Player Matchup

Chaac
Chaac
Ablysinol
Chaac
Level 22
God Stats
2W - 5L
1,166 SR
Queue Stats
16W - 34L
1,163 Elo+
Party 2
Kuzenbo
Kuzenbo
NiCo_TH4_KiLLE4
Kuzenbo
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 42L
1,240 Elo+
Party 1
Fenrir
Fenrir
Trace Tensei
Fenrir
Level 44
God Stats
4W - 7L
1,177 SR
Queue Stats
79W - 97L
1,322 Elo+
Party 2
Ra
Ra
tiagogamer17144
Ra
Level 73
God Stats
5W - 2L
1,465 SR
Queue Stats
238W - 240L
1,338 Elo+
Party 1
Cupid
Cupid
valengamerne3421
Cupid
Level 54
God Stats
7W - 2L
1,500 SR
Queue Stats
194W - 204L
1,328 Elo+
Party 1
Team Averages
Level 42
1,362 SR
1,278 Elo+

VS

Team Averages
Level 65
1,434 SR
1,377 Elo+
Gilgamesh
Gilgamesh
ARSANCED
Gilgamesh
Level 46
God Stats
6W - 14L
1,191 SR
Queue Stats
325W - 353L
1,417 Elo+
Party 4
Merlin
Merlin
Faacundov1
Merlin
Level 29
God Stats
28W - 26L
1,390 SR
Queue Stats
91W - 110L
1,376 Elo+
Party 3
Mercury
Mercury
STOYCKO
Mercury
Level 107
God Stats
13W - 13L
1,487 SR
Queue Stats
175W - 216L
1,366 Elo+
Party 3
Cerberus
Cerberus
girraffeasaur
Cerberus
Level 59
God Stats
1W - 2L
1,594 SR
Queue Stats
578W - 600L
1,300 Elo+
Solo
Chernobog
Chernobog
rickpapa4978
Chernobog
Level 84
God Stats
7W - 5L
1,510 SR
Queue Stats
349W - 349L
1,425 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ablysinol
Chaac
9
0 / 2 / 0
4,902
545
3,133
5,768
2,354
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
1 / 1 / 3
4,952
550
2,074
5,473
3,380
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
9
3 / 1 / 0
5,216
580
2,035
4,719
1,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 0 / 1
5,678
631
736
3,663
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
5 / 0 / 1
5,510
612
4,539
4,126
946
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ARSANCED
Gilgamesh
9
2 / 1 / 1
5,041
560
2,261
5,026
1,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Faacundov1
Merlin
5
0 / 1 / 0
4,031
448
558
1,807
459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mercury
STOYCKO
Mercury
5
0 / 0 / 0
3,909
434
165
2,340
485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
girraffeasaur
Cerberus
8
0 / 4 / 1
4,830
537
3,636
7,468
2,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chernobog
rickpapa4978
Chernobog
8
1 / 4 / 2
4,699
522
4,832
6,145
1,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
9
Kills
3
4
Deaths
10
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ARSANCED
Gilgamesh
2
1
1
2.5
W
Chaac
Ablysinol
Chaac
0
2
0
0
L
Merlin
Faacundov1
Merlin
0
1
0
0
W
1
1
3
2.5
L
Mercury
STOYCKO
Mercury
0
0
0
0
W
Fenrir
3
1
0
3
L
Cerberus
girraffeasaur
Cerberus
0
4
1
0.13
L
Chernobog
rickpapa4978
Chernobog
1
4
2
0.5
W
0
0
1
0.5
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,517
Damage
11,452
23,749
Taken
22,786
9,424
Mitigated
6,508
8,335
Healing
6,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ARSANCED
Gilgamesh
2,261
274
0
2,372
5,026
1,697
0
0
5,026
0
18,173
W
Chaac
Ablysinol
Chaac
3,133
150
0
1,631
5,768
2,354
0
0
5,768
0
23,253
L
Merlin
Faacundov1
Merlin
558
0
0
250
1,807
459
0
291
1,516
13,199
0
W
2,074
954
0
1,438
5,473
3,380
0
1,734
3,739
13,803
0
L
Mercury
STOYCKO
Mercury
165
76
0
460
2,340
485
0
211
2,129
0
9,749
W
Fenrir
2,035
685
0
555
4,719
1,475
0
306
4,413
0
22,204
L
Cerberus
girraffeasaur
Cerberus
3,636
238
0
1,781
7,468
2,250
0
1,285
6,183
17,408
0
L
Chernobog
rickpapa4978
Chernobog
4,832
2,409
147
1,259
6,145
1,617
160
1,023
5,122
0
24,595
W
736
100
69
2,336
3,663
1,269
563
298
3,365
37,342
0
W
4,539
2,032
287
2,019
4,126
946
245
1,856
2,270
0
22,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,258
Gold Earned
22,510
236
Minions Killed
177
0
Camps Cleared
0
842,648
Distance Traveled
626,761
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,041
560
37
4
0
136,344
0
W
Chaac
4,902
545
45
5
0
160,334
0
L
Merlin
4,031
448
26
3
0
95,678
0
W
Kuzenbo
4,952
550
20
2
0
180,218
1
L
Mercury
3,909
434
34
4
0
95,726
2
W
Fenrir
5,216
580
53
6
0
186,315
0
L
Cerberus
4,830
537
44
5
0
155,517
0
L
Chernobog
4,699
522
36
4
0
143,496
0
W
Ra
5,678
631
69
8
0
145,909
2
W
Cupid
5,510
612
49
5
0
169,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role