Player Matchup

Artemis
Artemis
Habyb123
Artemis
Level 41
God Stats
95W - 126L
1,516 SR
Queue Stats
197W - 269L
1,355 Elo+
Solo
Gilgamesh
Gilgamesh
Wolfditric
Gilgamesh
Level 97
God Stats
1W - 2L
1,318 SR
Queue Stats
2W - 10L
1,315 Elo+
Solo
Janus
Janus
berserkerwoden
Janus
Level 48
God Stats
4W - 4L
1,500 SR
Queue Stats
60W - 72L
1,424 Elo+
Solo
Team Averages
Level 62
1,445 SR
1,365 Elo+

VS

Team Averages
Level 100
1,548 SR
1,452 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DeGa-101
Fenrir
Level 129
God Stats
33W - 20L
1,615 SR
Queue Stats
267W - 314L
1,404 Elo+
Solo
Bacchus
Bacchus
TuggManFoo
Bacchus
Level 65
God Stats
12W - 8L
1,530 SR
Queue Stats
156W - 158L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Habyb123
Artemis
10
2 / 6 / 2
7,757
646
5,110
9,219
3,652
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Wolfditric
Gilgamesh
10
1 / 3 / 2
8,406
701
4,674
14,373
10,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
1 / 5 / 3
7,712
643
7,223
8,479
2,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
5 / 0 / 6
9,399
783
10,007
8,502
3,880
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
DeGa-101
Fenrir
13
6 / 3 / 6
9,472
789
5,833
9,315
5,721
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Bacchus
TuggManFoo
Bacchus
13
3 / 1 / 10
10,053
838
10,645
9,821
10,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
4
Kills
14
14
Deaths
4
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
5
0
6
8
W
Fenrir
DeGa-101
Fenrir
6
3
6
3
L
Artemis
Habyb123
Artemis
2
6
2
0.5
W
Bacchus
TuggManFoo
Bacchus
3
1
10
8
L
Gilgamesh
Wolfditric
Gilgamesh
1
3
2
0.67
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,007
Damage
26,485
32,071
Taken
27,638
16,550
Mitigated
20,499
3,568
Healing
8,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
10,007
2,731
854
2,771
8,502
3,880
2,426
2,711
5,791
0
52,568
W
Fenrir
DeGa-101
Fenrir
5,833
1,422
0
870
9,315
5,721
666
2,403
6,912
0
41,991
L
Artemis
Habyb123
Artemis
5,110
1,421
0
684
9,219
3,652
0
3,864
5,355
0
19,113
W
Bacchus
TuggManFoo
Bacchus
10,645
872
380
3,828
9,821
10,898
170
2,257
7,564
22,111
0
L
Gilgamesh
Wolfditric
Gilgamesh
4,674
1,337
912
750
14,373
10,108
310
4,250
10,123
0
19,501
L
7,223
369
0
1,222
8,479
2,790
624
2,659
5,820
30,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,875
Gold Earned
28,924
129
Minions Killed
171
0
Camps Cleared
0
620,897
Distance Traveled
744,616
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,399
783
111
9
0
246,761
1
W
Fenrir
9,472
789
52
4
0
250,948
0
L
Artemis
7,757
646
26
2
0
182,188
3
W
Bacchus
10,053
838
8
1
0
246,907
0
L
Gilgamesh
8,406
701
43
4
0
229,387
3
L
Janus
7,712
643
60
5
0
209,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role