Player Matchup

Arachne
Arachne
Davix13
Arachne
Level 135
God Stats
0W - 1L
1,757 SR
Queue Stats
121W - 113L
1,554 Elo+
Party 1
Hera
Hera
Fab16
Hera
Level 148
God Stats
0W - 2L
1,231 SR
Queue Stats
105W - 93L
1,526 Elo+
Party 1
Terra
Terra
KaraSucia
Terra
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 43L
1,513 Elo+
Party 1
Fafnir
Fafnir
NandoDisturbed
Fafnir
Level 156
God Stats
4W - 2L
1,847 SR
Queue Stats
162W - 173L
1,546 Elo+
Party 1
Hachiman
Hachiman
Ratzinger
Hachiman
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 23L
1,643 Elo+
Solo
Team Averages
Level 140
1,567 SR
1,556 Elo+

VS

Team Averages
Level 116
1,565 SR
1,506 Elo+
Cthulhu
Cthulhu
Dodgy XL
Cthulhu
Level 127
God Stats
19W - 14L
1,644 SR
Queue Stats
431W - 396L
1,489 Elo+
Solo
Chang'e
Chang'e
Meylli
Chang'e
Level 153
God Stats
3W - 2L
1,162 SR
Queue Stats
188W - 168L
1,495 Elo+
Party 2
Heimdallr
Heimdallr
StanIco
Heimdallr
Level 114
God Stats
4W - 0L
1,832 SR
Queue Stats
73W - 61L
1,509 Elo+
Party 2
Ah Puch
Ah Puch
llhmoodll00
Ah Puch
Level 124
God Stats
6W - 0L
1,442 SR
Queue Stats
234W - 224L
1,516 Elo+
Solo
Discordia
Discordia
poypoy45680
Discordia
Level 63
God Stats
9W - 3L
1,744 SR
Queue Stats
318W - 268L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Davix13
Arachne
17
6 / 5 / 3
9,871
705
12,284
13,970
13,277
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
Fab16
Hera
16
2 / 6 / 6
9,239
660
15,097
12,204
7,892
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
KaraSucia
Terra
16
0 / 2 / 6
8,153
582
4,216
15,152
18,546
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 5 / 5
8,440
603
6,835
18,603
26,652
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Ratzinger
Hachiman
14
1 / 6 / 5
7,944
567
13,675
14,892
7,067
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dodgy XL
Cthulhu
19
6 / 2 / 13
11,636
831
9,415
24,144
23,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
Meylli
Chang'e
16
1 / 1 / 13
9,659
690
6,474
10,233
4,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
StanIco
Heimdallr
18
9 / 3 / 10
11,214
801
19,686
13,901
6,408
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
llhmoodll00
Ah Puch
15
1 / 3 / 9
9,583
685
17,215
10,242
3,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
poypoy45680
Discordia
18
7 / 1 / 12
10,905
779
14,705
12,037
4,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
81
10
Kills
24
24
Deaths
10
25
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Arachne
Davix13
Arachne
6
5
3
1.5
W
Cthulhu
Dodgy XL
Cthulhu
6
2
13
6.25
L
Hera
Fab16
Hera
2
6
6
0.83
L
Terra
KaraSucia
Terra
0
2
6
1.5
W
Chang'e
Meylli
Chang'e
1
1
13
7.5
L
1
5
5
0.7
L
Hachiman
Ratzinger
Hachiman
1
6
5
0.58
W
Heimdallr
StanIco
Heimdallr
9
3
10
4.67
W
Ah Puch
llhmoodll00
Ah Puch
1
3
9
1.83
W
Discordia
poypoy45680
Discordia
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,107
Damage
67,495
74,821
Taken
70,557
73,434
Mitigated
42,059
33,610
Healing
46,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Davix13
Arachne
12,284
8,876
3,160
1,891
13,970
13,277
243
7,748
6,026
0
17,284
W
Cthulhu
Dodgy XL
Cthulhu
9,415
69
2,231
7,878
24,144
23,038
613
7,827
16,317
32,615
0
L
Hera
Fab16
Hera
15,097
4,877
2,137
831
12,204
7,892
456
7,812
4,272
39,071
0
L
Terra
KaraSucia
Terra
4,216
147
10,444
5,336
15,152
18,546
312
10,132
4,842
5,890
0
W
Chang'e
Meylli
Chang'e
6,474
578
16,819
6,073
10,233
4,020
1,243
3,982
6,251
18,048
0
L
6,835
1,264
2,310
4,002
18,603
26,652
43
10,956
7,379
17,878
0
L
Hachiman
Ratzinger
Hachiman
13,675
7,075
1,565
1,934
14,892
7,067
118
10,309
4,493
0
29,048
W
Heimdallr
StanIco
Heimdallr
19,686
6,996
2,463
2,520
13,901
6,408
818
6,167
7,734
0
34,442
W
Ah Puch
llhmoodll00
Ah Puch
17,215
228
2,738
1,720
10,242
3,744
803
4,590
5,652
35,869
0
W
Discordia
poypoy45680
Discordia
14,705
1,329
2,224
1,370
12,037
4,849
1,243
3,582
8,455
39,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,647
Gold Earned
52,997
137
Minions Killed
214
0
Camps Cleared
0
1,249,661
Distance Traveled
1,218,950
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,871
705
12
1
0
266,153
1
W
Cthulhu
11,636
831
55
4
0
215,169
0
L
Hera
9,239
660
69
5
0
230,396
0
L
Terra
8,153
582
6
0
0
276,380
0
W
Chang'e
9,659
690
31
2
0
265,377
4
L
Fafnir
8,440
603
19
1
0
251,297
3
L
Hachiman
7,944
567
31
2
0
225,435
2
W
Heimdallr
11,214
801
22
2
0
244,774
0
W
Ah Puch
9,583
685
46
3
0
255,111
1
W
Discordia
10,905
779
60
4
0
238,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role