Player Matchup

Tiamat
Tiamat
Ayuascah
Tiamat
Level 89
God Stats
33W - 18L
1,645 SR
Queue Stats
292W - 218L
1,538 Elo+
Party 1
Awilix
Awilix
Edoença
Awilix
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
KamikaseYu
Ares
Level 43
God Stats
11W - 2L
1,893 SR
Queue Stats
116W - 68L
1,638 Elo+
Party 1
Artemis
Artemis
MartLK
Artemis
Level 86
God Stats
8W - 2L
1,825 SR
Queue Stats
72W - 47L
1,614 Elo+
Party 1
Chaac
Chaac
Mordecool
Chaac
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 94
1,673 SR
1,558 Elo+

VS

Team Averages
Level 63
1,591 SR
1,485 Elo+
Bellona
Bellona
BasThicc
Bellona
Level 18
God Stats
1W - 1L
1,734 SR
Queue Stats
25W - 19L
1,485 Elo+
Party 3
Hera
Hera
TravisScxxT
Hera
Level 44
God Stats
13W - 7L
1,691 SR
Queue Stats
253W - 272L
1,476 Elo+
Solo
Ymir
Ymir
sVeluk
Ymir
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
vrgamerSE
Heimdallr
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
xBlaszczykowski
Gilgamesh
Level 124
God Stats
14W - 15L
1,531 SR
Queue Stats
130W - 132L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ayuascah
Tiamat
18
7 / 1 / 9
11,313
566
14,680
12,737
10,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Edoença
Awilix
18
12 / 3 / 7
11,541
577
10,993
14,535
6,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
1 / 2 / 12
9,937
497
8,917
14,202
15,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
MartLK
Artemis
17
4 / 0 / 5
10,228
511
7,168
10,422
4,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Mordecool
Chaac
18
9 / 2 / 9
12,108
605
18,521
20,206
19,069
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BasThicc
Bellona
16
4 / 8 / 1
9,644
482
13,062
23,953
19,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
0 / 7 / 2
8,510
426
5,202
10,869
3,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
sVeluk
Ymir
12
0 / 4 / 1
7,096
355
5,016
11,824
8,584
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
vrgamerSE
Heimdallr
14
2 / 5 / 0
8,376
419
5,038
10,885
4,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
xBlaszczykowski
Gilgamesh
12
1 / 9 / 2
7,867
393
5,809
19,284
8,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
13
33
Kills
7
8
Deaths
33
42
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Ayuascah
Tiamat
7
1
9
11.5
L
Bellona
BasThicc
Bellona
4
8
1
0.56
W
Awilix
Edoença
Awilix
12
3
7
5.17
W
1
2
12
3.5
W
Artemis
MartLK
Artemis
4
0
5
6.5
W
Chaac
Mordecool
Chaac
9
2
9
6.75
L
0
7
2
0.14
L
Ymir
sVeluk
Ymir
0
4
1
0.13
L
Heimdallr
vrgamerSE
Heimdallr
2
5
0
0.4
L
Gilgamesh
xBlaszczykowski
Gilgamesh
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,279
Damage
34,127
72,102
Taken
76,815
54,907
Mitigated
45,536
28,896
Healing
11,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Ayuascah
Tiamat
14,680
1,129
229
5,176
12,737
10,172
825
3,257
9,294
78,692
0
L
Bellona
BasThicc
Bellona
13,062
6,263
0
5,978
23,953
19,596
0
5,608
18,201
466
54,590
W
Awilix
Edoença
Awilix
10,993
4,014
0
5,978
14,535
6,139
789
1,769
12,744
0
76,040
W
8,917
567
0
2,054
14,202
15,016
490
3,136
10,958
44,035
0
W
Artemis
MartLK
Artemis
7,168
4,580
0
6,801
10,422
4,511
1,077
1,182
9,236
0
70,699
W
Chaac
Mordecool
Chaac
18,521
4,251
0
8,658
20,206
19,069
593
936
19,230
0
77,513
L
5,202
1,067
0
1,906
10,869
3,661
50
2,032
8,688
54,444
0
L
Ymir
sVeluk
Ymir
5,016
513
171
658
11,824
8,584
0
6,080
5,614
21,350
0
L
Heimdallr
vrgamerSE
Heimdallr
5,038
1,977
0
1,870
10,885
4,765
0
3,736
7,055
0
54,037
L
Gilgamesh
xBlaszczykowski
Gilgamesh
5,809
1,490
0
1,326
19,284
8,930
0
5,277
13,660
0
44,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,127
Gold Earned
41,493
577
Minions Killed
438
0
Camps Cleared
0
1,915,638
Distance Traveled
1,777,666
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,313
566
148
7
0
374,890
1
L
Bellona
9,644
482
102
5
0
340,077
6
W
Awilix
11,541
577
131
7
0
413,195
1
W
Ares
9,937
497
52
3
0
380,056
11
W
Artemis
10,228
511
113
6
0
348,054
4
W
Chaac
12,108
605
133
7
0
399,443
5
L
Hera
8,510
426
122
6
0
332,013
4
L
Ymir
7,096
355
36
2
0
397,955
0
L
Heimdallr
8,376
419
115
6
0
345,604
2
L
Gilgamesh
7,867
393
63
3
0
362,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role