Player Matchup

Hel
Hel
GotOuid420
Hel
Level 84
God Stats
4W - 7L
1,565 SR
Queue Stats
488W - 502L
1,486 Elo+
Party 1
Osiris
Osiris
LionSinPrideX
Osiris
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,609 Elo+
Party 1
Medusa
Medusa
Natreina
Medusa
Level 124
God Stats
13W - 15L
1,693 SR
Queue Stats
375W - 406L
1,478 Elo+
Party 1
Raijin
Raijin
Wabbajax
Raijin
Level 123
God Stats
13W - 17L
1,563 SR
Queue Stats
434W - 470L
1,529 Elo+
Party 1
Xbalanque
Xbalanque
Xx_CPDA_xX
Xbalanque
Level 69
God Stats
0W - 2L
1,232 SR
Queue Stats
79W - 85L
1,515 Elo+
Solo
Team Averages
Level 107
1,510 SR
1,523 Elo+

VS

Team Averages
Level 100
1,567 SR
1,419 Elo+
Zeus
Zeus
Nintendojo
Zeus
Level 109
God Stats
7W - 3L
1,500 SR
Queue Stats
103W - 98L
1,341 Elo+
Party 2
Ganesha
Ganesha
Trethion
Ganesha
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 52L
1,341 Elo+
Party 2
Baron Samedi
Baron Samedi
blackstellgamer
Baron Samedi
Level 73
God Stats
2W - 3L
1,339 SR
Queue Stats
246W - 252L
1,460 Elo+
Solo
Cernunnos
Cernunnos
calcalatz
Cernunnos
Level 125
God Stats
2W - 2L
1,769 SR
Queue Stats
170W - 180L
1,479 Elo+
Solo
Fenrir
Fenrir
xXDr_Manhattan58
Fenrir
Level 128
God Stats
9W - 2L
1,726 SR
Queue Stats
328W - 337L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 4
11,572
609
9,748
21,744
8,312
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
5 / 6 / 9
12,987
684
15,172
47,859
46,292
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
Natreina
Medusa
20
11 / 12 / 4
14,286
752
17,747
25,181
8,365
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Raijin
Wabbajax
Raijin
20
1 / 6 / 10
12,839
676
25,508
20,097
7,234
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
Xx_CPDA_xX
Xbalanque
18
1 / 9 / 5
10,857
571
8,163
24,770
8,858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 4 / 14
15,517
817
52,048
16,391
8,489
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Trethion
Ganesha
20
0 / 4 / 33
12,657
666
11,120
22,615
31,046
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baron Samedi
blackstellgamer
Baron Samedi
20
9 / 6 / 13
14,039
739
29,610
19,974
11,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
calcalatz
Cernunnos
20
8 / 5 / 19
13,509
711
24,368
18,752
10,324
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
6 / 2 / 18
12,844
676
13,467
17,461
24,335
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
135
21
Kills
38
38
Deaths
21
32
Assists
97
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
L
5
6
9
1.58
L
Medusa
Natreina
Medusa
11
12
4
1.08
W
15
4
14
5.5
W
Ganesha
Trethion
Ganesha
0
4
33
4.13
L
Raijin
Wabbajax
Raijin
1
6
10
1
L
Xbalanque
Xx_CPDA_xX
Xbalanque
1
9
5
0.39
W
Baron Samedi
blackstellgamer
Baron Samedi
9
6
13
2.58
W
Cernunnos
calcalatz
Cernunnos
8
5
19
3.5
W
6
2
18
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,338
Damage
130,613
139,651
Taken
95,193
79,061
Mitigated
85,697
67,639
Healing
41,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,748
230
22,299
11,322
21,744
8,312
234
14,466
7,278
18,328
0
L
15,172
3,211
1,175
17,022
47,859
46,292
0
29,246
18,613
0
26,283
L
Medusa
Natreina
Medusa
17,747
5,531
1,423
3,411
25,181
8,365
480
18,079
7,102
0
27,952
W
52,048
2,330
1,942
5,460
16,391
8,489
2,045
4,411
11,980
75,782
0
W
Ganesha
Trethion
Ganesha
11,120
1,726
2,676
3,851
22,615
31,046
297
8,666
13,949
33,125
0
L
Raijin
Wabbajax
Raijin
25,508
413
3,735
2,166
20,097
7,234
323
13,714
6,383
67,929
0
L
Xbalanque
Xx_CPDA_xX
Xbalanque
8,163
4,395
2,876
2,210
24,770
8,858
510
17,273
7,497
0
19,865
W
Baron Samedi
blackstellgamer
Baron Samedi
29,610
1,874
6,295
6,603
19,974
11,503
976
6,928
13,046
60,272
0
W
Cernunnos
calcalatz
Cernunnos
24,368
12,184
1,506
4,526
18,752
10,324
2,420
7,006
11,746
0
44,028
W
13,467
1,780
4,256
4,588
17,461
24,335
1,143
8,245
9,216
0
18,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,541
Gold Earned
68,566
185
Minions Killed
189
0
Camps Cleared
0
1,616,431
Distance Traveled
1,712,139
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,572
609
26
1
0
359,351
0
L
Osiris
12,987
684
10
1
0
345,789
2
L
Medusa
14,286
752
35
2
0
282,279
0
W
Zeus
15,517
817
48
3
0
325,781
0
W
Ganesha
12,657
666
1
0
0
346,247
1
L
Raijin
12,839
676
84
4
0
317,346
0
L
Xbalanque
10,857
571
30
2
0
311,666
3
W
Baron Samedi
14,039
739
68
4
0
345,206
4
W
Cernunnos
13,509
711
56
3
0
299,448
1
W
Fenrir
12,844
676
16
1
0
395,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role