Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
I5707
Nox
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,500 Elo+
Party 2
Fafnir
Fafnir
MT-Squishy
Fafnir
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 95L
1,550 Elo+
Party 3
Osiris
Osiris
Mystogan7664
Osiris
Level 111
God Stats
12W - 15L
1,457 SR
Queue Stats
530W - 472L
1,620 Elo+
Party 2
Danzaburou
Danzaburou
giantsnation828
Danzaburou
Level 121
God Stats
3W - 1L
1,388 SR
Queue Stats
105W - 99L
1,513 Elo+
Party 3
Team Averages
Level 74
1,469 SR
1,537 Elo+

VS

Team Averages
Level 104
1,715 SR
1,491 Elo+
Izanami
Izanami
CactusSunshine
Izanami
Level 25
God Stats
3W - 2L
1,683 SR
Queue Stats
33W - 33L
1,415 Elo+
Party 1
Cerberus
Cerberus
EpicShinobiX
Cerberus
Level 107
God Stats
18W - 17L
1,623 SR
Queue Stats
394W - 383L
1,500 Elo+
Party 1
Scylla
Scylla
Jflo95
Scylla
Level 160
God Stats
2W - 2L
1,781 SR
Queue Stats
275W - 270L
1,547 Elo+
Party 1
Fenrir
Fenrir
YokaiWolf9
Fenrir
Level 144
God Stats
4W - 4L
1,846 SR
Queue Stats
106W - 117L
1,478 Elo+
Party 1
Horus
Horus
inkergirl90
Horus
Level 83
God Stats
2W - 3L
1,641 SR
Queue Stats
429W - 397L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
6 / 0 / 0
6,622
662
3,939
3,913
1,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nox
I5707
Nox
11
1 / 0 / 6
6,518
652
2,399
1,863
669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
MT-Squishy
Fafnir
9
1 / 0 / 2
5,727
573
3,015
5,912
3,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
12
1 / 0 / 1
6,504
650
2,790
4,168
2,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
giantsnation828
Danzaburou
10
2 / 0 / 1
5,546
555
3,951
4,471
1,110
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,167
417
1,623
3,577
818
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
EpicShinobiX
Cerberus
7
0 / 2 / 0
4,457
446
4,265
9,268
5,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
Jflo95
Scylla
10
0 / 1 / 0
5,550
555
197
3,090
724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
YokaiWolf9
Fenrir
7
0 / 4 / 0
4,518
452
1,138
6,055
1,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

8
0 / 2 / 0
4,556
456
1,051
5,534
2,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
11
Kills
0
0
Deaths
11
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
0
0
6
L
0
2
0
0
L
Cerberus
EpicShinobiX
Cerberus
0
2
0
0
W
Nox
I5707
Nox
1
0
6
4
L
Scylla
Jflo95
Scylla
0
1
0
0
W
Fafnir
MT-Squishy
Fafnir
1
0
2
2
W
Osiris
1
0
1
1.5
L
Fenrir
YokaiWolf9
Fenrir
0
4
0
0
W
Danzaburou
giantsnation828
Danzaburou
2
0
1
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,094
Damage
8,274
20,327
Taken
27,524
8,901
Mitigated
10,687
8,959
Healing
8,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,939
1,123
0
976
3,913
1,328
0
69
3,844
0
41,750
L
1,623
953
0
550
3,577
818
0
1,405
2,172
0
10,813
L
Cerberus
EpicShinobiX
Cerberus
4,265
260
111
3,695
9,268
5,036
0
2,154
7,114
20,615
0
W
Nox
I5707
Nox
2,399
231
0
648
1,863
669
329
115
1,740
35,124
0
L
Scylla
Jflo95
Scylla
197
74
0
865
3,090
724
0
257
2,833
31,131
0
W
Fafnir
MT-Squishy
Fafnir
3,015
1,185
0
2,388
5,912
3,689
127
1,874
4,038
14,200
0
W
Osiris
2,790
1,061
0
2,484
4,168
2,105
0
772
3,396
0
36,747
L
Fenrir
YokaiWolf9
Fenrir
1,138
61
0
1,962
6,055
1,613
0
1,461
4,594
0
18,195
W
Danzaburou
giantsnation828
Danzaburou
3,951
2,250
0
2,463
4,471
1,110
477
1,624
2,847
0
34,294
L
1,051
577
71
880
5,534
2,496
0
137
5,397
0
19,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,917
Gold Earned
23,248
334
Minions Killed
242
0
Camps Cleared
0
1,000,991
Distance Traveled
894,156
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,622
662
85
9
0
234,114
2
L
Izanami
4,167
417
27
3
0
158,818
2
L
Cerberus
4,457
446
43
4
0
181,892
3
W
Nox
6,518
652
78
8
0
187,039
3
L
Scylla
5,550
555
82
8
0
185,829
7
W
Fafnir
5,727
573
27
3
0
205,535
4
W
Osiris
6,504
650
89
9
0
206,363
2
L
Fenrir
4,518
452
46
5
0
190,471
4
W
Danzaburou
5,546
555
55
6
0
167,940
0
L
Horus
4,556
456
44
4
0
177,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role