Player Matchup

Loki
Loki
DoTz_BroKe
Loki
Level 44
God Stats
15W - 12L
1,638 SR
Queue Stats
188W - 183L
1,401 Elo+
Party 2
Sobek
Sobek
Mr_Haze1998
Sobek
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 130L
1,290 Elo+
Party 2
Kukulkan
Kukulkan
RtheDaddy
Kukulkan
Level 28
God Stats
169W - 168L
1,498 SR
Queue Stats
281W - 361L
1,335 Elo+
Party 3
Achilles
Achilles
Taker1990
Achilles
Level 78
God Stats
14W - 15L
1,663 SR
Queue Stats
720W - 816L
1,419 Elo+
Party 3
Hachiman
Hachiman
posho2002
Hachiman
Level 116
God Stats
14W - 15L
1,607 SR
Queue Stats
801W - 909L
1,386 Elo+
Party 3
Team Averages
Level 61
1,581 SR
1,366 Elo+

VS

Team Averages
Level 62
1,479 SR
1,423 Elo+
Scylla
Scylla
BikerGab96
Scylla
Level 89
God Stats
29W - 19L
1,526 SR
Queue Stats
205W - 185L
1,410 Elo+
Party 1
Gilgamesh
Gilgamesh
Judiz_
Gilgamesh
Level 63
God Stats
5W - 4L
1,655 SR
Queue Stats
189W - 185L
1,408 Elo+
Party 1
Aphrodite
Aphrodite
SmoKerSz97na
Aphrodite
Level 18
God Stats
11W - 6L
1,500 SR
Queue Stats
370W - 318L
1,434 Elo+
Party 1
Skadi
Skadi
XSymetraX
Skadi
Level 18
God Stats
8W - 11L
1,216 SR
Queue Stats
73W - 79L
1,467 Elo+
Party 4
Tiamat
Tiamat
twili874
Tiamat
Level 121
God Stats
3W - 4L
1,500 SR
Queue Stats
153W - 152L
1,395 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 5
9,935
452
8,123
18,288
8,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
1 / 4 / 6
9,624
437
4,346
19,493
19,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
RtheDaddy
Kukulkan
18
5 / 10 / 1
11,397
518
7,344
14,181
7,112
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Achilles
Taker1990
Achilles
18
6 / 3 / 0
11,511
523
7,587
14,594
12,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
posho2002
Hachiman
15
2 / 7 / 2
9,206
418
10,287
18,465
6,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BikerGab96
Scylla
18
14 / 3 / 4
12,344
561
20,041
9,807
4,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Judiz_
Gilgamesh
19
4 / 1 / 2
11,481
522
5,635
12,794
7,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
SmoKerSz97na
Aphrodite
17
0 / 4 / 8
10,862
494
4,868
10,723
3,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
XSymetraX
Skadi
16
2 / 3 / 8
10,085
458
10,632
12,807
4,721
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
twili874
Tiamat
18
10 / 4 / 6
11,497
523
18,518
16,783
10,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
58
15
Kills
30
30
Deaths
15
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Scylla
BikerGab96
Scylla
14
3
4
5.33
L
1
6
5
0.58
W
Gilgamesh
Judiz_
Gilgamesh
4
1
2
5
L
1
4
6
1
L
Kukulkan
RtheDaddy
Kukulkan
5
10
1
0.55
W
Aphrodite
SmoKerSz97na
Aphrodite
0
4
8
1
L
Achilles
Taker1990
Achilles
6
3
0
2
W
Skadi
XSymetraX
Skadi
2
3
8
2
L
Hachiman
posho2002
Hachiman
2
7
2
0.43
W
Tiamat
twili874
Tiamat
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,687
Damage
59,694
85,021
Taken
62,914
53,425
Mitigated
30,291
18,655
Healing
18,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BikerGab96
Scylla
20,041
2,593
0
641
9,807
4,240
108
2,535
7,228
73,234
0
L
8,123
1,400
243
7,180
18,288
8,020
0
8,471
9,580
0
74,303
W
Gilgamesh
Judiz_
Gilgamesh
5,635
1,554
0
5,465
12,794
7,074
0
1,214
11,580
0
85,952
L
4,346
246
0
3,196
19,493
19,778
518
7,958
10,866
22,761
0
L
Kukulkan
RtheDaddy
Kukulkan
7,344
492
0
640
14,181
7,112
288
8,375
5,358
65,743
0
W
Aphrodite
SmoKerSz97na
Aphrodite
4,868
1,361
0
5,130
10,723
3,600
2,344
1,361
9,362
56,351
0
L
Achilles
Taker1990
Achilles
7,587
1,502
0
3,399
14,594
12,407
71
6,935
7,228
0
65,092
W
Skadi
XSymetraX
Skadi
10,632
6,271
0
1,871
12,807
4,721
944
850
11,957
0
49,738
L
Hachiman
posho2002
Hachiman
10,287
3,757
0
3,997
18,465
6,108
0
9,276
8,562
0
63,230
W
Tiamat
twili874
Tiamat
18,518
1,017
285
5,365
16,783
10,656
626
5,680
11,097
51,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,673
Gold Earned
56,269
508
Minions Killed
560
0
Camps Cleared
0
1,903,060
Distance Traveled
2,090,562
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,344
561
134
6
0
433,895
5
L
Loki
9,935
452
119
5
0
437,543
2
W
Gilgamesh
11,481
522
146
7
0
479,174
0
L
Sobek
9,624
437
34
2
0
371,171
0
L
Kukulkan
11,397
518
140
6
0
342,153
0
W
Aphrodite
10,862
494
139
6
0
344,534
2
L
Achilles
11,511
523
118
5
0
390,254
4
W
Skadi
10,085
458
81
4
0
407,665
2
L
Hachiman
9,206
418
97
4
0
361,939
0
W
Tiamat
11,497
523
60
3
0
425,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role