Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Jk980__
Persephone
Level 101
God Stats
50W - 44L
1,461 SR
Queue Stats
569W - 637L
1,448 Elo+
Party 1
Arachne
Arachne
NuoniuNinja
Arachne
Level 68
God Stats
39W - 33L
1,555 SR
Queue Stats
388W - 413L
1,479 Elo+
Solo
Skadi
Skadi
Vegito00974
Skadi
Level 106
God Stats
10W - 7L
1,686 SR
Queue Stats
793W - 819L
1,464 Elo+
Party 1
Anubis
Anubis
it_zackh
Anubis
Level 57
God Stats
95W - 103L
1,475 SR
Queue Stats
155W - 179L
1,437 Elo+
Solo
Team Averages
Level 92
1,535 SR
1,466 Elo+

VS

Team Averages
Level 73
1,534 SR
1,443 Elo+
Cupid
Cupid
DCROxWorm
Cupid
Level 51
God Stats
1W - 3L
1,338 SR
Queue Stats
233W - 273L
1,446 Elo+
Party 3
Khepri
Khepri
HEZxUCE
Khepri
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
365W - 425L
1,445 Elo+
Party 3
Fenrir
Fenrir
HecmanX
Fenrir
Level 80
God Stats
5W - 3L
1,533 SR
Queue Stats
87W - 81L
1,516 Elo+
Party 2
Kukulkan
Kukulkan
RaluisRoco
Kukulkan
Level 112
God Stats
3W - 1L
1,770 SR
Queue Stats
138W - 130L
1,445 Elo+
Party 2
King Arthur
King Arthur
UCE ALMIGHTY388
King Arthur
Level 61
God Stats
23W - 19L
1,528 SR
Queue Stats
383W - 438L
1,365 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
2 / 2 / 4
10,433
360
4,228
8,959
7,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
Jk980__
Persephone
20
7 / 8 / 3
14,737
508
25,219
21,933
8,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
NuoniuNinja
Arachne
20
3 / 8 / 6
13,076
451
17,807
29,757
14,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
6 / 7 / 4
14,962
516
22,896
21,995
9,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
it_zackh
Anubis
19
4 / 8 / 6
13,382
461
14,678
19,700
12,287
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DCROxWorm
Cupid
20
9 / 4 / 13
14,144
488
19,276
18,018
9,003
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
HEZxUCE
Khepri
20
3 / 4 / 19
14,568
502
9,094
26,784
28,980
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
HecmanX
Fenrir
20
11 / 5 / 8
15,561
537
18,336
23,190
12,713
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
RaluisRoco
Kukulkan
20
5 / 6 / 13
14,342
495
17,257
21,245
9,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
UCE ALMIGHTY388
King Arthur
20
6 / 3 / 14
14,031
484
12,179
24,715
26,353
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
101
22
Kills
34
33
Deaths
22
23
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
2
4
2
W
Cupid
DCROxWorm
Cupid
9
4
13
3.88
W
Khepri
HEZxUCE
Khepri
3
4
19
3.13
W
Fenrir
HecmanX
Fenrir
11
5
8
3
L
Persephone
Jk980__
Persephone
7
8
3
1.06
L
Arachne
NuoniuNinja
Arachne
3
8
6
0.75
W
Kukulkan
RaluisRoco
Kukulkan
5
6
13
1.92
W
King Arthur
UCE ALMIGHTY388
King Arthur
6
3
14
4.33
L
6
7
4
1.14
L
Anubis
it_zackh
Anubis
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,828
Damage
76,142
102,344
Taken
113,952
51,667
Mitigated
86,710
28,493
Healing
37,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,228
1,144
393
2,404
8,959
7,095
90
1,659
7,300
25,010
0
W
Cupid
DCROxWorm
Cupid
19,276
11,499
2,083
9,072
18,018
9,003
5,097
5,249
12,769
0
95,122
W
Khepri
HEZxUCE
Khepri
9,094
1,002
28
2,769
26,784
28,980
756
7,721
19,063
43,335
0
W
Fenrir
HecmanX
Fenrir
18,336
2,429
0
6,370
23,190
12,713
653
8,579
14,611
0
104,928
L
Persephone
Jk980__
Persephone
25,219
926
52
5,640
21,933
8,349
0
7,107
14,356
87,344
0
L
Arachne
NuoniuNinja
Arachne
17,807
11,906
0
9,748
29,757
14,665
2,598
5,965
23,588
0
97,960
W
Kukulkan
RaluisRoco
Kukulkan
17,257
380
0
5,685
21,245
9,661
1,472
11,537
9,708
87,790
0
W
King Arthur
UCE ALMIGHTY388
King Arthur
12,179
825
183
11,490
24,715
26,353
365
11,039
13,676
0
70,880
L
22,896
12,390
0
5,421
21,995
9,271
2,993
5,029
16,858
0
106,024
L
Anubis
it_zackh
Anubis
14,678
480
0
4,835
19,700
12,287
753
5,649
13,805
71,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,590
Gold Earned
72,646
603
Minions Killed
654
0
Camps Cleared
0
2,021,179
Distance Traveled
2,672,432
35
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,433
360
37
1
0
198,055
5
W
Cupid
14,144
488
136
5
0
512,662
1
W
Khepri
14,568
502
66
2
0
542,410
2
W
Fenrir
15,561
537
164
6
0
539,605
1
L
Persephone
14,737
508
135
5
0
513,106
5
L
Arachne
13,076
451
128
4
0
433,637
10
W
Kukulkan
14,342
495
165
6
0
491,577
1
W
King Arthur
14,031
484
123
4
0
586,178
0
L
Skadi
14,962
516
165
6
0
462,843
11
L
Anubis
13,382
461
138
5
0
413,538
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role