Player Matchup

Merlin
Merlin
Gutirx
Merlin
Level 24
God Stats
29W - 23L
1,584 SR
Queue Stats
200W - 229L
1,349 Elo+
Party 3
Serqet
Serqet
JokersGaze
Serqet
Level 28
God Stats
23W - 18L
1,586 SR
Queue Stats
144W - 149L
1,430 Elo+
Party 2
Kukulkan
Kukulkan
KGAReloaded
Kukulkan
Level 29
God Stats
19W - 15L
1,470 SR
Queue Stats
320W - 338L
1,442 Elo+
Party 2
Sobek
Sobek
MAXTERNAT
Sobek
Level 32
God Stats
3W - 1L
1,885 SR
Queue Stats
133W - 209L
1,364 Elo+
Party 3
Set
Set
TheRapidLion
Set
Level 3
God Stats
1W - 4L
1,286 SR
Queue Stats
59W - 62L
1,219 Elo+
Party 2
Team Averages
Level 23
1,562 SR
1,361 Elo+

VS

Team Averages
Level 32
1,555 SR
1,443 Elo+
Mulan
Mulan
LibrarianLover
Mulan
Level 84
God Stats
1W - 2L
1,423 SR
Queue Stats
69W - 60L
1,476 Elo+
Party 1
Kukulkan
Kukulkan
Rawwrrrs
Kukulkan
Level 15
God Stats
124W - 123L
1,429 SR
Queue Stats
215W - 218L
1,388 Elo+
Solo
Hun Batz
Hun Batz
Tanman313
Hun Batz
Level 32
God Stats
4W - 1L
1,884 SR
Queue Stats
67W - 67L
1,629 Elo+
Party 1
Tsukuyomi
Tsukuyomi
layke6
Tsukuyomi
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 60L
1,339 Elo+
Solo
Ymir
Ymir
s3xhaver69
Ymir
Level 3
God Stats
7W - 2L
1,539 SR
Queue Stats
7W - 3L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gutirx
Merlin
20
7 / 5 / 15
15,570
1,112
24,051
19,300
15,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
JokersGaze
Serqet
20
9 / 6 / 17
15,431
1,102
19,741
17,154
8,408
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
KGAReloaded
Kukulkan
20
12 / 10 / 8
15,955
1,140
25,564
22,983
9,446
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
MAXTERNAT
Sobek
20
6 / 5 / 24
15,408
1,101
9,070
20,255
30,222
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
0 / 17 / 21
12,709
908
3,741
25,746
11,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 6 / 22
17,484
1,249
32,057
22,054
21,195
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Rawwrrrs
Kukulkan
20
10 / 5 / 10
14,091
1,007
21,305
11,922
4,867
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Tanman313
Hun Batz
20
10 / 9 / 20
15,045
1,075
25,577
23,858
9,922
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
layke6
Tsukuyomi
20
6 / 9 / 18
14,582
1,042
17,072
19,218
6,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
3 / 5 / 17
12,867
919
5,362
15,912
14,468
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
130
34
Kills
43
43
Deaths
34
85
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Merlin
Gutirx
Merlin
7
5
15
2.9
L
Serqet
JokersGaze
Serqet
9
6
17
2.92
L
Kukulkan
KGAReloaded
Kukulkan
12
10
8
1.6
W
14
6
22
4.17
L
Sobek
MAXTERNAT
Sobek
6
5
24
3.6
W
Kukulkan
Rawwrrrs
Kukulkan
10
5
10
3
W
Hun Batz
Tanman313
Hun Batz
10
9
20
2.22
L
0
17
21
0.62
W
Tsukuyomi
layke6
Tsukuyomi
6
9
18
1.67
W
3
5
17
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,167
Damage
101,373
105,438
Taken
92,964
74,872
Mitigated
57,209
8,963
Healing
3,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Gutirx
Merlin
24,051
4,207
1,209
2,250
19,300
15,697
0
3,181
16,119
65,491
0
L
Serqet
JokersGaze
Serqet
19,741
5,769
0
603
17,154
8,408
0
3,947
13,207
0
26,466
L
Kukulkan
KGAReloaded
Kukulkan
25,564
1,077
119
2,026
22,983
9,446
0
3,853
19,130
61,212
0
W
32,057
6,649
0
2,352
22,054
21,195
0
13,121
8,328
0
55,169
L
Sobek
MAXTERNAT
Sobek
9,070
914
257
2,134
20,255
30,222
0
7,801
12,454
16,119
0
W
Kukulkan
Rawwrrrs
Kukulkan
21,305
1,513
0
1,028
11,922
4,867
0
7,650
4,094
50,071
0
W
Hun Batz
Tanman313
Hun Batz
25,577
8,843
0
230
23,858
9,922
0
15,104
7,256
44
53,610
L
3,741
1,866
0
365
25,746
11,099
0
7,929
17,817
0
5,925
W
Tsukuyomi
layke6
Tsukuyomi
17,072
4,357
0
271
19,218
6,757
0
11,176
5,896
0
35,743
W
5,362
1,586
0
0
15,912
14,468
0
10,559
4,823
10,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,073
Gold Earned
74,069
223
Minions Killed
227
6
Camps Cleared
5
1,259,388
Distance Traveled
1,138,469
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
15,570
1,112
78
6
1
224,377
4
L
Serqet
15,431
1,102
20
1
0
302,902
1
L
Kukulkan
15,955
1,140
99
7
4
264,500
0
W
Mulan
17,484
1,249
65
5
1
239,213
0
L
Sobek
15,408
1,101
23
2
0
264,334
0
W
Kukulkan
14,091
1,007
72
5
2
244,137
0
W
Hun Batz
15,045
1,075
49
4
1
232,923
0
L
Set
12,709
908
3
0
1
203,275
0
W
Tsukuyomi
14,582
1,042
36
3
1
230,714
1
W
Ymir
12,867
919
5
0
0
191,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role