
Guan Yu
Tropic23
Guan Yu
2,968
720
892
2,850
11,385
8,259
0
6,230
5,125
0
9,153
W
Heimdallr
corpralhicks45
Heimdallr
13,709
6,377
219
3,139
12,023
4,429
1,513
5,852
6,111
0
49,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,166
Gold Earned
45,660
391
Minions Killed
418
0
Camps Cleared
0
1,708,602
Distance Traveled
1,655,540
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,242
402
66
4
0
354,726
0
L
Heimdallr
8,021
446
78
4
0
330,659
1
L
Achilles
7,808
434
59
3
0
365,952
3
W
Zeus
9,072
504
87
5
0
320,166
0
L
Sylvanus
8,300
461
59
3
0
331,125
4
L
Persephone
10,795
600
129
7
0
326,140
0
W
Arachne
8,915
495
96
5
0
385,144
1
W
Eset
10,204
567
136
8
0
326,356
6
W
Guan Yu
7,436
413
18
1
0
314,277
0
W
Heimdallr
10,033
557
81
5
0
309,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role