Player Matchup

Tiamat
Tiamat
HähnchenTom
Tiamat
Level 28
God Stats
1W - 1L
1,697 SR
Queue Stats
57W - 44L
1,615 Elo+
Party 1
Hou Yi
Hou Yi
Metamorph0sis
Hou Yi
Level 18
God Stats
4W - 4L
1,469 SR
Queue Stats
113W - 97L
1,622 Elo+
Solo
Tsukuyomi
Tsukuyomi
OlympusDriver
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,785 Elo+
Solo
Athena
Athena
ReiDasCaveiras
Athena
Level 18
God Stats
0W - 1L
1,832 SR
Queue Stats
20W - 12L
1,626 Elo+
Solo
Mulan
Mulan
xSchnitzelBobx
Mulan
Level 25
God Stats
7W - 4L
1,574 SR
Queue Stats
56W - 46L
1,610 Elo+
Party 1
Team Averages
Level 18
1,614 SR
1,652 Elo+

VS

Team Averages
Level 23
1,610 SR
1,559 Elo+
Nemesis
Nemesis
Al0NisHere
Nemesis
Level 20
God Stats
2W - 0L
1,739 SR
Queue Stats
13W - 8L
1,595 Elo+
Party 2
Ymir
Ymir
BlueSmint
Ymir
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
7W - 8L
1,426 Elo+
Party 2
Freya
Freya
P4J4R0
Freya
Level 28
God Stats
23W - 22L
1,588 SR
Queue Stats
61W - 55L
1,544 Elo+
Party 2
Susano
Susano
SoruHanta
Susano
Level 37
God Stats
8W - 6L
1,507 SR
Queue Stats
88W - 71L
1,553 Elo+
Party 2
King Arthur
King Arthur
cgsurf1
King Arthur
Level 27
God Stats
8W - 3L
1,716 SR
Queue Stats
119W - 82L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
2 / 3 / 1
8,676
510
6,699
7,862
4,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 4 / 2
8,926
525
7,238
9,608
3,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
OlympusDriver
Tsukuyomi
14
3 / 4 / 4
8,794
517
12,889
14,728
5,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 6 / 2
6,159
362
4,062
10,680
4,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
3 / 5 / 0
8,722
513
5,869
10,190
6,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Al0NisHere
Nemesis
14
2 / 3 / 8
8,902
524
5,738
15,791
6,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
12
1 / 2 / 5
7,279
428
3,379
5,673
3,310
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
P4J4R0
Freya
15
5 / 3 / 2
9,160
539
7,432
9,324
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Susano
SoruHanta
Susano
14
5 / 2 / 6
9,229
543
9,180
12,500
4,462
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

King Arthur
cgsurf1
King Arthur
18
9 / 2 / 2
11,637
685
12,469
16,626
12,310
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
12
Kills
22
22
Deaths
12
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Al0NisHere
Nemesis
2
3
8
2
W
Ymir
1
2
5
1.75
L
Tiamat
2
3
1
0.83
L
4
4
2
1.25
L
Tsukuyomi
OlympusDriver
Tsukuyomi
3
4
4
1.25
W
Freya
P4J4R0
Freya
5
3
2
2
L
0
6
2
0.17
W
Susano
SoruHanta
Susano
5
2
6
4
W
King Arthur
cgsurf1
King Arthur
9
2
2
5
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,757
Damage
38,198
53,068
Taken
59,914
24,494
Mitigated
29,821
11,163
Healing
19,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Al0NisHere
Nemesis
5,738
2,403
0
7,620
15,791
6,622
0
2,136
13,519
0
63,478
W
Ymir
3,379
371
0
773
5,673
3,310
185
1,149
4,524
14,584
0
L
Tiamat
6,699
842
0
1,922
7,862
4,426
80
63
7,799
48,542
0
L
7,238
3,781
0
2,160
9,608
3,391
342
3,587
6,021
0
56,634
L
Tsukuyomi
OlympusDriver
Tsukuyomi
12,889
3,861
0
4,802
14,728
5,953
0
1,057
13,671
0
64,083
W
Freya
P4J4R0
Freya
7,432
2,830
0
3,777
9,324
3,117
956
1,169
8,155
61,557
0
L
4,062
1,286
0
775
10,680
4,596
0
6,223
4,457
10,352
1,150
W
Susano
SoruHanta
Susano
9,180
2,014
0
382
12,500
4,462
819
2,912
9,384
0
41,313
W
King Arthur
cgsurf1
King Arthur
12,469
1,874
0
6,925
16,626
12,310
151
2,752
13,746
119
73,871
L
5,869
1,569
0
1,504
10,190
6,128
0
0
10,190
0
46,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,277
Gold Earned
46,207
432
Minions Killed
480
0
Camps Cleared
0
1,614,195
Distance Traveled
1,599,542
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,902
524
104
6
0
342,947
0
W
Ymir
7,279
428
14
1
0
265,623
3
L
Tiamat
8,676
510
99
6
0
345,145
3
L
Hou Yi
8,926
525
91
5
0
306,298
6
L
Tsukuyomi
8,794
517
107
6
0
354,978
6
W
Freya
9,160
539
113
7
0
304,569
7
L
Athena
6,159
362
21
1
0
315,088
8
W
Susano
9,229
543
84
5
0
349,492
1
W
King Arthur
11,637
685
165
10
0
336,911
4
L
Mulan
8,722
513
114
7
0
292,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role